3 Keys - The River Oracle is a game of chance and divination in association with The Moving Forest, Act 0. It attempts to invoke the relationship between the divinatory functions of our contemporary 'influencing machines' (cybernetic systems and game theory using data-mining, data profiling and data protection) and traditional magical ones, creating new machines in the process. Using tools such as cards, dowsing, stick throwing to interpret phenomena in the landscape, historical and current, 'readings' can be cast, allowing associative action, language and thought to determine what might happen in the future, to create a path, an artwork.
Marc Garrett interviews Tamiko Thiel about her current project "All Hail Damien Hirst!" An interventionist, augmented reality artwork presented at the Tate Modern, during his retrospective exhibition. It addresses multiple issues surrounding Hirst as a person, as an artist and as a force in the art market at a time of extreme tension in the world's financial markets.
Marc Garrett interviews John Jordan and Gavin Grindon about their collaborative publication, 'A Users Guide to (Demanding) the Impossible'. "This guide is not a road map or instruction manual. It’s a match struck in the dark, a homemade multi-tool to help you carve out your own path through the ruins of the present, warmed by the stories and strategies of those who took Bertolt Brecht’s words to heart: “Art is not a mirror held up to reality, but a hammer with which to shape it.”
Rooted in practice, the event will facilitate greater peer awareness, cross-pollination and hopefully instigate conversations which need to be had! We invite artists and activists in Manchester and the North West to debate the seemingly complimentary ideologies of Open Source and The Big Society.
Marc Garrett, Irini Papdimitriou & Jonathon Munro interview Tess Quixote and Étienne Lantier from the University for Strategic Optimism & Nicola Schauerman and Tim Pickup from Genetic Moo. University for Strategic Optimism (USO) have formed a university based on the principal of free and open education, a return of politics to the public, and the politicisation of public space. Schauerman and Pickup from Genetic Moo, have worked on a series of interactive video installations which have been presented at a number of UK venues, including the De La Warr Pavilion. One of the works, Becoming Starfish, received a John Lansdown Award for Interactive Digital Art at Eurographics 2007.
Marc Da Costa interviews the ever dynamic Johannes Grenzfurthner, founder of monochrom. This is the second of three interviews, where he talks about their intervention at the Sao Paulo Art Biennial where they appeared as the representatives of the Republic of Austria.
Marc Da Costa interviews the ever dynamic Johannes Grenzfurthner, founder of monochrom. This is the first of three interviews, where he talks about the project Soviet Unterzoegersdorf; the fake history of the "last existing appanage republic of the USSR", which is also an adventure-gameSector II.
The Games for Cities programme is hosting the first international conference with leading ‘city-game’ design experts from around the world. Games for Cities is an initiative started by Play the City...
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