The reason many people on the left are excited about proposals for a Universal Basic Income (UBI) is that it acknowledges economic inequality and its social consequences. In reality, however, UBI provides political cover for the elimination of social programs and the privatization of social services.
The Xenofeminist Manifesto, published in 2015 by the Laboria Cuboniks collective, is one of the most provocative and elaborate current examples of techno-feminism that is, once again, on the ascent. What drives this resurrected hype and what is new about it, 30 years after the emergence of cyberfeminism? Furtherfield invited Laboria Cuboniks to engage into a conversation with artists Cornelia Sollfrank and Rachel Baker.
For more than two decades, Italian artist duo Eva and Franco Mattes have sought to subvert and expose the systems which produce power. Their current exhibition, Abuse Standards Violations at Carroll/Fletcher gallery, looks at who and what is made visible and invisible in the process of producing culture for online consumption.
In this special feature Steve Jampijimpa Patrick writes about "YAMA" the Warlpiri word for a shadow, or reflection. A word that signifies the nature of existence in Australian Aboriginal Culture, YAMA is also the name given to the multimedia installation made by artists from the Warnayaka Arts Centre with Napanangka (Gretta Louw) for the Networking the Unseen exhibition at Furtherfield Gallery.
Michael Szpakowski offers some notes on the photography of London art teacher Joseph Cartwright, who operates under the Flickr name Noitsawasp. This is the second of three articles about the use of Web 2.0 photosharing service Flickr, by self defining artists, outsider artists and hobbyists, to share and be mutually influenced by each others work.
Josephine Bosma reviews the controversial but worthwhile exhibition about whistleblowers, Internet rebels and digital vigilantes at HMKV in Dortmund. The show puts together activist art projects, documentation of criminal acts and political activists such as Snowden in one space, and asks what they have in common and how they are different.
We all know what Outsider Art is, and the fallaciousness of the term - yet, why is the mainstream artworld suddenly turning towards it? Outsider artworks (echoing Dubuffet) are aesthetically valuable, precisely insofar as they haven't been created for the sole purpose of critique, nor for being deliberately market-friendly (the last point is quite contentious). They are what they are. Or at least, 'what they are' is grouped around a deviation from the mainstream 'norm'.
Marc Garrett interviews Tamiko Thiel about her current project "All Hail Damien Hirst!" An interventionist, augmented reality artwork presented at the Tate Modern, during his retrospective exhibition. It addresses multiple issues surrounding Hirst as a person, as an artist and as a force in the art market at a time of extreme tension in the world's financial markets.
In the 5th and final part of his series on classic Videogames and their appropriation into contemporary art. Mathias Jansson guides us through the many works within the game art world that have been inspired by Super Mario. From Miltos Manetas to Cori Arcangel and Antoinette J. Citizen, this article unpacks the many ways in which this popular videogame character has influenced the work of various artists.
Spill >> Forward by Transnational Temps is an 'Online Exhibition' of images and other media of the theme of oil spills. With some works shown at the MediaNoche gallery in NY from July 30th - November 19th, 2010. TT are an arts collective exploring the interstices of art, ecology and technology.
Taina Bucher interviews London-based artist, publisher and programmer James Bridle. Bridle discusses his work - addressing issues of drone surveillance and invisible technologies - and his understanding of the New Aesthetics - a term he turned into a common place for contemporary digital culture debates.
Patrick Lichty interviews Salvatore Iaconesi about his diagnosed brain cancer [glioma, a tumor] and his seeking of a cure. Iaconesi asks us all to create a video, an artwork, a map, a text, a poem, a game, or try to find a solution to his health problem. Artists, designers, hackers, scientists, doctors, videomakers, musicians, writers. By going beyond the walls of hospitals and physicians’ offices, Iaconesi challenges each of us to use his medical information plus imagination to create something of meaning in response to his diagnosis.
Furtherfield presents Please identify yourself, a new exhibition by artist collective THEY ARE HERE, informed by their residency at Furtherfield, as well as online & offline activities across Finsbury Park.
Furtherfield Presents Offline Is The New Luxury, an exhibition by Alison Ballard. It is a collection of works exploring our relationship with technology and the Internet. When daily encounters are increasingly mediated by online technology, how is this affecting our experience of live-ness, presence, and time?
Re: development – Inside The Green Backyard is a collaborative, networked, online exhibition, which celebrates the success of The Green Backyard's campaign to safeguard land. The exhibition features cyanotypes (camera-less photographs of objects from the site) and voice recordings (oral testimonies by the volunteers) from Jessie Brennan's work Inside The Green Backyard (Opportunity Area), 2015–16, an outcome of Jessie's year-long residency with The Green Backyard and arts organisation Metal. More about Jessie's residency project can be found here in an article she wrote for the Guardian.
Furtherfield presents Superdiversity: Picturing Finsbury Park, an exhibition collaboration between researcher and artist Katherine Stansfeld and local people and communities in London’s Finsbury Park. The exhibition maps a multiplicity of meaning and experience of Finsbury Park in an exploration of what place and difference mean in today’s global London. Support gratefully acknowledged from Ordnance Survey, the Economic and Social Research Council, and the Royal Holloway Centre for the GeoHumanities.
The Games for Cities programme is hosting the first international conference with leading ‘city-game’ design experts from around the world. Games for Cities is an initiative started by Play the City...
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