From Vooks to ebooks, from the iPad to the Google settlement, and from print-on-demand to new styles of writing, Edward Picot attempts to analyse the effects of the digital revolution on the publishing industry, and to make some educated guesses about how things may develop in the next few years.
Ambient Information Systems by Manu Luksch and Mukul Patel is a hardback book that presents a comprehensive and in-depth, historical context by ambient.tv (Luksch and her collaborators) from during the last decade. It's a fascinating pleasure to read and overwhelming to review, buy it and enjoy.
An almanac of human emotion extracted from more than twelve million blog posts by Jonathan Harris and Sep Kamvar over the last five years as part of their "We Feel Fine" affective data visualisation project.
"Art and Revolution - Transversal Activism in the Long Twentieth Century" by Gerald Raunig is a book that presents and contextualises artists engagement with revolutionary moments over the last one hundred and fifty years.
Ken Hollings' book about high and popular technological culture of the 1950s, from magnetic tape and CIA brainwashing experiments to LSD and Scientology, all under skies haunted by flying saucers and the Cold War threat of nuclear armageddon.
A review of THE THIRD MIND at Le Palais de Tokyo, curated by Ugo Rondinone. This group show criss-crosses an assortment of generational frontiers and stylistic barriers, including works of Brion Gysin - William S. Burroughs, Ronald Bladen, Lee Bontecou, Andy Warhol, Nancy Grossman, Cady Noland, Martin Boyce, Paul Thek and Emma Kunz.
The title suggests the book is only of interest to those sniggering hornrimmed programmers who harbor an erudite loathing of Bill Gates and an affection for the Viennese witch-doctor. Actually, it is a rather game and enthralling look, via a media-ecological approach, into the acutely frightening, yet hysterically glittering, networked world in which we now reside.
The Games for Cities programme is hosting the first international conference with leading ‘city-game’ design experts from around the world. Games for Cities is an initiative started by Play the City...
Furtherfield is a Not-for-Profit Company Limited by Guarantee registered in England and Wales under the Company No.7005205. Registered business address: Ballard Newman, Apex House, Grand Arcade, Tally Ho Corner, London N12 0EH.