Marc Garrett interviews media artist Stanza and asks what inspires him, personally, artistically and culturally. He's an internationally recognised artist who has exhibited worldwide since 1984, and shown over 50 exhibitions globally, and is an expert in arts and technology, CCTV, online networks, touch screens, environmental sensors, and interaction.
Dave Young writes about the context of Localhost: RWX, a symposium and worksession at Edinburgh Sculpture Workshop from 29-31 October 2015. He explores how the filesystem mediates our everyday use of computer interfaces, shaping our interactions with our data and digital tools.
Robert Jackson reviews Nathaniel Stern's Interactive Art and Embodiment: The Implicit Body as Performance (2013): a critical framework that argues for the importance of embodiment in digital interactive art together with a constitutive philosophy of relationality, movement, materiality and process.
Theme: The development of new technologies has made more possible the production and presentation of visual images and sound within the 360 degree environment, this has resurrected echoes of the physical spectacle of the 19th Century Panorama as well as offering new paradigms of thought and possibilities for exploring the image and sound environment, its content production, its experience and its meaning.
The Games for Cities programme is hosting the first international conference with leading ‘city-game’ design experts from around the world. Games for Cities is an initiative started by Play the City...
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