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Top 10 Plays of the Week

What would you do if your partner was spending 17 hours a day online to earn a living? This short dystopian fiction by Elliott Burns paints an unsettling vision of a Gamer/YouTuber’s life(style) slipping out of control… 

posted February 22nd  2017

“Wow, just WOW everyone! So I’ve got some really big news I want to share with you… Earlier today, after I finished my lunch, Kung-Pow Chicken Sub by the way, I went into my boss’s office and calmly explained that I would be leaving the company. So I am now t-minus two weeks until I walk out those doors for the last time EVER.

Why am I doing quitting? Because of YOU! Because of everyone out there who follows this channel, who watches these videos, who makes up this community. After 3 years posting video after video after video, this channel now makes enough in YouTube advertising revenues for me to dedicate my life to it!”

[he holds a wireless webcam with his right hand; raised up it faces back towards him and the room, behind are drawn curtains, shelves of video games and collectable figures, his computer set up and a pro-gaming chair.]

“I want to say a huge thank you to everyone of you! This is a dream come true, for me, my wife (going on 6 months now guys), and our puppy.”

[crouching down with his left hand he raises a small fluffy dog to his chest.]

“Say “hi” Jasper, say “hi” to everyone. Jasper’s really happy that Daddy gets to stay home all day now and doesn’t need to leave him alone. You know what else it means… it means from today onwards I’ll be posting more videos, more of the content that you LOVE, like this:”

[the screen switches to footage of a plane pulling a barrel-roll over a middle-Eastern oil refinery; overlaid his voice can be heard erratically.]

“This is Goose Feet! OVER! Deploying payload,”

[just before the right-wing clips a tower, pulling to first-person perspective he is launched into the air, rifle in hand, screaming:]

“MAYDAY MAYDAY pilot down over enemy territory,”

[pulling his chute.]

“I’m going in hard, guns blazing, send EVAC NOW, this is not a drill, I repeat NOT-A-DRILL!”

[the screen switches back to him in his room.]

“Not to mention our times together…”

[now we see a squad of armour clad super soldiers charging up a hill, plasma blasts rain down overhead from multi-jawed aliens and explosions erupt either side; amongst the chaos and lighting-effects he’s heard reciting the Micky Mouse Club theme tune:]

“Who’s the leader of the club, That’s made for you and me, M-I-C-K-E-Y M-O-U-S-E,”

[as his team mates respond with burst of laughing and cries of:]

“SHUT THE F*** UP.”

[back in his room again he pants, physically exerted by his excitement.]

“But most important of all, it means I can dedicate more time, NAY, dedicate my life to showing off the best-of-the-best of your clips, the greatest examples of battle from all over the world! Every week I will be showing the most courageous, outrageous and outright insane feats of computer game brilliance that you send me. And each week you can vote on who is the greatest-of-the-great. The insanest-of-the-insane.

Because I LOVE you guys, I LOVE that you’ve invested in me, this channel, this community that we’ve built together. Keep the likes, the comments, the shares, everything coming. Follow me on YouTube, on Facebook, on Instagram. There’s going to be competitions, give-aways, constant non-stop banter-rific laughs…”

[his focus trails off slightly, pulling out of character before dropping back in…]

And of course, as always, my content is free to view. Subscribe and help me continue making this dream come true, and check out my online-store (link in the description below) for some excellent merchandise!

I can’t say how much this means to me. All your support, it makes my life worth living… So for now, until next time, PEACE OUT, SandCastle128.”

[the screen splits into 12 pieces showing a selection of related videos]

 March 1st 2017 00:23am

Downstairs the kettle is whistling; it’s on the gas and there’s no sign anyone will take it off soon. His wife is asleep with the dog curled up by her feet. In ‘his office’ the glow of his monitor illuminates his face, providing enough light for the webcam to see him, yet leaving the background in darkness.

With his headphone-mic set he can’t hear the kettle. He won’t notice it until this round is over with either the terrorist or tactical-squad winning.

He’s entered the villa through an open first-floor window. Downstairs a firefight is breaking out as three teammates try to catch the terrorists in a pincer movement, breaching from the front and back entrances. He’s careful to avoid traps, they may have left explosive around any corner, or could be camping, waiting for him to make a mistake. Any second now his team should be able to identify how many hostiles are on the ground-floor; however, until then he’ll need to exercise extreme caution.

The fifth member of their squad is holding back, sniper scope poised to take a shot through any exposed window. It’s the third round and they’re two games down, the enemy are co-ordinated so they’re working to draw them out.

His teammates report comes in: “They’re all on the ground floor. SandCastle128, on my mark, assault from the main stairs.” A deafening volley of machine gun fire opens up, his HUD reports one target down, sniper fire takes a second. “GO GO GO.” He runs into the fight, catches two targets from behind, raises his shotgun to iron sight and pulls the trigger.

His wife smacks him round the back of the head. His shot misses and the targets turn filling him with lead. “Kettle’s boiled, I’m going back to bed!” That live-stream went out to 4,156 people on Facebook.

To read the rest of the story, please download Top 10 Plays of the Week as a PDF

Art Takes on Ethics

Feature image:
Trust Me, I’m an Artist: Jennifer Willet and Kira O’Reilly, Be-wildered, 2017. Photo: Nora S. Vaage

Trust Me, I’m an Artist is an exhibition organized in cooperation with the Waag Society at Zone2Source’s Het Glazen Huis in Amstelpark, in the outskirts of Amsterdam. It is a culmination of a Creative Europe-funded project, aiming to explore ethical complexities of artistic engagements with emerging (bio)technologies and medicine. The explorations in the exhibition have taken place through a play on the format of ‘the ethics committee’. In university contexts, particularly within medicine and the natural sciences, researchers need to submit their proposals to ethics committees to check whether their proposed projects comply with the relevant ethical guidelines, and to point to any issues the researchers hadn’t thought of. In the last couple of decades, as artists have increasingly taken part in institutional settings, even becoming residents in scientific labs, they too have sometimes been faced with these committees. The Trust Me, I’m an Artist project has included a handful of artists’ proposals to ethics committees, performed in front of an audience. Some of the exhibited pieces are documentation from those events, and are aesthetically somewhat unfulfilled. As thought-provocations, however, they still work.

Martin O'Brien, Tast of Flesh - Bite Me I'm Yours, 2015
Martin O’Brien, Taste of Flesh – Bite Me I’m Yours, 2015

Het Glazen Huis is, indeed, made mostly from glass, which creates the effect that the park outside enters into the exhibition room. For this exhibition it seems fitting, as the artworks deal, in various ways, with living things. While one of the pieces, Špela Petrič‘s Confronting Vegetal Otherness: Skotopoiesis, focuses directly on plants (more on that later), the only direct conversation with the green exterior is a pile of soil, generously run through with green specks of glitter, crowned by a striking headpiece topped with tall green feathers, which seems to mirror a fern plant of about the same height on the other side of the glass wall. The soil/hat construct is paired with a strange frock, constructed from old labcoats, but with frills and a cut resembling a 17th century garment, and far from white. The front and back of the coat is decked with transparent orbs, resembling snow globes. Each of them contains a different set of microbes, placed there through various acts of swabbing the environment or asking artist colleagues for donations in the form of mucus.

The frock and the soil concoction are the remnants of a performance by Jennifer Willet and Kira O’Reilly, which took place at the Waag Society the night before the exhibition opening. Willet was wearing the repurposed labcoats, O’Reilly the green headgear and a sparkling green dress inspired by drag and camp aesthetics. For much of the three-hour event, they talked about trust: what does it mean to trust? Do these artists trust themselves? O’Reilly stated that she is not sure she even values trust that much. They shared stories about their previous work, toasted with champagne, and interspersed their conversation, gradually, with elements of a “project proposal”.

O’Reilly, with Willet’s help, coated her arms in whisked eggs, as a base for green glitter. She showed examples of previous performances she had done using such glitter, often in the nude and sometimes involving fertilized chicken eggs. An hour into the performance, Willet revealed that her garment had been buried in soil at a conference, where people were encouraged to do stuff to the soil over the week: composting, urinating, etc, which explained the coat’s uneven, brownish tint. Only towards the end of the performance did she tell us that the globes were repurposed bowls made into “petri dishes”, filled with agar and ready to serve as a growth medium for various microorganisms. She then swabbed the jacket, swiping it onto the agar in one of the bowls, then swabbed O’Reilly’s nose. Willet proposes to wear another coat in the laboratory for a year, exposing it to various microorganisms, and to also wear it at home around her twin daughters, reflecting on how we large mammals serve in any case as carriers for all sorts of microbes. The ethics committee considered this a risky and unlikely aspiration, and did not think she would be allowed to go through with it. They did, however, encourage her to consult with them in developing her idea. A similar response was given to O’Reilly, who wants to cover a pine tree in Finland in glitter, reflecting on how her use of glitter is contributing to plastic pollution, and to work with a dead farmed salmon that she would get directly from a fish farm in Norway. At the end of the performance, O’Reilly unfolded a plastic sheet, spread three bags of soil onto the plastic, poured a bowl of glitter on top, and mixed it with her hands in a languid, beautiful way. She fetched a gutted whole salmon from a fridge, sprinkling glitter on it as well. Both of them, thus, did part of what they are proposing to do for their project already during the “ethics consultation”, challenging the format. But they reflected at the close that the opportunity to think extensively on the ethics of their ideas was rewarding and important.

Martin O’Brien‘s Taste of Flesh – Bite Me I’m Yours is also documentation of a performance, which he did in London at Space c/o the White Building, in April 2015. His performance was an exploration of endurance, pain, and the overstepping of intimate boundaries. Working with his own body, O’Brien seems to have embraced the facts of living with a genetic disorder, Cystic Fibrosis, to the full. The disease causes him to produce a lot of mucus, and be short of breath.

Over a number of hours, he did a series of actions; chaining himself, biting people, being bitten, coughing up mucus, crawling around in a way that was inspired by the zombie as metaphor for being sick. He played with the fear that interaction will result in contagion, and with S&M paraphernalia and the limits between pain and pleasure. In the exhibition we see the performance on a projection taking up a whole wall, and five small, parallel video screens showing different parts of the performance. Remnants of the paraphernalia he used are exhibited on a plinth. The films in part convey the intensity and some-time repulsion that the performance must have inspired.

Špela Petrič, Confronting Vegetal Otherness: Skotopoiesis, 2015
Špela Petrič, Confronting Vegetal Otherness: Skotopoiesis, 2015

Petrič’s work Skotopoiesis is less explicit, and perhaps less provocative to most. In the exhibition, we see a photograph of a field of cress, with the outline of a human shadow making the center cress paler than the rest. By standing in front of the field, preventing the light from falling onto the same spot for 19 hours a day, three days on end, she created a visible imprint of her body, through cress that grew to be longer and paler than the neighboring plants that got direct sunlight.

Plants do not follow same rules of agency as animals. We cannot easily relate to them, although some, such as trees, seem to have more presence and individuality. Grass, on the other hand, is impossible to think of as single entity. Often, as part of the ethics procedure, researchers are asked if they can use plants rather than animals, as current perceptions of what is ethical tend to exclude plants from our ethical consideration. Petrič wanted to challenge the committee with something anti-spectacular, where it would be difficult to see ethical issues. Through existing with plants, trying to conform to their timescale and mode of existence, but also modifying them through her very presence, she entered into a pensive engagement not just with the plants themselves, but with the ethics of our coexistence with them. This seems quite a timely, as recent studies show plants to have more sensations, reactions, and even abilities of communication, than has previously been thought. Given this, our disregard for the life of plants may be seen as a great ethical challenge.

Artist Gina Czarnecki and scientist John Hunt, in the piece Heirloom, created masks in the shape of Czarnecki’s two daughters’ faces, grown from their skin cells over glass casts. This, too, is shown on several video screens, as documentation of the actual installation of the bioreactors in which the masks were grown. The artist wanted to preserve her daughters’ youthful likenesses, and the idea led to the development of a new, simple set-up for three-dimensional cell growth. One of the tricky ethical issues here is that of the ownership of a child’s cells. As the girls’ parent, Czarnecki could herself consent to using their cells in this way. They were happy to participate at the time, but does this kind of artistic, experimental use constitute “informed consent”? At the opening, Czarnecki observed that her daughters, moving into their mid-teens in the three or so years since their skin samples were taken, had become less comfortable with being on display in this way.

The videos show fascinating glimpses of the process, footage of the masks inside the bioreactors, flashing shots of the daughters’ faces, and narrations by the key actors. At one point in the video, Hunt describes how he and two of his fellow researchers both came into the lab because they were worried about the skin cells being contaminated. Without having anything to do there, they sat together and watched over them. A rare admittance of the personal bonds that can be formed with cell cultures, and reasons for action that are far from the rational.

Howard Boland, Cellular Propeller, 2017. Photo: Anna Dumitriu
Howard Boland, Cellular Propeller, 2017

Howard Boland‘s Cellular Propeller is represented in the exhibition through a few sculptural elements and photos. The project started as part of his long-time engagement with synthetic biology, and his ambition was to work with living, moving cells, attached to inorganic structures, to play with the old idea that “If it moves, it is alive”. Originally he hoped to use heart cells from new-born rats, but this proved difficult. Instead, he ended up using his own sperm cells, which are much more easily available, and share the ability to move. He created coin-sized, wheel-shaped plastic scaffolds that the sperm cells can ideally attach to, serving as “propellers” to literally,move the human cells, although this does not happen in a predictable way. In the exhibition, we saw reproduced the little plastic scaffolds, but not with the cells “in action”.

With the change from heart cells to sperm, the connotations of the piece changed slightly; while the question of “what is living” remains, reproduction, birth and movement still being central to the piece, the use of sperm also brings in ideas about pleasure and the surplus production of cells through recreational sex. Through repurposing sperm cells for the mechanical task of moving these wheels, Boland shifts the discussion towards life without the basic “meaning” that reproduction conveys.

“Controlled Commodity” by Anna Dumitriu features a dress from 1941, also exhibited on a headless mannequin, and mended with patches containing gene-edited E. coli bacteria. An example of wartime austerity, the dress is CC41 – controlled commodity 41. Dumitriu stresses the fact that 1941 was the first year that penicillin was used, and unlike clothing, this was not a controlled commodity. Overuse of antibiotics over many years has led to the current crisis, with more and more bacteria becoming resistant to the antibiotics we commonly use.

Anna Dumitriu, Controlled Commodity, 2017. Photo courtesy of the artist
Anna Dumitriu, Controlled Commodity, 2017. Photo courtesy of the artist

Through participation in the Future and Emerging Art and Technology program, Dumitriu was an artist in residence in an Israeli lab, and worked with the much-hyped, much-discussed CRISPR-Cas9 technology. The use of CRISPR for gene editing is currently being presented as a much easier way to insert or remove genetic information. In this case, Dumitriu used it to remove a gene for antibiotics resistance.

When she had to create a repair fragment to patch the bacteria back together, she used the phrase ‘make do and mend’, an explicit reference to WWII history. Dumitriu grew the CRISPRed bacteria on silk, sterilized them, and sewed the E. coli patches onto the (somewhat moth-eaten) dress. In addition to the dress, she is displaying the plasmid created using CRISPR in a little glass vase, only covered with aluminum foil – and without having asked permission. In an identical glass vessel, little paper circles contain all the antibiotics in commercial use.

The piece is rich, complex, and daring. In editing the genome of E. coli bacteria to remove an ampicillin antibiotic resistance gene, Dumitriu is proposing a potential solution to the pervasive problem of antibiotics resistance, which might also be ethically problematic: such suggested solutions being “around the corner” might lead to less focus on discovering new antibiotics, or the sense that continued over-use can be maintained. Also, her insistence on exhibiting plasmids in the gallery is not high-risk (as far as we know, plasmids need some sort of shock effect to be taken up by bacteria), but it does seem a somewhat unnecessary exposure. Dumitriu’s CRISPR work will be discussed in a Trust Me… event at the British Science Festival in Brighton in September.

Open Care – Inheritance, by Erich Berger and Mari Keto, imagines a personal responsibility for nuclear waste, in the form of radioactive family jewellery that goes from generation to generation, in the hope that you might one day wear it. The jewellery is kept in a radiation-proof container, and for each generation that takes over its care, it can be tested to see if the radioactivity has gone down to a safe level, so that “the jewellery can finally be brought into use and fulfill its promise of wealth and identity or if it has to be stored away until the next generation” (quote from the exhibition catalogue). The jewellery box and low-tech tools to check its radioactivity are exhibited behind a glass wall. This thought experiment suggests that the unimaginably long timespans that it takes for radioactivity to subsist can be broken down into spans of time that we can relate to. The personal nature of such family jewellery creates an emotional narrative of very personal responsibility for the waste we produce.

The artistic license seems to be to challenge, stretch, and provoke, and indeed, the artworks in this exhibition both challenge and stretch our views on what responsibility means. So, can we trust what these artists are up to? One never knows, but through engaging in these extended conversations with the public and hand-picked committees, they do give us new grounds for reflection on ethics, trust, and responsibility in science, in society at large, and in art.

Note: I saw this exhibition during the opening, and some elements were still not up and running.

A Sneak Peek into a Hidden Place

Feature image:
Iza Pavlina, “Rule 34”, solo exhibition, Aksioma Project Space, Ljubljana, Slovenia 19 April – 12 May 2017

The Aksioma Project Space hosting Iza Pavlina’s “Rule 34“ exhibition is an immaculate visual realisation of a lifestyle minimalist’s wet dream. There are two large video projections covering the surfaces of opposite walls in the white cube. Another set of four monitors is tilted on the floor, beaming at you towards the center of the space. All projections show the same composition of a young woman, the artist herself, on a clear background, overwhelmingly beautiful and innocent, mildly disinterested, bare-shouldered, engaged in playing repetitively with a different toy in each video. The third wall is neatly adorned with a set of six C-print photos with the same flawless composition. The last wall presents outlined drawings of yet the same composition, stamped with a QRcode of pages like Pornhub, xHamster, and Xvideos. Each QRcode leads to the artist’s profile on different social media sites, where the same set of perfect videos are presented. Perhaps you have no idea what these sites are, but if you are one of a quarter of internet users who frequent online porn sites, the chances are that your own profiles on these sites are your deeply buried dirty secret.

Much like any other of your favorite social media sites, porn sites include a public profile for the gaze of all your friends and a private space for personal chats. How Web 2.0 has changed the meaning of concepts such as friends, public and private space is beside the point; What is meaningful for the exhibition is that Pavlina lets you take a sneak peek into private messages she has had with her friends, or rather fans, on these sites. For this private viewing, she adopted an exhibition format called “offline art”, which was initially developed by German artist Aram Bartholl. Essentially, every video or photo is connected to a local Wi-Fi router, which lets you hub into a specific private chat. Here is where the titillation, arousal, curiosity, surprise, even shock or disgust emerge – here, in this secret hidden space, where the boundaries of mainstream porn as we know it are challenged and explored.

Somehow, Pavlina’s interest in sexuality, pornography, and paraphilias is well summarized in the title itself. The rules of behaviour for being on the internet were posted on meme-sharing sites like 4chan.org sometime back in 2004. Rule 34 says: “There is porn of it, no exceptions.” The following two rules clarify the statement. Rule 35 says “If no porn is found of it, it will be made,” and Rule 36: “There will always be more fucked up shit than what you just saw.” [Paasonen, 2011] These three rules alone show that the diversity of pornographic exploration has exploded with the easy accessibility and seeming anonymity of online identities. Social taboos have been lost somewhere in the translation of the meaning of the virtual i.e digital. For a time, it was believed online porn had little effect on the corporeal, and the social taboo and guilt associated with it seemed not to be applicable. But it has turned out that fiddling with oneself on the internet is just as carnal. As a young artist in her 20s, Pavlina started exploring the subject a few years ago with her half-hour video piece “Talk to Strangers!” (2014). This piece was edited from online video chats, during which she pretended to be a 14-year-old girl. With this piece, she was trying to “highlight and expose in an original and unobtrusive way the global issue of disorders of sexual preference and the incidence of paedophilia on the World Wide Web”. However, in the “Rule 34” exhibition, she takes a turn from a legal and moralistic point of view towards a more uncharted and ambivalent pornographic landscape. Interestingly enough, the kink of mainstream heteronormative sexuality is a topic which really appeals to artists and researchers alike. There is a wide acceptance and interest for alternative porn in the arts, whether it is vintage, humorous or LGBT, while the mainstream is often disregarded as tacky, normative or even filthy. The first set of genres is easy to read since they obviously produce a set of meanings in the field of cultural critique. The mainstream, however, bemuses.

Iza Pavlina, “Rule 34” – Trichophilia, drawing, 2017
Iza Pavlina, “Rule 34” – Trichophilia, drawing, 2017

Now it is time to explore the toys Iza Pavlina is playing with. For her videos, she has chosen a set of less known and quite surprising paraphilias, which produce an intense sexual arousal for specific individuals. The activities may seem usual or even quite ridiculous to another individual who is turned on by something completely different. In the process of making “Rule 34”, she has uploaded the videos to her profile on various pornographic social media sites with the name of a specific paraphilia and a teasing description such as “Agalmatophilia: Virgin turns into a fuck robot”, “Balloon fetishism: Young looner babe blowing her first balloon”, “Exophilia: Nasty girl playing with balls”, “Pony play: Wild pony getting trained”, “Plushophilia: Hot naked blonde cuddling her teddy bear”, “Trichophilia: Submissive bitch gets her hair chopped off”. In these descriptions, there are a number of clichéd identifications such as blondeness, paleness, youthfulness and submissiveness, which suggests a blunt disregard for the question of race and other identities, yet she somehow evades the need for the interpretation of her actions. The videos are visceral and saturated with body and presence, yet surprisingly unintrusive. Her action is not trying to identify with the fetish nor to imitate the fantasy, but to become it. And she does so with a laboratory accuracy. The work seems to treat corporeality in Elizabeth Grosz’s terms, proposing the presence of the body without the need to reduce it to semiotic inscriptions or the assertion of meanings.

Even though the artist creates a set of online identities, she seems not to be interested in the question of mimicry or fake personalities. On the contrary, she becomes and plays with these identities, interacting with her friends or rather fans, who she teases, tempts, and attracts. She is interested in the performativity of the body, and its capability to speak for itself. As Susan Paasonen would put it, the interest lies in “resonance”, which equally “encompasses the emotional and cognitive as well as the sensory and affective” (Paasonen, 2011, 27), producing intensity, appeal, and force. “Rule 34” does not produce any metaphorical meaning, and perhaps this novelty within the storytelling of a young generation becomes most obvious if we try and compare it to an older example of paraphilia in arts. For example, we may associate the injury fetishism, which Pavlina also explores, with J.G. Ballard‘s book “Crash” and its film translation by David Cronenberg. Ballard himself explained it as a result of “the marriage of reason and nightmare, which has dominated the 20th century with its sinister technologies and the dreams that money can buy”; It is a “the merging of sex and paranoia” and “the death of affect”.

Iza Pavlina, “Rule 34” – Pony Play, video still, 2017
Iza Pavlina, “Rule 34” – Pony Play, video still, 2017

Pavlina however, finds no fear in the omnipresence of technology and the visceral connection between the human body and technological tools. She seems to value only the “resonance” of technology, regardless of what cultural conditions it is produced in. She is liberating the list of fetishes and fantasies from the history of treating sexuality in clinical terms, since the normality of desire has been culturally produced and theoretically reduced to a psychoanalytic understanding of suppressed memories, phobias and philias. There is absolutely nothing psychoanalytical about “Rule 34”. The artist goes against the understanding of paraphilias as objects of perversions. She plays and enjoys the outcome, communicates with fans and haters, and even lets the gallery visitor to sneak peek into private messages with particularly kinky content. One of these is “Cum Tribute” – the act of cumming on a printed picture, monitor or pad, which has so often been contributed to her gorgeousness, that she received in private messages for every video she uploaded. By documenting such actions, she has archived a behavioural phenomenon that is completely off the chart from conventional archives, and in her playful exploration of mainstream porn, she seems to reassure: there is nothing normative about any sexuality and that’s just fine.

Iza Pavlina, “Rule 34”, exhibition view, 2017
Iza Pavlina, “Rule 34”, exhibition view, 2017

Trump: Image-Without-Body

Featured image: Donald Trump as a God

“There I was faced with my nemesis, reading. It isn’t that I flubbed the words, or stumbled and mispronounced; I even placed the emphasis on the right syllable. I just lack personality when I read. The second day I was introduced to the rushes. This is the custom of going at the end of each day’s work and seeing on the screen what you shot the previous day. What a shock it was!”

-Ronald Reagan in 1937

Donald Trump has a face moulded from a slowly drooping wall of pitch. The languorous slump of his chin is accentuated by a zealous orange complexion and hi-definition makeup creases—his physiognomy would be an intricate though grotesque addition to the faces scarring the side of Mount Rushmore. Topographically speaking though, his jib is markedly less stately than Lincoln’s staunch jaw: the line from The Donald’s chin-to-neck sloping lazily in a curve that flaps and wobbles with the exaggerated gymnastics of his puckering-unpuckering mouth.

Trump’s iconic visage has dominated the memeplex for months, corrupting our newsfeeds with bust-like portraits of a man whose Tang-coloured tanning cream has since inspired a litany of derogatory epithets. Yet one of the remarkable characteristics of his campaign and its corresponding media coverage was how effortlessly both so-called mainstream media and internet culture latched on to Trump’s face as a cultural and political meme.

We can see the reproduction of iconographic power at work with a brief review of the 2016 election cycle. While campaigning for his ascensions to the Presidency, news networks depicted Trump’s head as visually emancipated from the fleshly anchor of his body, utilizing a close-cropped frame as a political device to craft caricatures by leveraging his most noticeable features—a lumpy chin, puckered mouth, wispy hairpiece. Here we see the head of God-Emperor Trump. Trump’s profile an image figurative of the head of state, the corporeal body transformed into the body politic that is an icono-graphy ready for reproduction and primed for cross-pollination with the memeplex. In fact, images of Trump’s face were so abundant during the lead-up to the election that an ur-typology of Trump media began to crystallize as campaign season progressed: Trump, face isolated, with hair-piece captured in striking relief against a backdrop of blurry patriotic signifiers. (The vertiginous swoop of sallow hair and recumbent double chin looms as pervasive and recognizable as the gaminesque contours of a perverse Pixar character in profile.)

Trump as Emperor
Trump as Emperor

Trump entered the 2016 race with decades of brand-management experience: his reality TV presence cemented the immediate recognisability of the TRUMP trademark, endowing his face with the universality and divine potency normally associated with the glittering icons of Byzantine Christianity. So, I wonder what Trump thinks when he looks in the mirror—he does not seem to grapple with contemplating himself in the eyes of others, as the professional actor-cum-president Reagan did, enshrining his Presidential role as the ultimate piece of character acting, fraught with tortured considerations about the role of self-image, self-perception and the externalization of the indexical viewpoint of the acting eye. Reagan was concerned with how others perceived him, as Trump is. But Trump is a businessman and seems to outsource concern for his image, treating it as a theatrical production supported by the labour of an elaborate team of technicians, brand-managers, lawyers, make-up artists, photographers…As an actor, however, Reagan was fastidious about contemplating his own performance, making and remaking himself to suit his own ever-changing, idealized self, performing his image as he wanted others to see it.

***

The most recent internet exhibition from the German collective UBERMORGEN continues the obsession with Trump’s visage in an online exhibition recently hosted by London gallery Carroll / Fletcher, which features the faces of Donald Trump and Melania Trump rendered in .gif format and created by UBERMORGEN, the Swiss-Austrian-American duo consisting of lizvlx and Hans Bernhard. Their recent work, Neue Ehrlichkeit (trans. “New Honesty”) contains two gifs: one of Trump and one of Melania, the frame cropped so close to their faces that you can see Trump’s ear piece and discern the mascara clumps adhering to Melania’s eyelashes. The gifs move manically, flipping over the y axis, invisibly bisecting the frame at vertigo-inducing speed. As you continue to watch the gif flicker, it seems to accelerate uncontrollably even though the timing of the gif loop is unvarying. Combined with the drooping jowls and brillo-pad eyebrows of Trump – details that linger for a static nanosecond in the mind’s eye – the effect is even nauseating.

UBERMORGEN preface this recent work with the following exclamation:

“The post-factual world is not a new phenomenon, not at all! But I love that the world has finally come to an agreement and I love the idea that there are so many others consensually hallucinating with us in understanding the fact that we are part of a post-factual world without ever having been in a factual world.” UBERMORGEN, Truth-Tellers Conference, Berlin, 2016

The “fact that we are part of a post-factual world” is a resolvable contradiction – UBERMORGEN’s idea of “new honesty” in a nutshell. The new honesty of post-factuality expresses anxieties about the transformations brought forward by digital technologies, but seems to (incorrectly) cite the internet as the culprit causing the erosion of trust in utterances made both off and online. (And if we learned anything from continental philosophy’s critique of empiricism, it’s that empiricism as an epistemic framework places truth and falsehood on the same fragile fulcrum, separated only by a collective delusion known as “evidence.”) One kind of post-factual phenomenon, fakeness, seems to elicit particularly virulent and hysterical reactions. Fakeness feeds on the production of virality. Fake news flourishes not only because of the viral networks that seed, transmit, and accelerate its reproduction across the social media platforms and carefully cultivated echo chambers of the web, but because fakeness marvels at the speed of its own-reproduction. Fakeness is a narcissistic vortex; it is the viral subject celebrating its own hysterical recirculation, thriving on the spectacles of hysteria and disbelief that it stokes to fuel its continued seeding of newsfeeds.

Trump faces

Trump’s face is a fake, a simulacrum of a face—caked in makeup, sweating under the bright bulbs of cameras, and creased with the lines of fake-tan fissures, the surface of his skin looks like an aerial photograph of the Sahara during sunset. His face is there, but it isn’t real: it operates on the level of the Imaginary. On a Zizekian interpretation of Lacanian epistemology, this is to say: Trump’s carefully curated, commodified image is a simulation, but a simulation that occupies a position of so much power that the image’s artificiality is (im)material. T R U M P the copyright, trademarked, licensed image is more real than the man himself. And, like “fakenews”, Trump has a vested commercial and now political interest in circulating his image, spreading his brand and colonizing new territories of financial opportunity that leverage and license the attention that the TRUMP exploits for profit.

***

Even though the obsession with The Donald’s face has not abated (reverberating duh), the relationship between Trump’s body and the media-memeplex dyad is quite different. Photographs of Trump that expand the optical frame to encompass his whole body portray him as a lumpy bundle of poorly tailored suits, wrinkled folds, and a protruding mass of flesh hoisted around his middle. Despite his wealth, status, and power, Trump owns a body much like that of middle-America, although his constituents are nourished on government subsidies of high-fructose corn syrup, fast food, and snakeoil dietary fads rendered (unsurprisingly) unsuccessful, rather than Mar-A-Lago brunches and Trump Tower hamburgers. Still, Trump looks as fit as the average American; his physique psychically resonates with his supporters and functions as the punctuation mark to the fanatical authoritarian-pseudo-populism of his speeches: Look! his round-shouldered posture and huddled gut proclaims: I look just like you! Vote for this body! Admittedly, Trump’s physique is not a new object of scrutiny: reflecting on the apocalyptic Presidential Portrait produced by Jonathan Horowtiz, Jerry Saltz remarks that Trump is:

“…strange, always swathed in a lot of clothes, large but unformed, awkward because he has no clear shape or outline.”

In Parables for the Virtual, Brian Massumi elaborates on the affective valences of the body as image and body without image. Body-without-image is the corruption of the normative way that bodies are produced and how they generate affective frequencies in relation to the connections and fissures that form between other bodies. The body-without-image is an aberrant figure for Massumi, which he describes as occurring when “Subject, object, and their successive emplacements in empirical space are subtracted, leaving the pure relationality of process.” (68)

If we try to image Trump in all his fleshiness, it becomes difficult. Trump the man has “no clear shape or outline”, and our collective Imagination staggers and stumbles as we try to map the boundary-lines of this man. (We might, perhaps, find it easy to caricature his “tiny hands”, but how much of our hallucination is rendered accurately, and how much of it is reposing on citing the hysteria of a tiny hands-meme for artistic direction?) If someone says TRUMP, it’s his face that we imagine, not his physique.

Further along in Parables of the Virtual, Massumi rigorously plumbs the affective resonances of the bleed, the planes where the virtual and the real intersect and erupt into productions of affect. To seriously consider the interstitial spaces where the hallmarks of reality and the virtual co-exist in neurotic states of indeterminacy requires rethinking what it would mean to give a logical consistency to the in-between. On Massumi’s view, the logic of the in-between demands:

“realigning with a logic of relation. For the in-between, as such, is not a middling being but rather the being of the middle-the being of a relation. A positioned being, central, middling, or marginal, is a term of a relation.” (70)

Another, though narrow, way of framing the need for a new logic of the in-between is to call for a radically recalibrated understanding of the “middle class” and its interposition. To whom is it designed to relate, for what ends, and by which design? If the middle class is a “positioned being, central, middling, or marginal” as Massumi argues, then it must also be seeking a reconciliation with one of the poles that bookends this relation. It is drawn towards stabilization, which is another way of saying that is oscillates unevenly, polarizing the relationships on either side. It migrates towards Trump, whose words and gestures – and physique – are like a magnet. According to the deluge of thinkpieces on Trump supporters that were churned out following the election, we know that middle-America thinks Trump is “just like us”. And we know another axiom: like attracts like.

But if Trump’s body looks like the “middle-class”, it is also a kind of hallucination—Trump’s body is the product of a lifestyle of luxurious, conspicuous excess. Any similarities are accidental, since Trump has never been in the position of foregoing diabetes medication due to rising medication prices; has never had to settle for junk food while living in an economically depressed food desert littered with high fat, high salt, edible detritus; he does not know what it is like to stitch up his own lacerated hand because the thought of incurring several thousand dollars in Emergency Room bills might provoke yet another psychic and physical trauma. In a way, Trump is not a body-without image, but image-without-body.

Here we have arrived at a key oxymoron of Trump: he is fake body attached to a simulated image.
His image is an incarnation that desires its own reproduction. It is the simulation of a man, the materialization of a God-Emperor, the embodiment of the TRUMP brand. Trump’s visage is that Paterfamilial image spiralling towards its historic manifestation, driven by a self-replication that can impregnate the memeplex with his iconographic face and drive more and more money towards the TRUMP Empire.

But Trump is also a grotesquely physical body, one that has used the powers its girth commands to physically assault women or wrestle awkward handshakes out of self-assured world-leaders. Even that, though, is a kind of hallucination: in our collective media-conscious, Trump’s body offers itself up as fodder for the refashioning of the flesh in the image of the Great American Hero, the hard-working, downtrodden, blue-collar, temporarily-embarrassed millionaire man—one who is always being dragged out of the dustbin of history, resurrected to reassure us that the America Dream can speak to us, too, if we hallucinate hard enough.

Radical noise! Dada tactics in a post-truth world

In recent times we have often heard that we’re facing the end of the world as we know it because of factors such as potential nuclear wars, self-sufficient machines, international political crises, and global environmental disaster. However, people in every single age have believed they were heading towards the end of the world. The feeling of being trapped at the end of a road leading nowhere is crucial to understanding why we have needed to apply definitions such as “post-truth” and “alternative facts” to centuries-old rhetorical strategies – creating new terms for the last age of humankind as we know it.

“Destroy this Mad Brute—Enlist” (ca. 1917), Harry R. Hopps
“Destroy this Mad Brute—Enlist” (ca. 1917), Harry R. Hopps

Whilst it may be true that propaganda has been strategically important in shaping opinions since King Darius, the nature of media – from cinematic newsreels created by 1910s national bureaus to today’s social media landscape – plays a crucial role in shaping how strategic messages are created and disseminated. Although we have shifted from the broadcast model of the 20th Century to a mode of prosumption, we are still dealing with the same questions: what effective power does language have? When does a message become propaganda? To what degree can individuals be defined as passive (or active) agents when they share officially approved information? Given these questions, it is no surprise that a number of contemporary artists working with the internet and digital cultures are responding to a perceived crisis of “truthiness” with strategies deriving from the 1910s activity of the Dadaists, a cultural elite who worked in Europe and the U.S. in war times.

Since the 1980s, early artists working with the internet claimed a connection between online art and Dada. It is now important to consider the reasons why, more than two decades later, new generations are still playing in the same field discovered by the Dadaists. The first Dada group was founded in 1915 in Zurich, one of the safest places in Europe, by artists and poets who could afford the journey and the stay. In such a city, anything could be said and written without caring too much about the actual consequences. Broadly speaking, this perceived freedom of expression is analogous to the promises of today’s social media, where everyone purportedly has the same right to share opinions and get involved in discussions as everyone else, without feeling obliged to be politically correct. A sense of detachment is among the features shared by the original Dadaists and contemporary artists with an interest in political questions. Often working in isolated environments, today’s artists use detachment as a strategy by distancing themselves from what’s happening behind the borders and commenting on the daily news, attending to how ‘facts’ have been narrated rather the ‘facts’ themselves.

Another important feature shared both by contemporary artists and the Dadaists is a focus on the ‘flatness’ of communication, which was adopted in strategies of advertising, propaganda and manifesti. This flatness arises since every sentence is an exclamation and the reader’s attention is diverted by unexpected changes and incessant slogans, making the message a discourse without hierarchies. This mechanism makes every part important and urgent, such that, no one part is actually necessary for the economy of the message.

A century ago, a political or artistic group couldn’t be defined as such if it didn’t publish at least a founding manifestoin a newspaper. To write a manifesto meant to impose a vision of the world, to claim the priority of some values in respect to other interpretations. Nowadays people rarely make manifesti, but a spectacular exception is Google’s list of guidelines for Material Design. These aim to spread the word about a “unified system that combines theory, resources, and tools for crafting digital experiences”, a mission recalling those stated by avant-garde and modernist groups to rebuild the world according to a unifying principle embracing all aspects of human beings. Artist Luca Leggero followed the guidelines provided by Google to make #MaterialArt (2017), colourful plastic art sculptures challenging the definitions of artwork and design pieces. Leggero critiques Google’s objective to reconstruct reality under its terms by putting into practice an accelerationist strategy; if everything must become part of the Google-branded world, why not art?

“#MaterialArt sculpture” (2017), Luca Leggero
“#MaterialArt sculpture” (2017), Luca Leggero

In the 1910s, groups published as many manifesti as possible in order to maintain interest among the public.4 To respond to their dogmatic and flat communication mode, however, Dadaists created countless statements that were not linked with each other whatsoever. For the Zurich group, the goal was to generate noise in the endless stream of commercial and political propaganda; it was a joyful activity that, with its randomness, confirmed the nonsense of all the other official communications. Today, the production of noise, and the disruption of corporate and political communication platforms is the aim of many artists’ practices, but only a few of them are so incisive as Ben Grosser’s. “ScareMail” (2013) is a web browser extension that originated in the midst of the 2013 NSA surveillance scandal. For every new email, it adds an algorithmically generated narrative comprising terms that would likely ring an alarm bell at the NSA.

“Der Henker und die Gerechtigkeit” (1933), John Heartfield
“Der Henker und die Gerechtigkeit” (1933), John Heartfield

Given the importance of ‘flat’ communicative hierarchies in Dada practice, it’s not surprising how many Dada artists studied the concepts of randomness and entropy as a way of making new realities. There is not just one reality, they seemed to claim, but too many to even imagine; there is not just one imposing point of view, but many – and these may not concur with each other. An exemplary case is a series of collages by Hans Arp arranged according to the Laws of Chance, which didn’t mean they were made without the exercise of any control, but that the artist arranged the pieces automatically, by will. An interest in automatism can be found in many contemporary artists using algorithms as artistic tools, such as Rafaël Rozendaal with Abstract Browsing (2014), a Chrome extension that turns any website into a colourful composition. HTML is a language and as such, it can be read by the browser in many ways, not only the one used by developers and designers. Rozendaal’s work shows the random potential innate in anything, while suggesting there are alternative ways to consume given contents.

“Abstract Browsing” (2014), Rafaël Rozendaal
“Abstract Browsing” (2014), Rafaël Rozendaal


“Abstract Browsing” (2014), Rafaël Rozendaal

The production of noise seems to have been the most disruptive response to nationalist propaganda and corporate advertising produced by the original Dada groups. Most of these artists challenged the dogmatic, exclamatory tone used in the official language of war bulletins and newspaper adverts. Taking advantage of this tone and using it in chance-driven messages allowed them to reveal the absurdity of the dogmatic nature of propaganda and advertising.

Many contemporary artists are more or less consciously keeping alive these practices and producing their own kinds of noise in the face of fake news and alternative facts. Nowadays, not only do governments and advertising companies subtly practice dogmatic and exclamatory strategies, but it is even taken for granted they can and indeed do put into practice such disruptive ways to spread messages. When propaganda exploits guerilla strategies, and is generated in the same way art projects disrupt media environments, how should artists respond? This is one of the most challenging issues some artists want to address and the next few years will be a rich (and noisy) testing ground for many of them.

Review: Compiler – a new platform for new media art and dialogue

Compiler is an experimental platform organised by curator Alisa Blakeney, artist-curator Tanya Boyarkina, artist Oscar Cass-Darweish and choreographer Eleanor Chownsmith, all currently students of MA Digital Cultures, Goldsmiths. The platform is being built in order to “support collaborative, process-driven projects which connect artists and local communities in networks of knowledge-exchange”.

The organisers of Compiler describe it as a kind of ongoing prototype, a structure constantly negotiating the openness to maintain links to varied practices with the coherence of framing, containing, and describing some of the complicated products of digital-analogue interactions. Their focus is looking at what ‘digital culture’ means and having a productive conversation about it.

From 6-8 April, the first Compiler, Play Safe took place downstairs at OOTB in New Cross. The exhibition examined practices of surveillance inherent in “states, corporations, technological spaces and the idioms of digital art”. It questioned whether an increasing intensity of surveillance is linked to control, extraction and politics, or can be understood as a pleasurable phenomenon. People were invited to “Dance a website, see through the eyes of a computer, and have our cryptobartender mix you a cocktail to cure your NSA woes”. The work on show, made by students from MA Computational Arts and MA Digital Cultures (both Goldsmiths), included Eleanor Chownsmith’s software and performance which turned website HTML into dance routines, Michela Carmazzi’s photographic project documenting the reactions of Julian Assange and his supporters following the United Nations’ ruling about his case, and Saskia Freeke’s machine which repeatedly and intentionally failed to create a ticker-tape parade using sensors and fans.

Saskia Freeke, 'Confetti Machine', 2017, interactive installation. Photo credit: Howard Melnyczuk
Saskia Freeke, ‘Confetti Machine’, 2017, interactive installation. Photo credit: Howard Melnyczuk

An exhibition on the theme of surveillance creates a strange grey area for itself when shown in a building with nine screens of CCTV footage. Oscar Cass-Darweish’s project made a fairly direct link to the CCTV cameras which emphasised this greyness. The project produced a rendering of the exhibition space by using a function usually found in motion detection processes. This function calculates the difference in pixel colour values between frames at a set interval and averages them, creating a visual output of how machines calculate difference over time.

Another work which made links with the room upstairs was Fabio Natali’s Cryptobar, where following an interview with the ‘bartender’ about your data privacy needs you were recommended a cocktail of data-encryption software. Upstairs you could buy, and drink, a cocktail with the same name (the Cryptobar was part of the V&A Friday Late on Pocket Privacy on 28 April).

Between Frames, Oscar Cass Darweish at Compiler. Photo credit: Howard Melnyczuk
Between Frames, Oscar Cass Darweish at Compiler. Photo credit: Howard Melnyczuk

So far, Compiler has made a variety of spaces for conversation about digital culture through both its artworks and its organisation. Each artwork has a different ‘footprint’ of interactions, linking websites to rooms, success to failure, data privacy to financial transaction via consultation, and making interesting connections between CCTV and code, dance notation and HTML, activism and commerce.

An interesting way to read the Compiler platform is as a series of combinations of human-readable codes and machine-readable codes. The platform ‘compiles’ a different combination each time, and each time the output is different. Through this, the interaction of analogue and digital processes is demystified and muddled, in a distinct way. The platform is in its early days, but it seems likely that new connections and new grey areas will appear over the next few months, as Compiler has its second exhibition (again at OOTB) in May, takes part in the CCS conference at Goldsmiths in June and heads in other directions thereafter.

Michela Carmazzi, Assange, 2017, digital photographs. Photo credit: Howard Melnyczuk
Michela Carmazzi, Assange, 2017, digital photographs. Photo credit: Howard Melnyczuk

The exhibition offered plenty to play with, while posing complicated problems in relation to openness and experimentation. When I spoke to Eleanor, Tanya and Alisa about Compiler and its aim to engage local communities in networks of knowledge-exchange , we talked about how it’s an impossible and strange aspiration to have a ‘neutral’ venue. While a cocktail can be delicious and engaging, it’s also expensive. While a cafe is, arguably, a less exclusive space than a gallery, OOTB itself is a cafe which targets a specific audience. Drink prices, decor and a host of other factors mean OOTB, like all spaces, is politicised in a particular way. Their venue choices so far will influence, in subtle and overt ways, their future attempts to engage diverse local communities. The organisers of Compiler acknowledge this; their response is that rather than trying to make an artificial neutrality they are keen to move as the platform develops to new spaces and new and different contexts.

A change of context, message, communication style is not easy; nor does it fit with to an easily recognisable politics or aesthetics. Moving into and out of contexts is something to be done carefully and thoughtfully. It seems to me that the Compiler team will have their work cut out, but if they can direct that work in such a way that the platform is able to communicate in multiple ways at once, ‘networks of knowledge-exchange’ could develop between, and in response to, the markers set by the organisers. The question is, how will they develop?

UTOPOLY – playing as a tool to reimagine our future: an interview with Neil Farnan

When Charlotte Webb asked me to write a piece about the future of work for Furtherfield, I immediately thought about Utopoly. Even though this game doesn’t directly discuss how we will be employed or occupied in the future, it creates a rare space where people can re-imagine a different society in which values, forms of exchange and social relations are reconsidered and reconfigured.

To better understand the ethos behind Utopoly, I interviewed Neil Farnan, who is currently undertaking a PhD at University of the Arts London with the research title ‘Art, Utopia and Economics’. He became an Utopoly advocate, introducing many ideas and concepts featured in its current iteration. Neil’s interest in designing a utopian version of Monopoly was initially shaped by his previous studies in User Interface Design, where he developed an interest in Scandinavian design practice and Future Workshops.

Francesca Baglietto: What is Utopoly? More specifically, how does it relate to and differ from Elizabeth Magie’s original version of Monopoly?

Neil Farnan: Utopoly is both a tool for utopian practice and a fun game. It draws on Robert Jungk’s Future Workshop methodology to re-engage people’s imagination and ideas for a better society and incorporates the results into a ‘hack’ of Monopoly.

Elizabeth Magie’s original game (1904) was intended to show how landlords accumulate wealth and impoverish society. Players could choose either a winner takes all scenario or one where wealth was distributed evenly via a land tax. Magie also hoped that children’s sense of fairness meant they would choose the latter and apply these ideas in adulthood. But the Monopoly we have today normalises and celebrates competitive land grabbing and rentier behaviour and Magie was airbrushed out of history and replaced with a more acceptable mythology of the American Dream.

Whilst Magie’s game informed players about the current situation, Utopoly gives people the opportunity to imagine and incorporate values and attributes they would want in a more utopian world. Players are able to determine the properties, the chance and community cards and even rules of the game. The rules being determined by the players means the game is a work-in-progress, however some features that work well can get adopted and carried through to the next iteration.

Tweet by Neil Cummings about Utopoly

FB: As you just said, Utopoly doesn’t have a definitive form and rules but changes with each interaction. So, while the future of Utopoly is still in progress, what I would like to know is who started the project and how has this evolved so far?

NF: Critical Practice, a research cluster at Chelsea College of Arts, played a central role. We were concurrently developing both Utopoly and an event #TransActing – A Market of Values, and the current version of Utopoly is a synergy of aspects of these two projects. The first ‘hack’ of Monopoly occurred at Utopographies, co-organised by Critical Practice (28th – 29th March 2014), where the elements of the game were redesigned to incorporate utopian values. Inspired, we decided to continue developing the ideas and a second ‘hack’ took place (December 2014). Some of the ideas and values that emerged from this iteration fed into and were represented in the design of the currencies used for #TransActing. A further opportunity presented itself for another ‘hack’ within the research event ‘What Happens to Us’ at Wimbledon College of Art. This iteration was hosted by Neil Cummings and I was invited to include the currencies developed for #TransActing. It was here that Utopoly as a ‘method’ began to emerge, a method for collectively producing possible futures. I have since convened a number of iterations using a large laminated board to facilitate design adaptations and ease of play.

Additionally, researchers from the international ValueModels project (modelling evaluative communities utilising blockchain technology) recently visited Chelsea – we played Utopoly and they loved the method. They have since been inspired to use Utopoly in their research, and I’m excited to receive their feedback on how their version develops.

FB: Utopoly is experimenting with possible new monetary ecosystems in which multiple currencies and values might be exchanged. How might these currencies work and what are they inspired by?

NF: The currencies developed for #TransActing generated the concept of an ecosystem of value exchange and these are used in Utopoly. I have since come across the work of economist Bernard Lietaer, who highlights the problems of mono-currency economies and advocates for a monetary ecosystem using multiple currencies. With their origins in subjugation and taxation, mono-currencies are tools for value extraction. They also contribute to cycles of boom and bust, resulting in the withdrawal of money from the economy and the prevention of economic activity. Historical evidence suggests that economies operating multiple currencies are more resilient – they work in a counter cyclical manner compensating for this withdrawal and allow the economy to keep working.

The irony of Monopoly is that the winner is ultimately left in control of a non-functioning economy. A more preferable state would be to have a healthy flow of values in balance where people are able to exchange their contributions in a mutually beneficial way. A feature of Utopoly is that players no longer seek to own all the property but work together for the common good. The currencies are used to bring privately held properties back into the commons. The economist Elinor Ostrom won the Nobel prize for debunking the myth of the “tragedy of the commons” (Ostrom, 2015) demonstrating the benefits and effective use of common resources. Utopoly also allows economies of gifting and sharing.

I am currently working on ways of modelling innovations such as the blockchain and associated digital currencies.

FB: How would you interpret “work” in this utopian economy? For example, do you think the relation between paid work and unpaid work and/or people’s dependence on employment might be shaped in an ecosystem in which assets/values are brought into the commons to generate value/wealth for all?

Whilst not directly about work, Utopoly reflects the future nature of wealth and values in a Utopian economy. It touches on the current abstract separation of paid work from non-paid work and people’s employment dependency.

In Magie’s original game the players collect wages as they pass ‘Go’. They then buy properties and accumulate wealth extracted from other players. On one corner of Magie’s game is the Georgist statement “Labor Upon Mother Earth Produces Wages”, reminding us that land ownership should not provide unearned income.

As an economy develops people become less self-sufficient and more dependent on employment to meet their needs and a mono-currency makes the separation of paid and unpaid work even starker. The social contract that existed from 1950-70s where employers had a responsibility to their employees is disappearing. Outsourcing, short term and zero-hours contracts make the future of paid work increasingly precarious, and we also face further threats from automation and artificial intelligence.

Economist Mariana Mazzucato (2011) documents the substantial contribution of public investment to the success of today’s businesses. These businesses stand not so much ‘on the shoulders of giants’ but on the shoulders of a multitude of diverse contributions from society at large. A new social contract is needed to take this into account.

Fintech companies make much of the term ‘disintermediation’, but we also need a new form of ‘intermediation’ where contributions are reconnected and recognised. An ecosystem of currencies which register currently unpaid valuable activities together with a basic income could meet this need. This approach is suggested in Utopoly where people collaborate to contribute values and are valued for their contributions. The properties are brought into the commons to generate value and wealth for all.

Utopoly board

FB: Playing seems to provide a very rare space in which, by operating in an interstice between reality and fantasy (what the psychoanalyst Winnicott called a transitional space), it is still possible for the players to imagine alternatives to our current economic system. Would you agree that the main political purpose of Utopoly is to provide such a space in order to reopen the capacity to be imaginative about economic and societal organisations?

NF: This is the utopian aspect of Utopoly, using people’s imagination as a means of prefiguring the future. We endure in a society where the mainstream orthodoxy would like us to accept that ‘there is no alternative’. One of the last great taboos is money and the associated economic system. If you consider our mono-currency as a societal tool imposed from the top down, it shapes and informs how we behave and the values we are expected to live by. In a way, it is like DNA; if we can change the DNA of our economy we could create new exchanges, values and social relations. We have become so used to this abstract construct that it is the water we swim in and the box we need to think out of. In order for people to start thinking that another world is possible we need to open up a space for imagination to play out. Art, games and play are some of the few remaining arenas available to engage in speculation about the future. Utopoly fulfils many research functions including acting as a tool for inquiry and reflexion, and a means of modelling future possibilities. It is rare for people to have the opportunity to criticise the existing state of society and work out how to reshape it. By allowing people the space to consider different approaches we can start to encourage better societal norms of exchange and interaction and construct new social contracts.

Work less, play more: can humans benefit from robots in the workplace?

Economic theory states that technological change comes in waves: one innovation rapidly triggers another, launching the disruptions from which new industries, workplaces and jobs are born. Steam power set in motion the industrial revolution, and likewise since the 1990s a torrent of digital and software developments have transformed industries and our working lives. But the revolutionary very quickly becomes humdrum, and once-radical and efficient innovations like the telephone, email, smartphones and Skype, become part of everyday, even mundane experience. Despite all the time-saving devices we have successfully integrated into our lives, there is a collective anxiety about the current wave of technological change and what more the future holds. Mainstream dystopian visions of our relationship with technology abound, but are we in fact engaged in a group act of cognitive dissonance: using our smartphones to read and worry about robots taking over our jobs, whilst wishing for a shorter work week and more time for creative pursuits?

The British Academy recently brought together a panel of experts in robotics, economics, retail and sociology to talk about how technology is reshaping our working lives. This review summarises some of their thoughts on the situation now, and what developments lie ahead. Watch the full debate here.

Helen Dickinson OBE reported on the British Retail Consortium’s project, Retail 2020, a practical example of how technology is changing consumer behavior and affecting firms in her industry. The UK’s retail sector has on the one hand embraced technology and created a success story. The UK has the highest ecommerce spend per head in the developed world, with c15% of transactions taking place online, and at 3.0m employees it is also the largest private sector employer in the UK. However, beneath this, internet price comparison ushered in fierce price competition. Retailers are using technology to improve manufacturing and logistic efficiencies to control costs and offset shrinking profit margins. Physical stores are closing as sales migrate online. The BRC predicts a net 900,000 jobs will be lost by 2025. Nor will the expected impact be even: deprived regions are more reliant on retail employers and so will be more affected by job losses. Likewise, the most vulnerable, with less education or skills and looking for work in their local area, will be the hardest hit.

Prof Judy Wajcman resisted the urge to overly rejoice or despair at technological developments. For her, this revolution is not so different to the waves which have come before. It is impossible to predict what new needs, wants, skills and jobs will be created by technological advances. Undoubtedly some jobs will be eliminated, others changed, and some created. However, we can certainly think beyond the immediate like-for-like: a washing machine saves labour, but it has also changed our cultural sense of what it means to be clean. Critically, we should stop thinking of technology as any kind of neutral, inevitable, unstoppable force. All technology is manmade and political, reflecting the values, biases and cultures of those creating it. As Wajcman said, ‘if we can put a man on the moon, why are women still doing so much washing?’ In other words, female subjugation to domestic labour could have been eliminated by technology, but persistent cultural norms have prevented this from happening.

Robot suits on astronauts in a laundrette
Robot suits on astronauts in a laundrette, cc by 2.0 Adrian Scottow, via Flickr
Robot suits on astronauts in a laundrette, cc by 2.0 Adrian Scottow, via Flickr

Dr Sabine Hauert is a self-professed technological optimist. For her technology has the potential to make us safer and empower us, for example by reducing road accidents, or allowing those who cannot currently drive to do so. Hauert sees a future not where robots completely replace humans, but where collaborative robots work alongside them to help with specific tasks. The crucial issue for dealing with this future lies in communication and education about new technologies, since the general public, mainly informed by news and cultural media, is ill-served by a steady drip of negative stories about our future with robots.

The short film Humans Need not Apply is one such alarming production, chiming with Dr Daniel Susskind’s altogether more gloomy view of the longer term effects of technological advances on the workforce. To date, manufacturing jobs have been those most affected by automation, but traditionally white collar jobs also contain many repetitive tasks and activities (just ask the employee drumming their fingers on the photocopier). Computing advances mean that many more of these are now in scope for automation, such as the Japanese insurer replacing some underwriters with artificial intelligence. For Susskind, it is not certain that workers will continue to benefit from increased efficiencies as technology advances. A human uses a satnav provided s/he is still needed to drive, but the same satnav could just as easily interface with a self-driving car, eliminating the need for any kind of human-machine interaction. Calling to mind the wholesale changes to UK heavy industry in the 1980s, any redeployment of labour will present huge challenges, and what work eventually remains may not be enough to keep large populations in well paid, stable employment.

Truck with sign saying 'our most precious asset is here'
cc by 2.0 Mike Mozart, via Flickr

Can humans benefit from robots in the workplace?The panel agreed that technological change will continue apace with wide reaching ramifications for our workplaces and our wider societies, but that it is our human qualities that will give us an advantage over machines. Perhaps this is the most pressing notion: we urgently need to recalculate the value we place on tasks within society. Work where social skills, communciation, empathy, and personal interaction are prioritised (like teaching or nursing) may develop a value above that which is rewarded today.

If we smell such change coming, it is no wonder we are anxious. The panellists differed on the ability of our society to absorb and adapt to coming technological change, and the distribution of any net benefit or loss. So, is the only option to accept the inevitable and brace for the tsunami to hit? Well, no. We need to realise that ‘technology’ is not one vast, distant wave on the horizon, but a series of smaller ripples already lapping higher around our ankles. Returning to Wajcman’s point, all technologies are created by people. If innovation has a cultural dimension, it can be influenced, so we must take heart and believe in our ability to effect change.

The further we can work to democratise and widen the pool of creative engineers, developers, artists, designers and critical thinkers contributing to the development of technologies, the broader the spectrum of resulting applications and consequent benefits to society as a whole. We can be conscious in our choices as consumers as we adopt new products and services into our lives, and challenge the new social norms emerging around work and life as technology allows us to blur the boundaries between them. And finally, we need to consider who profits, and who doesn’t, from new business models. We should lobby government to be deliberate in designing policy that looks to these future developments, and their likely unequal impacts across regions, industries and populations, to ensure that existing social inequalities are not entrenched or magnified. Hopefully the creative community can help steer this wave in the right direction, painting a vivid picture of our possible futures, to persuade the powerful to act in the interests of the greater good.

Speakers:

Helen Dickinson OBE, Chief Executive, British Retail Consortium
Dr Sabine Hauert, Lecturer in Robotics, University of Bristol
Dr Daniel Susskind, Fellow in Economics, University of Oxford and co-author of The future of the professions: How technology will transform the work of human experts (OUP, 2015)
Professor Judy Wajcman FBA, Anthony Giddens Professor of Sociology, LSE and author Pressed for time: The acceleration of life in digital capitalism (Chicago, 2015)

Chair:

Timandra Harkness, Journalist and author, Big Data: Does size matter? (Bloomsbury Sigma, 2016)
Katharine Dwyer is an artist who considers the modern corporate workplace in her practice.

10 Minutes of Doubt

Do you believe everything you said today? How can you trust what you feel? What is it about today’s truth that makes it so difficult to believe?

The journalistic affectation for pre-fixing all manner of phenomena with the term ‘post-’ has become commonplace over the last few decades. Post-capitalism, post-growth, post-normal, post-internet, post-work and post-truth are all concepts crystalizing around a pervasive sense of uncertainty, instability and social unrest. While I have the honour of guest editing the Furtherfield website for the next few months, I am hoping to bring together a number of writers, artists and thinkers who will, in various ways, explore two of the ‘post-s’ I find most urgent and compelling: post-truth and post-work.

Post-truth

Consolidated by Brexit and the US presidential campaign, and designated as word of the year 2016 by the Oxford Dictionary, ‘post-truth’ is now a term deeply engrained in the social and political imaginary. Since ‘post’ can signify the internalization of phenomena (the internet is inside us all), one might even say we are post-post-truth, living with it as a general condition of our reality. The post-truth condition privileges narrative over facts, appealing to people’s beliefs, ideologies, prejudices and assumptions, rather than presenting them with ‘evidence’. This is, of course, nothing new – facts have never been anything without subjective processes of interpretation, contextualization, manipulation and propaganda. As Simon Jenkins points out, ‘Of all golden-age fallacies, none is dafter than that there was a time when politicians purveyed unvarnished truth’ – lies are, he suggests, the ‘raw material’ of political narrative.

Trump saying Hilary Clinton was amazing while the crowd chant 'lock her up'
Trump saying Hilary Clinton was amazing while the crowd chant ‘lock her up’

Social media holds the potential to both exacerbate and alleviate the chaos of post-truth reality. On the one hand the echo-chambers created by partisan social media feeds limit and blinker us; on the other, social media is a weapon being deployed by armies of citizen journalists and organizations committed to fact-checking and exposing political lies and obfuscation. To feel uncomfortable about the confusion and psychological strain arising from the post-truth condition is surely a reasonable human response. As Professor Dan Kahan suggests:

‘we should be anxious that in a certain kind of environment, where facts become invested with significance that turns them almost into badges of membership in and loyalty to groups, that we’re not going to be making sense of the information in a way that we can trust. We’re going to be unconsciously fitting what we see to the stake we have in maintaining our standing in the group, and I don’t think that’s what anyone wants to do with their reason’

What Kahan points to here is, I think, an opportunity to reflect carefully on the stake we have in maintaining our sense of identity and belonging through the ‘facts’ we choose to believe. Despite the discomfort we may feel, might there be a way to take advantage of this cultural moment? Perhaps recognizing our own doubts about credibility can become a fruitful catalyst for adjusting our sense of responsibility to engage with a range of news sources, listen to opposing points of view, and critically evaluate the information we are presented with. In fact, Kahan prescribes 10 minutes of doubt every morning to deal with the anxiety that arises from a feeling that you can’t trust your own feelings.

Post-work

Can we have a good life without work, or is work part of what it means to live a decent life? What would you do if you didn’t have to work?

One of the most significant societal shifts taking place due to the advancement of technology is the transformation of what it means to work, and to be a worker. The nine to five is dead (or soon will be), and work is being radically transformed as a new global workforce comes online, technological innovations advance at super high speed, and new business models emerge. Automation is now a firm feature of mainstream discourse, and depictions of robots replacing jobs are everywhere in the global media imaginary.

The Bank of England’s chief economist recently projected that 15 million UK jobs will be lost to automation in the next 2 decades, which is equivalent to approximately 80 million US jobs. 47% of white collar jobs are predicted to be lost to automation by 2035, according to a 2016 report by Citi GPS and the Oxford Martin School at the University of Oxford. It is not just routine tasks that will be replaced – asset management, analytics, patient care, law, construction and financial trading can all be done (and is being done) by robots. Mining giant Rio Tinto already uses 45 240-ton driverless trucks to move iron ore in two Australian mines, saying it is cheaper and safer than using human drivers.

At the same time as these developments are evolving at break neck speed, we are living in an increasingly unequal world, where the gap between the rich and poor is getting bigger. According to a recent Oxfam report, 62 identifiable individuals own same wealth as poorest 50% of the world’s population – that’s 3.6 billion people. And 1% of the world’s population own more than the rest of us combined. Capital grows faster than labour, so if you’re already rich, your money earns more than your labour ever could, which reinforces existing wealth inequality. Furthermore, extreme inequality involves people thinking greedily about finite resources, and not seeing personal greed as having wider consequences. If people see that the 1% own more than the rest, there’s danger their response is to play same game and look to join that 1% (or 5%/10%)

Not everyone is equally equipped to deal with the changes ahead, but since artists, designers and critical thinkers are amongst the best-resourced to do so, I see it as our responsibility to consider how we can help others deal with what lies ahead. As with confronting post-truth reality, acknowledging a post-work future can be seen as an opportunity to forge a better path forward for ourselves and others. We might take a cue from what we know about post-truth, and try to create narratives (backed up by collectively verified facts) that persuade the world to proceed towards an equitable world of work where solidarity and cooperation can thrive.

10 minutes of doubt

The articles gathered over the next two months as part of my guest editorship of Furtherfield might be understood as moments of corrective doubt. They are an opportunity to speculate about issues of truth and labour, and to proceed as artists should – by imagining alternative realities and evolving conceptual, aesthetic and practical ways to inhabit them. You can expect revelations about the labour conditions of those who work for contemporary artists from Ronald Flanagan, reflections on robots in the workplace from Katharine Dwyer, and an interview about the repopulation of Monopoly with cryptocurrencies from Francesca Baglietto. Filippo Lorenzin will consider Dada as a response to the post-truth condition, Carleigh Morgan will consider what makes good curatorial practice in this contemporary moment, reorienting current discussions away from free speech absolutism vs censorship to questions of judgement and responsibility. Alex McLean will use the metaphor of weaving to consider the role of craft in a post-work society. How might coding be understood as a form of textile liberated from its militaristic origins?

Happy doubting to all.

Offline is the New Luxury

DOWNLOAD PRESS RELEASE (.pdf)

For her exhibition at Furtherfield Gallery, Alison Ballard presents Offline Is The New Luxury a collection of works exploring our relationship with technology and the Internet. When daily encounters are increasingly mediated by online technology, how is this affecting our experience of live-ness, presence, and time?

With live streaming, instant replays and video chat technologies, concepts of time, space, and distance, are changing. We ‘hang out’ together online, we ‘live chat’ with computer algorithms, watch cat videos over and over again and share world political events as they happen, ‘in real time’. Contemporary Western culture has become now-centric. Social media offers more ways than ever to ‘go live’ meaning we no longer have to share our experiences with others in the past tense (a photograph we took on holiday or a video of the event we attended last week). Instead, we share our every moment instantaneously in a continuously unfolding now.

The Narrator Is Present is an audio work with narrative ambiguity and a sinister underbelly. How can we distinguish fictional narrative from truth among the multitude of disembodied voices on the Internet? Who is it that is speaking to us and what do they want? Existing simultaneously in Furtherfield Gallery and online, the work also explores the dualistic experiences of the virtual and the physical, and the ways in which these two spaces contribute to a single reality.

In Live Stream of Consciousness Ballard asks; can the Internet be good for our health? Spending time in parks can improve mental and physical wellbeing by relieving stress, reducing depression, improving memory and cognitive function, and boosting creativity. Can the same mental and physical health benefits of visiting a park be achieved via meditation, online? Ballard attempts to find out with this 20-minute seated meditation, originally broadcast as a live stream from Chalkwell Park, Southend-on-Sea, in 2016. By displaying this work inside Furtherfield Gallery, the artist invites us to reflect upon the physical and mental health benefits that Finsbury Park brings to our day-to-day lives.

Through these works and more, Ballard reflects upon the current state of hyper-reality; the context-collapse of the real and unreal, the distinction between what is simulated and what seems ‘real’, and invites us to reconsider our view of reality.

EVENTS AND ONLINE

Online Live Stream of The Narrator Is Present
Available online during gallery opening times, from 6 April
http://bit.ly/2mExQ0v

The Narrator Is Present exists live; in the gallery, and online. Visit Furtherfield Gallery to be physically complicit in the work or watch online to be a distanced voyeur.

Online Exhibition Walkthrough with Ruth Catlow Co-Founder and Co-Director of Furtherfield
Available from 7 April 2017 on Alison Ballard’s YouTube Channel, in 2D video and Google Cardboard via the YouTube App.
http://bit.ly/2mExQ0v

Also available to view in the Gallery. Please ask a member of staff

Everyday Fiction / NetPark
Open Day 11:00 – 16:00, Saturday 15 April 2017
Metal, Chalkwell Hall, Chalkwell Park, Southend-on-Sea, Essex, SS0 8NB

A chance to experience Alison Ballard’s geo-locative audio work Everyday Fiction; a heart-breaking story of loss, grief, and mental illness that explores the ambiguity between reality and fiction that we encounter in everyday life. Site-Specific to Chalkwell Park, it forges a relationship between the audio, the location, and your presence within it. A moving experience with content that some listeners may find challenging.

Just one of the many app-based experiences on offer as part of NetPark; a collection of site-specific digital artworks commissioned by Metal. Find out more on the NetPark website: http://www.netpark.zone/artist-projects

If you have a smart phone, we recommend downloading the App before your visit and connecting to the free NetPark WiFi upon your arrival, to improve your GPS signal.

Download for Apple iOS: http://apple.co/2moPeWA
Download for Android: http://bit.ly/2mEFuI

Don’t have a smart phone? That’s OK, you can borrow an iPad from Metal on the day, free of charge.

ABOUT THE ARTIST

Alison Ballard explores the ambiguity between fiction and reality, the real and unreal, and the known and the imagined, through temporal works of film, installation, audio, performance, and geo-locative technologies.

Derived from everyday experiences and observations, coupled with an interest in the dislocated relationship of image and sound, and phenomenology, she seeks to produce cross-disciplinary artworks that question our relationships with people, places, and objects, and the shifting meanings of time, presence, and liveness.

Alongside her practice, Alison is Associate Lecturer at Nottingham Trent University and a freelance producer in London and Nottingham. More information can be found on her website: http://alisonballard.com/

ABOUT FURTHERFIELD

Furtherfield was founded in 1997 by artists Marc Garrett and Ruth Catlow. Since then Furtherfield has created online and physical spaces and places for people to come together to address critical questions of art and technology on their own terms.

Furtherfield Gallery
McKenzie Pavilion
Finsbury Park, London, N4 2NQ
Visiting Information

Re: development – Inside The Green Backyard

After five years hard work by its volunteers and incredible public support, The Green Backyard, a community growing project in Peterborough run entirely by volunteers, is no longer threatened with redevelopment: the owners of the land, Peterborough City Council, have offered a rolling 12-year lease. Re: development – Inside The Green Backyard is a collaborative, networked, online exhibition, which celebrates the success of The Green Backyard’s campaign to safeguard land. The exhibition features cyanotypes (camera-less photographs of objects from the site) and voice recordings (oral testimonies by the volunteers) from Jessie Brennan’s work Inside The Green Backyard (Opportunity Area), 2015–16, an outcome of Jessie’s year-long residency with The Green Backyard and arts organisation Metal. More about Jessie’s residency project can be found here in an article she wrote for the Guardian.

Listen to the oral recording: Clare Middleton, volunteer (Sage leaves)

Jessie Brennan, ‘Meadowsweet’, cyanotype, from Inside The Backyard (Opportunity Area), 2015–6.

Jessie Brennan, ‘Nails’, cyanotype, from Inside The Backyard (Opportunity Area), 2015–6.

Links to other exhibits (in alphabetical order)

BOM
Carroll/Fletcher Onscreen
CPG London
Furtherfield
Jessie Brennan
Land for What?
Metal Peterborough
Shared Assets
South London Gallery
The Green Backyard
The New Bridge Project

Digging for Our Lives: The Fight to Keep The Green Backyard

Sophie Antonelli, co-founder of The Green Backyard This piece was written for Re:development, a book brought together by artist Jessie Brennan following her year-long residency at The Green Backyard. Published before the land was finally safeguarded, it traces the journey of transforming a former derelict allotment site into the thriving community growing project that is now The Green Backyard.

Jessie Brennan, If This Were to Be Lost, 2016, painted birch plywood on scaffold, 1.9 x 19 m, situated at The Green Backyard, Peterborough. Photograph by Jessie Brennan

In early 2009 we first opened the gates to a site in Peterborough that had been closed and unused for 17 years. A 2.3-acre site in the city centre, next to two main roads and the East Coast main line to London should not be hard to miss, but after almost two decades of disuse many people had simply forgotten it existed. I’d like to say that we knew what we were doing at that time, but as is often the case in voluntary groups, the creation of what would become The Green Backyard was motivated by the seizing of an opportunity, in this case offered land, together with a tacit sense of need: to preserve years of learning created by my father on his allotments; to create a space for people to learn and change; and to challenge the momentum of the city, which in my life-time had seemed stagnant and apathetic. At the time I could not have articulated these motivations, and I am now very aware that my own impetus is likely to have differed from others’ around me. I find this to be the case with many community spaces: everyone comes to them with their own very personal set of hopes and needs which are often complimentary, and occasionally divisive. The lessons that grew out of those undefined early experiences of creating a shared space made visible the participatory qualities inherent to the project and fired up the desire for imperfect spaces – rather than meticulously planned ones, with defined budgets and personnel. The threat then imposed by the land owners, our City Council, in response to the slashing of local authority budgets following the 2008 financial crisis, actually served to crystallise this value and catalyse a movement of enthusiasm for radical change in a city long-complacent and passive. The battle to stop the land being sold off for development, I think, surprised everyone. First came the obvious shock when council officers arrived just a few days before Christmas in 2011 and told us of their intention to sell the land… [continues here]

Re: development: Voices, Cyanotypes & Writings from The Green Backyard

Introduction Jessie Brennan This piece was written for Re:development, a book that brings together voices, cyanotypes and writings from The Green Backyard following my year-long residency there. Published before the land was finally safeguarded, it questions the capitalist logic of the site’s proposed development by the landowner, Peterborough City Council. The book shares the voices of The Green Backyard – of those defending their right to the city.

Jessie Brennan, If This Were to Be Lost, 2016, painted birch plywood on scaffold, 1.9 x 19 m, situated at The Green Backyard, Peterborough. Photograph by Jessie Brennan

Among the borage plants there lies a toothbrush, its simple white length surrounded by vivid blue. It’s an object donated by a visitor to The Green Backyard (which is acting as a collection point) for refugees in Calais, and it is one of many hundreds of objects here that seem to invoke the voice of The Green Backyard: offering a conduit through which people close to the project can articulate its value. The objects that call forth the voice reveal, in turn, that those voices also tacitly object: through positive tactics of planting and communing, individuals speak of the necessity of The Green Backyard as public, open, urban green space, and why its proposed development must be resisted. I first set foot inside The Green Backyard, a ‘community growing project’ in Peterborough, in May 2014, at a time when the threat of a proposed development by its owner, Peterborough City Council, was at its most heightened. What brought me to this site were questions of land ownership and value (framed by the long history of community land rights struggles) and the ‘right to the city’: whom the land belonged to. Because, of course, feelings of belonging to a place in no way necessarily mean it belongs to you, as users – visitors, volunteers and trustees – of The Green Backyard are all too well aware. Despite the current social value that this urban green space clearly provides, debates around the proposed development of The Green Backyard (and many other volunteer-run green spaces) have been dominated by arguments for the financial value of the land – referring to the short-term cash injection that its sale would generate – rather than the long-term social benefit of the site… [continues here]

Really Fake, or Faking Reality? Simulacra, Fake Art, and Breaking the Frame: A Conversation between Patrick Lichty and Claudia Hart.

In 2011, Rachel Clarke and Claudia Hart co-curated The Real-Fake, a post-media exhibition engaging art made in synthetic spaces, shot with virtual cameras, and emerging from “other spaces” like code-space and biotech.   In 2016, Clarke and Hart together with Pat Reynolds updated the show at the Bronx Artspace, with over 50 artists working in immersion, virtuality, game space, digital photography, and so on. Two months after the launch of real-fake.org, and in the first month of the US Trump presidency, which could be argued as the first presidential campaign simulated  in Baudrillard’s terms, Claudia Hart and I talk about what “real-fakeness” is, how it arrived as an art notion, and how it has informed two exhibitions.

PL: What, in your mind does the show represent as an expression of contemporary culture?

CH: The Real-Fake remake opened on November 19, slightly after the election.  I was actually in the air when Trump won, landing in Bucharest, several hours later.  The culture there is still overshadowed by the history of the totalitarian regime of Nicolae Ceaușescu. The contemporary art museum actually sits in a corner of his Palace of the People, which was built in the style of WWII Italo-fascist Neoclassicism. The whole experience was ominous and frightening in relation to the autocratic, punitive Trump. I began obsessively tracking “fake news”, both because of its relationship to the kind of propaganda used by the Trump/Bannon team to hijack the presidency, but also because of the hacking of the democratic party and collusion of the Republicans with the government of Vladimir Putin.

Claudia Hart, More Food For Children,
Claudia Hart, More Food For Children, 3D software simulated apple integrated into photography, 2011.

 In both the 2011 and the 2016 versions of the Real-Fake exhibition, we tried to deconstruct, for simplicity’s sake, what I’m now calling “post-photography”, or what Steven Shaviro termed as the “Post-Cinematic.” This relates to digital simulations of the real made with current technologies of representation and post-mechanical reproduction. Post Photography can be defined by what it is NOT in relation to everything documentary and verité about photography. It suggests a radical paradigm shift with significant cultural ramifications. Post Photography does not purport to “slice” from life, but rather is a parallel construction of it, numerically modeled with the same techniques used by scientists, and also by the game and Hollywood special effects industries. The artists working with it all use specialized compositing and 3D animation software. But instead of capturing the real in an indexical fashion, Post Photography artists use measured calculations to simulate reality.  

 Our deconstruction of the post-photographic real-fake was made in relation to cultural myths about the truth, through viewing the work of 50 artists. They are all part of a larger community acutely aware of the implications of using a computer model of the real as opposed to traditional capture technology. The issues implied by this choice have obviously been made manifest at our own historical juncture, when the culture of science and climate-change deniers rule America. The manufacturing of fake truth in the form of misinformation and ubiquitous infotainment are now profoundly epic.

 I’m currently reading Gabriella Coleman’s Hacker, Hoaxer Whistleblower, Spy: The Many Faces of Anonymous (Verso, 2014) a history of hacker culture related to both the esthetics of “Real-Fakeness” and also the actual milieu that it emerged from. I’m inspired at the moment by that book, and the brilliant essay “Tactical Virality” by Hannah Barton (Real Life, February 14, 2017) because they’ve helped me to articulate what I now feel is the relationship of The Real-Fake to our current cultural and political quagmire.  What excited me about the Barton article is that she finds language to talk about the fake news, meaning in larger terms, the fake media strategy so successfully implemented by the Trump/Bannon team.  Both of these men are fake-media production experts, and individually built lucrative empires with their expertise. Fake news is a product, and one can trace its lineage from the first alt-right radio flamers, through Fox, Breitbart and now, embodied in the personage of Steve Bannon, straight into the oval office. Fake news is a semiotic morph, a kind of hybrid of advertising and spectacular entertainment covered by a gloss surface of “news” or facts, that can be output in a range of forms from talking-head news commentators, to pseudo down-and-dirty cinema verité documentary. It is a knowing contemporary version of propaganda, and in fact, as reported by Joshua Green in Bloomberg Politics in 2015 even, in a chilling profile of Steve Bannon (https://www.bloomberg.com/politics/graphics/2015-steve-bannon/), Andrew Breitbart himself called Bannon out as “the Leni Riefenstahl of the Tea Party movement.”

 So, with Bannon/Trump, we have entered into a paradoxical social-media semiotic in which that which most strongly resembles what Stephen Colbert dubbed as “truthiness” must be suspected as being the biggest lie.  

Rosa Menkman. Where are the Newer Media?, video still from virtual-reality environment, 2016.
Rosa Menkman. Where are the Newer Media?, video still from virtual-reality environment, 2016.

 PL: And to focus this back to art, perhaps what we might say is that instead of Picasso’s axiom of artists telling lies to reveal the truth, to make a fake “real” is to go through the machinations of media manipulation that Robert Reich talked about, like pulling the media in and driving conversation until it’s “almost real.” Maybe that’s the quality of “Real-Fakeness,” or even “Fake-Realness” (to do a structural inversion).  And with “Simulationists” as we are, and postinternet artists, perhaps veracity and verisimilitude aren’t the point anymore. Maybe it’s just what’s in the boxes and “teh netz”.

 CH: Exactly. All of these players are deploying the representational tactic of structural inversion, one of the techniques used to grab audience attention and leverage in the Internet media economy. Bannon’s professional canniness in rerouting the attention economy into fake news, was that flaming mis/information could be sold as a very lucrative attention-economy product.  Likewise Trump made a fortune within this economy. Both are experts in the tactics required to make a thing go viral, in hacking the media/entertainment system for maximum clicks. Their approach obviously works.  And you can see this in some of the work in the show.

 PL: Jean Baudrillard famously wrote about the simulated image in media culture that finally is believed to supplant the Real, i.e. “The Desert of the Real”. Do you think this is where we are with the notion of “Real-Fakeness”?

 CH: Tactically viral fake news resembles the Situationist practice of détournement – what Barton called “virtuosic prank-like acts designed to turn expressions of the capitalist system against itself.”  This impulse lurks behind most of the hacker culture that Gabriella Coleman documented. Even with the most sincere and political of intentions, hacker culture denizens share a position of deep Duchampian irony. Hackers are all, more or less, in it for the lulz – a kind of dark, aestheticized Nietzschean “lol” which injects noise as agents of chaos, being much different than tactical artists who fight the system. This darkness characterizes a time in which artists and cultural commentators routinely meditate on how one might psychically navigate the end of civilization, for example Roy Scranton’s brilliant Learning to Die in the Anthropocene,” (CIty Light Books, 2015) and the Morehshin Allahyari /Daniel Rourke 3D Additivism project that I feel so profoundly connected to. 

And in case of point, Morehshin is a “real-fake” artist.

Morehshin Allahyari, She Who Sees the Unknown, rapid prototype printed sculpture, ABS plastic, 2016.
Morehshin Allahyari, She Who Sees the Unknown, rapid prototype printed sculpture, ABS plastic, 2016.

PL: I have a lot of support for it, too. I think that projects like 3D Additivism are really significant on so many levels, as things like tactical aesthetics, media art, and criticism lend themselves to collective projects.  I mean, most likely more than half of my work and collaborations are collective; RTMark, Terminal Time, Yes Men, Second Front, Pocha Nostra, Morehshin’s My Day Your Night project with Eden Unulata… It just seems that these areas of work build community, and that’s something I’ve always believed in. 3D Additivism really addresses critical aspects of the explosive nature of digital making, its pitfalls, and how to deal with these Anthropocene issues through the problematics of the very technology that it critiques. That’s the issue with ”real-fakeness”; it lives in this tactical center where it’s by necessity earnest, yet ersatz at the same time, kind of like Dubai.

CH: Exactly.  What this specifically means in terms of the work we exhibited was that it routinely coopts strategies of representation often found in advertising slogans, media products and propaganda, to serve an alternative agenda – sometimes to propose a ludic reality and sometimes to propose a more utopian one as opposed to the dystopic one of Fake News.  This is the premise of REAL FAKE art, and is related to the Simulations discourse of Baudrillard.

PL: And then the Real-Fake artist takes the Real, verisimilitude, and détourns it into sets of aesthetic tactics that reframe the nature of the work itself, radically shifting its art historical context.

 CH: The approach of the artists in the Real-Fake is the tactic of détournement that the Situationists introduced in the late 1950s and 60s. They were also countering a reactionary Cold-War culture, ironic in terms of Trump’s oligarchical relationship to Moscow.  The idea of Situationist détournement, which is so connected to the ideologies and tactics of hacker culture, is to irritate conservative, Capitalist hegemonic power.  I mean YOU were part of The Yes Men, and détournement  strategy was very influential to that group. The tactic of détournement tweaks entrenched bureaucratic power structures … there is nothing intrinsically political about it in itself. It’s a kind of publicity stunt, a way of grabbing media attention and thumbing one’s nose at the powers that be. It is the posture of the trickster.  To quote Barton, détournement “can be reduced to an ideologically flexible logic of inversion and appropriation.”

PL: Right. And this relative, flexible set of significations inevitably creates paradoxes and contradictions that hegemony/Deep Power/the Superstructure can’t process.

CH: In real-fake simulations, the détournement is of representations that are “impossible” – that appear both real and unreal at the same time, being inherently uncanny in the Freudian and Mori-an sense – both dead and alive simultaneously, it is a paradoxical state in which opposites collide.  What happened in the prelude to the 2016 US presidential election then is that is that pro-Trump fake news, advised by Bannon, tactically assumed that position by playing the “outsider’ card, and pantomiming resistance. However, we all know they simultaneously bequeathed the benefits of it onto a gang of billionaire plutocrats – the richest oligarchs and corporate leaders in the world.  They seized the power of the news media, itself already perceived by the masses as truthy “information,” which this oligarch gang, for the most part, owned (Fox News for example, is owned by the rightist Rupert Murdoch). It was done to further consolidate power and seize the government.  They then staged a “return of the repressed” (or the emergence of a new ‘oppressed’), for the Trump “base” – a fringe hate-mongering hyper-aggressive “wrestling” culture to borrow from a related ethos.  This demographic was duped into believing that they were speaking their truth to entrenched liberal governmental power, although they were actually being used and manipulated as mouthpieces of a feudal corporate bloc who by then had completely co-opted the federal government. Videos of this radical fringe were then recorded to flame hate and racism, opening Pandora’s Box for white Middle Americans to enact similar cultural forbiddens that had been oppressed by the corporate institutional repression of “Political Correctness”: sexism, racism and religious xenophobias. Hate was linked to the First Amendment, and it unified Trump supporters, and Fake News coopted Yes Men tactics to oppose the Left, the strategy of détournement. But as was recently said, détournement is not ideologically married to the Left, and yes, this is where we are at right now. The question at this time is if we can re-take these strategies to take some power back.

Rachel Clarke, Terra Incognita, 3d animation still, 2013.
Rachel Clarke, Terra Incognita, 3d animation still, 2013.

PL: On the other hand, Western society is confronted with the notion of Fake News, “Alternative Facts”, and the like.  Again, I will draw on Picasso saying that artists tell lies to reveal the truth. Do you think this is the difference between “Real-fakeness” and “Alternative Facts”, which are propositions that willfully try to obscure reality for their own ends?

CH: In her article, Gabriella Barton analyzes how fake news manages to go viral.  Our current media ecosystem, the one in which fake news played out during the election, is a fluid information economy in which stories bring together groups on the basis of group identity around their positions. These need not have any relation to fact…they are actually reflections/inversions of ideologies, and can be thought of as contemporary mythologies in the sense of Roland Barthes. That’s structurally how fake-news is used to manipulate the populace, and how the populace makes certain fakeries go viral.  In the culture of social media, where clicks are king, people create their identities by associating themselves with “links” to such media mythologies, pseudo info bytes that resemble information and news, in order to associate themselves with whatever community they identify with.

Barthes’ 1957 Mythologies examined our tendency to create versions of myths from the ubiquitous media that surrounds us. Trump/Bannon came to the same conclusions as Barthes, though doubtfully by reading him, surely as a result of their first-hand experience as media-moguls. They’ve pushed Barthes’ insight to its ultimate conclusions, creating fictional mythologies that simulate information as news in order to build their community.  This community is ultimately nihilistic, and is unified primarily by their fear and an anxiety about the loss of their white dominance in an emergent, global post-industrial culture. The Trump/Bannon team built their base, giving them material to construct individual identities by viralizing propaganda and simulated information.  

A E S + F, The Feast of Trimalchio, Still 2-3-01, photography integrated into 3D
A E S + F, The Feast of Trimalchio, Still 2-3-01, photography integrated into 3D animation, still from 3-channel video, 2010.

 What I’d like to propose alternatively is that now as media artists specifically, we can similarly build mythologies not of authoritarian dominance but of resistance.  For example: I love Catwoman!  I find her to be an emotional paradigm symbolizing resistance. I wish I had invented her myself. I wish I was her!  I’d like to propose to contemporary media artists that they perform alternative mythological identities of resistance created in the space of public media, as a means of creating community.  I believe in community and believe it’s only through community that we can drive a wedge into autocracy.  I think we can use media to mythologize emotional truths of resistance, Barthean mythologies that are more communal and constructive, to inspire activism and resistance.   

Perhaps Trump will implode eventually.  Since he’s seized power, he’s made many references to fake news in tweets.  To quote Barton again:

 This is tactical virality now reified as strategy by a sitting administration defending the executive branch’s power.  In his Twitter performances, incoherence has become a coherent approach, seeking to pre-emptively absolve Trump of accountability.

 So, in response, I’d like to believe that, if we follow Barthes’ thought to its logical extreme, Trump is now inverting his own inversion, a reification and draining of his own mythological power. Then, if the Goddess is on our side – he folds in upon himself!   

PL: Do you think what we are doing with “Real-Fakeness”, Simulationism, and the like is sampling reality as a medium, a toolkit?

 CH: Yes!  I hope!  I’m a simulations artist and real-fakeness is my tool. I hope that with it we can both inspire resistance and build an alternative world. Aside from lending my body to street manifestations and calling my congress-people, it’s what I can do now.   

PL: How does all of this express itself in your work, and how do you feel you speak to the simulated spirit of the times?

 CH: At the moment I’m developing several projects, post-Trump. The one that is most relevant to this converstion is The Beauty of the Baud, that I’m working on with LaTurbo Avedon – the virtual artist living only in the spaces of social media – meaning Facebook, Instagram, Twitter, Tumblr. She also is the curator of Panther Modern, a museum that also only exists virtually, exhibiting the post-photographic documentation of the exhibits that happen there. LaTurbo invites artists who work with VR software to create shows, offering each a room in her museum. She then displays simulated documentation of them at panthermodern.org.  

 Since 2007, I’ve developed a curriculum at the School of the Art Institute of Chicago, called X3D, a group of 8 classes that work with simulations technologies in the context of post-photography and experimental media. The Beauty of the Baud is a project led by LaTurbo Avedon and I in collaboration with one of those classes, my Experimental 3D 2017 class.

LaTurbo Avedon, Club Rothko: VIP Room/Altar, 2017.
LaTurbo Avedon, Club Rothko: VIP Room/Altar, 2017.

 LaTurbo built “Room 17,” a special Panther Modern exhibition hall, to show works created by my Intro X3D class, a group of 14 Art Institute students using simulations software for the first time. Acting as both guest critic and curator of the first Panther Modern group exhibition, she is choosing 14 works, one from each student, out of a selection of renderings of solo shows, each produced for Room 14, The Beauty of the Baud room, inside Panther Modern. The whole thing is conceived in relationship to the 30th birthday of The Hacker’s Manifesto. We are also reading the Coleman book, and discussing it as we go.  

 The Beauty of the Baud will be shown online, in Panther Modern in May, 2017.  Then a portfolio of archival prints of the computer-model images will be offered for sale, all proceeds from it donated to either international immigrant assistance, inner city education or climate research – my students are debating which among themselves even now.   Both an exhibit in “real” as well as “virtual” life, The Beauty of the Baud will include the student portfolio, plus conceptually related works by LaTurbo Avedon and I, and will geographically be situated in Bucharest –  the city that inspired me to go down this route in the first place- with the Romanian curator Roxana Gamart in her Möbius gallery. She is in conversation with several institutions there as well, and we are working on something for that context.

 I’m very psyched about the Beauty of the Baud. It’s helping me to process it all.  As an artist, at this moment in time, I’m afraid it’s the best I can do.

Reshaping Spectatorship, Clearing the Cloud: Theory, Meet Artist

The productive alliance between instruments of computing techne and artistic endeavour is certainly not new. This turbulent relationship is generally charted across an accelerating process outwards, gathering traction from a sparse emergence in the 1960s.[1] Along the way, the union of art and technology has absorbed a variety of nomenclatures and classifiers: the observer encounters a peppering of computer art, new media, Net.art, uttered by voices careening between disparagement, foretelling bleak dystopian dreams, or overflowing with whimsical idealism. Once reserved for specialist applications in engineering and scientific fields, computing hardware has infiltrated the personal domain.Today’s technology can no longer be fully addressed through purely permutational or systematic artworks, exemplified in 60’s era Conceptualism. The ubiquity of devices in daily life is now both representative and instrumental to our changing cultural interface. Technologies of computing, networks and virtuality provide extension to our faculties of sense, allowing us phenomenal agency in communication and representation. As such, their widespread use demands new artistic perspectives more relentlessly than ever.

I, and no doubt many other academic observers, watched the Pokemon Go augmented reality (AR) game erupt into a veritable social phenomenon this year. The rapid global uptake and infiltration of AR in gaming stands in contrast to new media arts, still subject to a dragging refractory period of acceptance and canonization. Perhaps this is emblematic of a conservative art world that persistently recalls an ebullient history of computer art practices. In this lineage, many a nascent techno-artistic breach has been accused of deliberate obfuscation, of cloaked agendas under foreign (‘non-art’) orchestrations.[2] The seductive perceptual forms elicited through augmented reality (AR), virtual reality (VR) and immersive reality (IR) devices can be construed as mere spectacle, vulnerable to this type of critique. “Google Daydream” and “HoloLens” chime with a poetic futurism; cynics might instead see ready-to-wear seraphs veiling the juggernauts of Silicon Valley. However, the current groundswell in altered reality discourse may signal a divergence from such skepticism. One recent exemplar is Weird Reality, an altered reality conference that aimed “…to showcase independent and emerging voices, creative approaches, diverse and oftentimes marginalized perspectives, and imaginative and critical positions…. that depart from typical tech fantasies and other normative, corporate media.”[3] This is representative of the expanding, international trend towards artistic absorption of new media and technologies. It is a turn that emphasizes the potential for cultural impact, experimental daring, and even conjures the spectre of the avant-garde: radical transformation.

One of my PhD supervisors wisely admitted “…to stand out, the human artist must be more creative, diversified and willing to take aesthetic and intellectual risks. They can and must know the field they are creating in practically and philosophically, and confidence in their position and contribution to it is essential.”[4] Through this earnest lens, artistic production can serve as a conduit for ideas ranging from the speculative to the revelatory. In these divinations, we might trace a path through the sprawl of new media discourses, and find ourselves somewhere unexpectedly revitalizing. I hope to mark out some of this territory from a position of mediation. I want to invite art and art theory into an arena of uninhibited collusion, using critical writing to facilitate the exchange between digital media theorists and artistic practitioners in the most open sense. Furtherfield.org offers an allied platform for the aims of the Theory, Meet Artist [5] project, articulated here in an interview dialogue.

Theory

Originally published in The Fibreculture Journal, Edwina Bartlem’s 2005 article Reshaping Spectatorship: Immersive and Distributed Aesthetics proposes that immersive artwork practices have transformative potential. Across a range of modalities, these works can influence perceptions of ourselves and our extended digital presence in a variety of scenarios and configurations. Whilst participating in such practices, we are prompted to consider IR encounters as form of mediation around our human embodiment, subjective identities and cultural interactions. Bartlem touches on ideas of prosthesis and sensorial augmentation within these immersive experiences. Creation of a synthetic environment is posited as an opportunity for deepened self-reflexivity and awareness.[6] In parallel, a spectrum of narratives around the technologically adapted ‘post-human’ emerge. Their tone and reception hinges upon the artist’s individual performance in roles such as programmer, director, composer or overseer to such works.

Artist

Rachel Feery is an Australian artist interested in the intersection of visual art, soundscapes, video projection, experiential installations and technology. Her artistic practice explores alternate realms, the meditative headspace, ethereal imagery and immersive environments. For this interview, Bartlem’s paper is positioned alongside and in dialogue with Feery’s work, Clearing the Cloud. 

Clearing the Cloud is described by the artist as “… a multi-sensory work inviting pairs to cloak-up, complete a circuit, and experience simultaneous mapped projections visible through a hooded veil. The artwork aesthetic draws from esoteric sciences and holistic health practices. The environment is intimate, quiet much like a room where one would go to receive therapeutic treatment.

Two participants at a time are invited to cloak up, remove their shoes, and step onto sensors on the ground to generate a circuit of light and sound. Starting with a ‘personalised scan’ followed by a projection of light and sound, all visible and audible within the suit itself, the individuals can either interact with each other or be still and silent. The robe, constructed of a semi-translucent, lightweight fabric with a soft skin-like texture acts as a supplementary skin. One’s field of vision is slightly inhibited by a lightweight mesh that both creates a screen-vision as well as the ability to see through it.”

Jess Williams: I first came into contact with your practice during your talk for Media Lab Melbourne in September this year. You chronicled your process, influences, past works and brought us to Clearing the Cloud. I was struck by the experiential intimacy of the project, and the immersive qualities that you deployed though staging it. In her paper, Bartlem suggests that participants in immersive practices cannot be immersed without being affected by the environment on perceptual, sensory, psychological and emotional levels. What kind of sensorium did you want to create for Clearing the Cloud, and did you contemplate the possibility of this type of affective influence on your participants?

Rachel Feery: In one sense, the project came about while I was thinking about art as therapy, and thinking about technology that has the potential to create a meditative space. The site of the exhibition, Neon Parlour, was previously a centre for healing and meditation. I wanted to create an intimate room that would reflect the building’s history. Speaking of the sensorium, I was drawing from esoteric sciences, looking at auras, and Reiki practices whereby chakras are ‘cleared’. This is all reflected in the visual and environmental elements of the work, but ritual aspect is key. It’s important for participants to enter the artwork through the process of putting the garment on. The ritual is something you have to experience with someone else, and there’s a synchronicity between the people who participate. If either person takes their feet off the sensors, the ‘therapy’ is reset. It becomes apparent that there’s a level of commitment to it, that there’s a trust involved. If one person backs out, the interaction stops and resets.Clearing the Cloud ultimately asks participants to commit and experience the work together. Some participants responded that they felt lighter, and that time had passed out of sync with the seven minutes that had passed in reality. I thought this was an interesting reaction when nowadays, our attention spans are said to be dwindling. I feel there’s something significant in a lot of those esoteric sciences.

JW: Bartlem maintains that immersive art offers more than pure escapism into a constructed simulacra. These types of artworks can also elicit a type of self-awareness or meditation on perception and one’s own agency in the prescribed environment. I’ve noticed a strong tendency to consider transcendence, or the superhuman, in many futurist discourses around technologies that interface with the human body. This spans augmented reality, virtual environments and may well capture less conspicuous (yet ubiquitous) examples, such as fitness metrics or geolocation of the self through GPS. How do you position narratives of extending or ‘hacking’ embodiment within your own work?

RF: There’s an aspect of being both physically present and also outside of yourself whilst engaged in Clearing the Cloud. As a participant, you find yourself looking through a meshed veil that’s being projected on, and if you adjust your focus, you can see coloured projections on the other participant. This dual, simultaneous vision got me thinking about the ways that newer technologies such as AR and VR can affect what we see and the way that we see. Essentially, those applications allow you to see an environment with a filter over it. You have the sense during the ‘clearing therapy’ of an outer body experience, which is something that certain types of meditation aspire to. Escapism can imply you’re ignoring what’s happening in the outside world and going inside yourself, or elsewhere. But technology is blurring these boundaries, becoming increasingly intertwined in everyday activities, both personal and shared. You’re not really escaping if there’s an application present to assist with something, provide new information, or an augmented experience. In that sense, I would agree that it’s not pure escapism. You’re in two places at once. I would say that the word escapism has darker implications, such as detachment and avoidance of reality over a virtual space. Meditation, however, is affiliated with deeper understanding of oneself, and acceptance and appreciation of both worlds. As technology gets more advanced, I think it will have the ability to do both.

I like the idea that two people willingly participate in this scan and projection without question. I feel it relates to this influx of new technology applications that are free and that everyone’s willing to try. On the darker side, I wonder about the consequences of giving away information- effectively, parts of yourself- to participate in the unknown. I also like the idea that Clearing the Cloud is presented as a holistic therapy, a gesture of removing the build-up of accumulated information, or as protection from the data mining we’re exposed to through technological interfacing. We’re made vulnerable to hacking, but in a sense it’s not really hacking anymore, it’s just collecting what we’ve been giving. There’s such a rush to use new applications and technologies but everything is untested. Essentially people become trial subjects through their willing self-disclosure.

JW: You mentioned David Cronenberg’s 1999 film eXistenZ as a formative influence in your creative development. Underpinning the science fiction and horror themes, a specific abject revulsion is reserved in this film for prosthetic extension and modification to the human body. Could the veils (with their accompanying perceptual experiences) used in Clearing the Cloud be viewed as a form of sensory prosthesis?

RF: I would say I was more interested in the idea of accessorising tech, rather than prosthetics. I am drawn to the way that Cronenberg’s characters leave their physical body and enter another state, but again, this is quite geared towards escapism. Using the veils arose through researching a mix of religious and medical robes, futuristic fashion and science-fiction inspired fashion. They all seemed to be white.  There’s also a relationship with the cloak to other forms of wearable technology. I’m interested in this – in Google Glass, VR headsets, and related items – as both a current fashion trend and also as a subtle way that technology encroaches on our day to day lives, present as we move through and see our worlds. While I perceive the cloak itself is not so much of a prosthesis, there are certain physical qualities of the material that feel both organic and synthetic. They’re made of a foggy, PVC translucent plastic: when worn, this fabric feels like a skin.  The backwards-oriented hood also functions as a way to obscure the face, and presents a form of anonymity that is ultimately within the concept of ‘being cleared’ and ‘regaining yourself.’ There are other associations too: of a uniform, of being part of a community that has been cleared, or erased.

JW: Typically, when audiences are presented with new media or computer mediated artworks, they have limited access to the operational interior of the encounter. Whilst it can be argued that more traditional media or installation works also don’t completely disclose their construction or authorship, new media practices seem subject to increased scrutiny and distrust around how- and to what end- they operate. In her paper, Bartlem proposes that instead of masking the presence of technology and interface, immersive artworks tend to overtly emphasize the synthetic artifice of the experience. In regards to revealing the hierarchies of control implicit in executing works like Clearing the Cloud, how much do you wish the audience to have a certain ‘privilege of access’? For example, do you consider it necessary to directly reference programming script, hardware circuitry, or technologies of surveillance?

RF: The actual technology used in the exhibition was not necessarily about aesthetics. Hardware and devices, such as projectors and Raspberry Pis, were not elements that I wanted audience attention drawn to. Moreover, I think if you give spectators interior access, it can take away the simplicity of the art experience. The most that I would give away would be the materials visible or listed in the artwork. I actually tried my best to mask the technology, hiding cords and mounting the projectors up high to make it feel innocuous and to minimise its physical presence. Once people can identify familiar tech, there is an immediate undermining of mystical impact. For this artwork, I worked with artist and technologist Pierre Proske to write a code that triggers the projection once the sensor pads are activated. The hardware elements are present, but they’re definitely not the focus. Rather, it’s the experience itself, the meditative space created that participants are made most aware of. I think that’s why auras, and energy healing, are so fascinating: they rely on people’s ability to embrace and believe in the healing process, which in turn requires any distractions or doubts to be removed- or at least obscured. Obsfucation was deliberately built into the back-to-front hoods used in Clearing the Cloud. Restriction of the visual frame of reference was intended to encourage immersion in the experience.

JW: As we’ve discussed, the eponymous gesture of “clearing the cloud” reads as recuperative, meditative, and somewhat subversive towards strategic or commercial use of new technologies. This is a position that Bartlem suspects is endemic within artistic instrumentalisation of these types of media. Do you feel a sense of alignment with a more radical manifesto in new media practice?

RF: A lot of my ideas draw from or relate to concepts that have been proposed in science-fiction films… science-fiction is radical. Sci-fi extrapolates the current social, political or technological trends, or explores alternate models. Clearing the Cloud also proposes a need for something that hasn’t quite been quantified, a therapy to restore and protect from encounters with technology. Clouds traditionally connote lightness, and formlessness, but today they weigh heavily on us in a digital data context. We carry more and more information, and give more and more of ourselves. We’re now clouded by our metadata trails, and it’s radical to think that a therapy can address this, and return us to a state of clarity, in a literal and metaphysical sense.

JW: After your talk, I asked you a question around whether Clearing the Cloud‘s artistic narrative could function beyond a ‘closed-circuit’ proposition. Whilst Bartlem scopes immersive and telepresent practices in her paper, she doesn’t directly address works that hybridise the two concepts. She frames telepresent artworks as those that link participants from distant locations, precipitating notions of networks and a multi-user participation within art. How would a multiplicity of network relations impact on a scenario like that you have staged in Clearing the Cloud?

RF: An excellent question, and very relevant to the nature of the work. The participant’s experience centres on a propositional ‘defrag’ of their personal hard-drives, regaining clarity, allowing independent thought free from the prison of past browsing histories and metadata maps. Those in a networked community also benefit from this speculative process: the more persons ‘cleared’, the stronger the authentic connections would be. If you were to be ‘cleared’, and your online history erased, the persons closest to you would also need to be erased in order to completely eliminate any trace of you. It’s like a chain reaction. Although only two people might be scanned at a time, for a complete ‘clearing’ you would need the eventual interfacing of everyone you’ve ever come into contact with. Ideas around utopias were intrinsic to the development of Clearing the Cloud. In one view of the work, those people who have been ‘cleared’ became part of a separate, even sanctified community. This meditation was idealistic, borne of the desire to find a way to protect our identities and those of our networks when they are potentially threatened or compromised by interactions with technology.

Clearing the Cloud was originally exhibited in 2016 as part of This Place, That Place, No Place curated by Irina Asriian (Chukcha in Exile) at Neon Parlour, Melbourne, Australia.

http://rachelfeery.com/

Please Identify Yourself.

SEE IMAGES FROM THE EXHIBITION

Reference points for a new exhibition by They Are Here

  1. You don’t need to be a voice for the voiceless. Just pass the mic. | Dr. Su’ad Abdul Khabeer
  2. The body can be stopped in a way images cannot. | W.J.T. Mitchell
  3. And what of the stopped body, is it still a migrant? | Heba Y. Amin
  4. Nevertheless, such differences are not always and inevitably instances of division and barriers. | Iain Chambers
  5. Poly Styrene
  6. True identity is something known in one’s heart and recognised in another | John Berger
  7. This name assigned to my body.
  8. A home away from the Home Office.
  9. Migrants Organise
  10. KEEP IT COMPLEX
  11. Let’s talk about privileges | Molly Nilsson
  12. Flo
  13. Seeds From Elsewhere
  14. Qual.net
  15. Administrative limbo
  16. Anteneh is on the bench / Anteneh is off the bench
  17. Fame Asylum
  18. Refugee | Nadia Tehran
  19. UNHCR Emergency Handbook
  20. Desiccated Maps
  21. Interview with Lennart | Seecum Cheung
  22. “Imagination of the adjacent possible” | Roberto Mangabeira Unger
  23. Found sign, Montreal, 2016: ‘l’urgence est l’annee’.
  24. Robin Hood Co-op
  25. The Fog of War dir. Errol Morris (2003)
  26. Gulf Labor
  27. Home Office policy on mobile phones and cameras in immigration removal centres, residential short-term holding facilities, pre-departure accommodation and during escort
  28. Tear Dealer | Alicja Rogalska
  29. Bharatanatyam
  30. MX WORLD

www.theyarehere.net


Review by David Morris for This is Tomorrow

Case Study: Seeds From Elsewhere – The Garden as Political Metaphor

1: Introducing Seeds From Elsewhere

‘Seeds From Elsewhere’ (2016  – ongoing) is a project by They Are Here that has begun to re-animate a dilapidated play area in Finsbury Park, bringing together young asylum seekers and refugees, family, friends and other professionals. Each participant is supported to grow flowers, plants or edible produce from their respective homeland. We are also in the process of designing a greenhouse and pizza clay oven, extending the parameters of our collective activity. Throughout the process we literally and metaphorically ask ‘What can grow here that’s not from here?’ Beyond this more tangible gardening activity, the project seeks to create a space that embraces, maintains and produces a diverse set of social relationships between people with different residency status. It is supported by Furthefield an organisation exploring the intersection of networked culture and contemporary art.

2: Context

It was July 2016, less than a month after the results of the United Kingdom European Union membership referendum, when our project commenced. Although the impetus to begin was not a conscious response to the referendum outcome – the timing is not insignificant.  Our initial steps were in a toxic political atmosphere at the height of an intensified and indiscriminate rhetoric against migrants.

Artists were faced with new variations of old questions that resurface in turbulent times. . . What is our role in protest? Do we have a particular responsibility as artworkers to engage with a given political landscape? What are the capabilities and limitations of art in local / national / international governmental politics? Such questions often reveal an expectation of certain aesthetics, rather than attitudes. It is in the multiple ways that a work is circulated and produced its politics should be sought. . . How is the work funded? How is it credited? Which voices are included in its development, or excluded? How is the work talked and written about by the various partners supporting its production?

In these seemingly small details, a larger political statement is embodied rather than solely visually evoked. At the same time, we reject a ‘one-or-the-other’ stance. Establishing and administering a small community garden should not negate working with others on larger-scale efforts at the scale of local government or beyond. Bridges should be made between all scales of activity. The same fluid hierarchies and embrace of hybridity we cultivate with Seeds From Elsewhere, we encourage at ever larger scales – generating continuities between the ethos of how we are working on the garden and how national and global resources are considered and decisions made.

3: Keeping things complex

‘Participation is not always progressive or empowering’, ‘Realise your own privilege’, ‘Critically interrogate your intention’, ‘Process not product’, ‘Presentation vs representation – Know the difference!’, ‘Do not expect us to be grateful’, ‘Art is not neutral’, ‘It is not a safe-space just because you say it is,’  ‘Do your research’, ‘ Do not reduce us to an issue’. These notes are from Rise (Refugees, Survivors and Ex-detainees –  the first refugee and asylum seeker organisation in Australia to be run and governed by refugees, asylum seekers and ex-detainees) . . . 10 Things You Need to Consider If You are an artist not of the Refugee and Asylum Seeker Community Looking to work with our Community authored by Tania Canas, RISE Arts Director.

In a polarised mediascape, where tabloid headlines shout loudest, the reduction of a diverse group of people to an ‘issue’, has been one of the most problematic aspects of public debate. Recognising that Seeds From Elsewhere is a slowly gestating project affords time for us to slowly get to know the participants individually – who to date hail from Albania, Sudan, Congo, Ethiopia, Romania, Afghanistan & Nepal. Rather than seek to ‘represent them’, we are co-workers on a set of shared goals.

Importantly, this work functions as a hybrid activity, with multiple points of access and identification. For the young refugees the garden can offer a respite from various kinds of bureaucratic limbo, it can also simply be a place to chill in a tolerant environment. In the longer term, there maybe be the potential for employment opportunities in the garden.  At the same time, the work functions within the tradition of many conceptually driven socially-engaged artworks, notably Wheatfield – A Confrontation (1982) by Agnes Denes, Edible Estates (2005 – ongoing) by Fritz Haeg and Parkwerk (2014) by Jeanne van Heeswijk.

The project has also become a gateway to consider the language of rhetoric against migrants, as well as that of sympathetic media too, focusing on the recurrence of botanical language as metaphor (soil, roots etc). Essays by US-based anthropologists Dr. Lisa Malkki and Dr. Stefan Helmreich have been particularly insightful. The latter quotes biologist Banu Subramniam, noting that these criteria ‘resonate unfortunately with xenophobic anti-immigration language in the United States and Europe’:
“The parallels in the rhetoric surrounding foreign plants and those of foreign peoples are striking … The first parallel is that aliens are ‘other’ … Second is the idea that aliens / exotic plants are everywhere, taking over everything … The third parallel is the suggestion that they are growing in strength and number … The fourth parallel is that aliens are difficult to destroy and will persist because they can withstand extreme situations … The fifth parallel is that aliens are ‘aggressive predators and pests and are prolific in nature, reproducing rapidly’ … Finally, like human immigrants, the greatest focus is on their economic costs because it is believed that they consume resources and return nothing.” [1]

Becoming attuned to language is a vital part of a larger and never-ending exercise in developing cultural and individual self-awareness as to how we speak, itself inseparable from how we think.

4: Democracy and Maintenance

Our fortnightly group meetings in the garden are rich in debate and banter. Working on a garden is an unceasing process. Like the growth of plants themselves, it cannot be rushed without compromise. This notion of maintenance is akin to a healthy democracy.  Rather than an invitation to vote every four years, democracy must be attended to daily; it is comprised of multiple systems collectively supporting each other. Beyond physical access to a voting booth, there is the need for both protection and scrutiny of the media, investment into an education system that encourages voters to make informed choices, the space for satirists, philosophers and artists to critique power and the continual checking of our own presumptions and privileges.

Harun Morrison + Helen Walker
They Are Here
February 2017
contact@theyarehere.net

Interview with ‘Monsters of the Machine’ Artist, Eugenio Tisselli

As curator of the exhibition Monsters of the machine: Frankenstein in the 21st Century, I thought it necessary to interview the artists in the exhibition, while it is shown in the magnificent gallery space at Laboral, in Spain, until August 31st 2017. I wanted to get more of an idea of how they see their work in the show relates to the core themes. Mary Shelley’s book Frankenstein; or, The Modern Prometheus, has been interpreted in numerous ways since was written in 1816, and then published anonymously in London in 1818.

Eugenio Tisselli is a Mexican artist and programmer. He is a PhD candidate at Z-Node, the Zurich Node of the Planetary Collegium. Previously, he worked as an associate researcher at the Sony Computer Science Lab in Paris and was also a teacher and co-director of the Masters in Digital Arts program at the Pompeu Fabra University in Barcelona. In his role as director of the ojoVoz project, he has carried out extended workshops with small-scale farming communities in different parts of the world. The ojoVoz project may be accessed at http://ojovoz.net. His personal projects may be accessed at http://motorhueso.net

Interview.

Marc Garrett: Can you explain how and why the Sauti ya wakulima, “The voice of the farmers” project came about?

Eugenio Tisselli: In 2010, I came to realize that the way we feed ourselves is actually one of the main drivers of the accelerated destruction of societies and ecosystems that is currently underway. I felt like I had been living in La-La-Land before the veil was ripped off. My life changed radically. At that time, I was collaborating in the megafone.net project which had worked since 2004 with several groups of people at risk of social exclusion in different parts of the world. By offering an unfiltered communications platform, consisting of mobile and web applications, the megafone project tried to help these groups to make their voices widely heard. But, in 2011, I left the project with the purpose of offering its tools and methodologies to farming communities who wished to seek recognition and explore different forms of communication.

The voice of the farmers" installation. Monsters of the machine exhibition, at Laboral, in Spain. Image by Marcos Morilla.
The voice of the farmers” installation. Monsters of the machine exhibition, at Laboral, in Spain. Image by Marcos Morilla.

The first opportunity took shape in Bagamoyo, Tanzania, where a group of farmers expressed their interest in trying out these tools. I came in contact with this group through a scientific project that studied the direct and indirect effects of climate change on agriculture. The original goal of ‘Sauti ya wakulima’ was that the farmers would use smartphones and a web application to create a collaborative, audiovisual knowledge base of weather-related events, such as droughts, floods or crop diseases. However, the farmers eventually discovered that they could reshape this goal, and started to use the phones to interview other farmers with the purpose of creating a network of mutual exchange of knowledge about agricultural practices and techniques.

Episodes of fruitful learning have happened since then: one farmer learned the proper way to grow maize thanks to a picture taken by one of his colleagues. Another one learned a clever way to build chicken sheds during a trip to an agricultural fair. He took pictures of the sheds and when he came back to his community, he formed a cooperative for chicken production together with three of his colleagues. I could go on, but the project is still active after six years and that is probably the best thing that can be said of ‘Sauti ya wakulima’. It is alive because farmers find it useful, and it’s inspiring to learn from them that the mutual exchange of knowledge can become a key to a more resilient and interesting life. To me, the agricultures depicted in the photos posted by the Tanzanian farmers are not echoes of ‘the past’, but pathways to the future.

MG: What particular themes in the exhibition do you feel relate to the “The voice of the farmers” installation?

ET: I imagine ‘The monster in the machine’ not as a horrible, threatening ghoul, but as a weird and tricky creature made of language. The ‘body’ of this creature is made up of what we would call ‘principles’, ‘values’ and even ‘ideologies’. And it silently lurks inside the technological artifacts we use every day. The smartphone, for instance, epitomizes the ideal 21st century citizen: a self-sufficient, competitive and efficient individual. And, indeed, the monster that lives inside our smartphones is made of those values: its presence is inscribed in the device’s circuits and from there it casts its spell. What I mean is that technologies are not neutral. They are not empty: they are haunted by whispering ghosts.

If you look at technologies used in agriculture, you will also find a multitude of monsters that softly dictate from the insides of things. Perhaps not by coincidence, genetically modified (GM) seeds speak the same things as mobile phones, only with different words. They tell farmers: “stop sharing seeds with your community, it’s a waste. Become an entrepreneur, there are shitloads of money to be made! Buy me! I’ll make you rich!” The sad thing is that these words are a trap: farmers ultimately become entangled in monetized loops that are beyond their control. Desperation sets in and, in absurdly horrible cases, such as GM cotton farmers in India, suicide becomes the only exit. But there are, indeed, other exits.

The small print on a packet of hybrid tomato seeds obtained through industrial processes, as sold to small-scale farmers in Tanzania. Photo by Eugenio Tisselli.
The small print on a packet of hybrid tomato seeds obtained through industrial processes, as sold to small-scale farmers in Tanzania. Photo by Eugenio Tisselli.

It is possible to rewrite the values and ideologies inscribed in technologies, in order to make them speak words that will do less harm. This is one of the key components of Sauti ya wakulima. From the very beginning of the project, the farmers agreed to redefine the smartphones as communal tools for collaborative documentation. They still share them and, when it is someone’s turn to use one, that person knows that she will not be taking pictures and recording sounds with a personal device, but with one that belongs to the group. These dynamics of sharing can create or strengthen reciprocal bonds. Renalda Msaki, a farmer who participates in Sauti ya wakulima, once said that the project had brought the group closer together. When I reflect upon her words, I can see how the monster in the machine can be transformed into a gentler creature that, nevertheless, remains weird and tricky.

MG: What role do you think the artist has when dealing with questions such as Monsters of the Machine exhibition?

ET: I think the artist can take up an incredibly vast range of roles when dealing with machines. But, whatever one does, one shouldn’t be naive about technology. Happily, the times when media artists created huge and complex pieces filled with little technological wonders just because it was exciting to celebrate their ‘magic’ is (almost) over. I used to say that (most) media art was the smiling face of techno-capitalism. Now I would add that, while technology was generally understood as a mediator between us and the world, it has now become a vector that uses humans to create its own mediations with the world. The roles have shifted, and things have taken a perverse turn. There’s a growing chorus of techno-objects that insistently asks us, humans, to drill the Arctic, build pipelines, burn coal, destroy forests and dig up more minerals. And we obey: we must feed the monster. Artists who approach technologies as materials to play with need to be aware of these power relations. We must acknowledge that technologies of all sorts have become overpowering actors that like to command.

Conclusion

Tisselli warns us that we need to be more aware of our responsibilties when implementing technologies into the environment. An important factor of the exhibition was to bring about a vision where the art was not just one type of art. This means different engagements in how we see and work with technology, are reflected as part of its context. Also, technology is not only a human skill, ’21st century scientific studies indicate that other primates and certain dolphin communities have developed simple tools and passed their knowledge to other generations.'[2]

As I write this conclusion, ‘Trump is poised to sign an executive order that will dramatically reduce the role that climate change has in governmental decision-making. The order could impact everything from energy policy to appliance standards.'[3] We live in a time where US policies are written via Twitter, and the rich are typically risking ours and the world’s future for their own ends. Tisselli and the farmers, remind us that, we need to be connecting with the land once more. We need to reclaim the soil before it is lost forever.

Mary Shelley’s distrust of the  patriarch in the form of Dr. Victor Frankenstein, is as relevant now as it was 200 years ago. ‘Her portrayal of Dr. Frankenstein as an egocentric obsessive who will stop at nothing until he completes his mission in bringing his creature to life; represents man’s blind quest in pushing on until the precarious end, at whatever cost.'[4] Tisselli echoes this with his own critique towards artists working in technology. If we are to rethink what innovation can be now, what would that look like if we were to update it in a way that included indigenous voices, other levels of equality, and practices beyond what now seems like tired, machismo, and over obsessive, tech-enchantment?

The ‘Monsters of the machine: Frankenstein in the 21st Century’ exhibition is on at at Laboral, in Spain until August 31st 2017. http://www.laboralcentrodearte.org/en/exposiciones/monsters-of-the-machine

Notes:

Those involved in the Sauti ya wakulima / The voice of the farmers project.
The farmers: Abdallah Jumanne, Mwinyimvua Mohamedi, Fatuma Ngomero, Rehema Maganga, Haeshi Shabani, Renada Msaki, Hamisi Rajabu, Ali Isha Salum, Imani Mlooka, Sina
Rafael.

Group coordinator / extension officer: Mr. Hamza S. Suleyman
Scientific advisors: Dr. Angelika Hilbeck (ETHZ), Dr. Flora Ismail (UDSM)
Programming: Eugenio Tisselli, Lluís Gómez
Translation: Cecilia Leweri
Graphic design: Joana Moll, Eugenio Tisselli
Project by: Eugenio Tisselli, Angelika Hilbeck, Juanita Schläpfer-Miller
Sponsored by The North-South Center, Swiss Federal Institute of Technology – Zürich
With the support of The Department of Botany, University of Dar es Salaam (UDSM)

In Defence of Serendipity: For a Radical Politics of Innovation – by Sebastian Olma

What is serendipity? Notoriously difficult to translate1, it is described as a trivial encounter, a pleasing coincidence, or a moment or encounter that was unplanned and occurred without intentionally looking for it. For Olma there appears to be much more at stake than a charming French accident. In the book ‘In Defence of Serendipity: For a Radical Politics of Innovation’ (2016), Olma gallops through the oppressive apparatus of the creative industries and the tireless illusion of innovation that captivates the hearts of young creatives and designers all over Europe, before finally resting on a call to arms for a radical politics of innovation that encompasses creativity, citizenship and social emancipation.

The notion of serendipity – with its playful innocent charm that promises the unexpected or unplanned potential from the incidental – represents much more than the romantic possibility of chance. As part of his research for the book Olma co-organised a conference on creativity with the Institute of Network Cultures in 20142, where social scientist Pek van Andel 3 provided an anecdotal sentence, which for Olma describes what is at stake in defending serendipity –
“The new and unknown cannot be extrapolated logically from the old and the known” (Andel, 2014).

There are many assumptions surrounding creativity and the production of knowledge, and this possibility to discover the new or the unknown with methods outside of the structures or logic enforced by institutional programs is quite a cunning place to situate a critique on cultural production. After all what is more valuable in contemporary culture than producing the new & the unknown?

Amsterdam Smart City
Amsterdam Smart City

The New is Quickly Getting Old.

For Olma, the aims of culture programs for creatives and designers to create, build and imagine the ‘new’ are misguided, and form part of the many ‘false sleeves of innovation’ in which he seeks to re-instate a political vision for innovation. (Un)fortunately for Olma, he is sat right in the epicentre of this ‘slack innovation culture’, based in a small studio in East Amsterdam where the majority of the artist-run spaces have quickly become boutique hotels, co-work spaces and commercial creative labs. Amsterdam is perhaps only matched by Berlin in its ability to brand a certain lifestyle – a concoction of social innovation and tech entrepreneurism – connected through flexible work spaces, fab labs and start-up hubs that all contributed to the city becoming the official European city of Innovation in 20164.As an artist who moved to the Netherlands to participate in the wide variety of workshops, conferences and collaborative enterprises offered by the wide range of labs, media organisations and institutions in Amsterdam I found Olma’s critique on the lack of political agenda from Dutch cultural organisations thoroughly devastating. For Olma, much of this type of creative activism is an empty political gesture, a speculation and an ideological indulgence for a lost millennial generation attempting to engineer a game-changing prototype or white paper that could make the world a better place (if it ever became anything more than a 5 minute Prezi). To borrow the term coined by Evgeny Morozov, the creative sector has long been adapting the approach of ‘Technological Solutionism’ – programming or designing a technical solution to a social problem – and this is ultimately leading to what Olma describes as ‘Changeless change’. Olma sees this as a dominant, restrictive logic that has pervaded not just the creative economy but other sectors of education, healthcare and state services for years. He insists that defending the possibility of spontaneity, chance and coincidence in the face of regulated, market-driven creative programs is the way to make innovation innovative again.

Whole Earth Catalouge
Whole Earth Catalouge

Multi-disciplinary, Trans-disciplinary, Cyber-disciplinary

“The paradox is that while relying on informal and idiosyncratic forms of interpersonal exchange, cybernetics spawned a techno-social ontology, reducing human beings to increasingly calculable, controllable and predictable factors within systems” (pg 160, 2016)

Olma occasionally describes conditions in the past century where serendipity was openly facilitated and creative innovation demonstrated radical political values. Universities – such as the well cited Black Mountain college (whose students included John Cage & Buckminster Fuller) – and co-working spaces originally provided much potential for chance encounters at little or no cost, and even the invention of cybernetics involved a degree of spontaneity. The hippy counter-culture movement and the communalists of the late 1960s were making a radical attempt to form an alternative social transformation and organise flexible communes and temporary networks. If you go back to this starting point it is easier to grasp how the premise of Silicon Valley originated from a radical politics of innovation. Buckminster Fuller, Stuart Brand and even Steve Jobs were designing and building alternative visions of the world which are now perpetually carried in the pockets of over 160 million people. These were creatives, designers, hackers and hippies who built their own vision of reality and successfully sold it to the western world. It is little wonder then that even after half a century creatives still believe in the emancipatory potential for technological design to engineer large-scale social change. This attitude resides in young creatives like a hangover, with many believing the most important part of any project is the ability to harness the power of the network and ‘scale up’ or utilize the latest technologies (e.g. IoT blockchain, A.I) in order to ‘build a better world’.

Kurzweil, Deep dream
Kurzweil, Deep dream

Imagining the Future

The global dominance that Silicon Valley has managed to groom over the creative economy has left very little room for creatives, designers and technologists to imagine future(s) other than the ones packaged and sold by the CEOs of the four major tech companies (GAFA5). Olma dives into the disillusion perpetuated by figures like Ray Kurzweil and Elon Musk and offers some insight into how the idea of the singularity is proliferated as an artificial salvation from a crisis that – arguably – they are responsible for. What is so powerful about these myths is the way they are presented as an inevitability, a natural outcome of what is known as ‘Moore’s law’ (the theory that computing power grows exponentially). Aside from the fact that, as Olma highlights, this theory (it’s not a law) is beginning to look more and more unlikely due to increasing demand and finite resources, 6 the mythical fantasy is also a fantastic narrative that – regardless of plausibility – enchants the masses, enticing them towards the promise of a techno-spiritual enlightenment. The singularity, similar to The Enlightenment, is an alternative way to defy the gods and transcend both space and time (whether that is flying to Mars with Elon Musk or staying alive forever by eating nothing but berries with Ray Kurzweil 7). It also reintroduces the notion of a collective consciousness and mobilises the technologists, hackers and creative programmers towards a transcendent , spiritual (post-human) awakening. What distresses me is how often artists and designers (including myself!) are encouraged either through directed funding programs or just through their own curiosity to unwittingly contribute free or intellectual labour to improve, train and develop the latest technology. This is very familiar in the development and production of Artificial intelligence. When Google releases the source code for A.I products such as DeepMind’s neural network 8, they are doing so predominantly to crowd-source the development of the software and improve the ‘machine learning’ process of the application. This way, the countless enthusiasts creating their own ‘neural nets’ or simply sharing more ‘slug dog puppies’ 9 incidentally form an army of free researchers, crowd-sourcing the big data and enabling companies to train and deploy more powerful machine learning systems. The sweeping tide towards Artificial Intelligence and eventual leap towards the singularity – whilst being very good for sensationalising and selling further tech products – lures over the collective creative imagination of many artists and creative technologists and consequently makes it increasingly challenging to design an mobilise an alternative vision that does not just further the one sided Singularity story. In the final chapters of the book, Olma quotes Julian Assange who famously said “there are only two types of belief systems that are capable of transforming change on a global scale, that of silicon valley libertarianism and that of radical Islam”(pg 211, 2016). The way in which Olma maps out how Californian hippy counter-culture advanced into techno-libertarianism to the prospect of a technological enlightenment, highlights how ‘a belief system [can] turn populations into docile followers of the dominant logic of power’ (pg 119, 2016) The conclusive effect of Olma’s analysis is that there is a generation of young people who assume that transformative social change can be engineered through programming, code and technical design, and not through politics. Furthermore, the promise of a collective consciousness in the form of the singularity propagates the belief that this particular strain of Randian individualism will eventually give way to something egalitarian, collective and enlightening.

“Today, a radical politics of innovation must be directed toward the recapture of the state by an ideology that is a polemic for the reinvention of a public sphere whose accidental sagacity will generate potential futures we don’t even dare dream about” (pg 217, 2016)

What Design Can Do Refugee Challenge
What Design Can Do Refugee Challenge

Creativity and citizenship should be two sides of the same coin

While admitting that the odds of reclaiming a practice of innovation that is genuinely alternative, transformative and political are slim, Olma offers us some potential new directions to consider. After relentlessly exposing the libertarian attitude that has permeated through technological innovation into creative culture, Olma considers how to collectively care for the imaginary ‘we’. Rather than champion a Luddite perspective in relation to digital technology, Olma asks us to re-consider the effect tech culture has had on creative practices up to this point. He asks us to distance ourselves from creative programs that provide ‘simulations of serendipity’, which are in-fact co-ordinated idealogical parameters that only produce vague, washy attempts to ‘make the world a better place’. Olma asks us to call their bluff and put an end to intellectual entrepreneurialism and champion creative engagements that are political to their core. No more tinkering prototypes or speculative designs that show no political agenda than simply ‘making the world a better place’– a reactionary counter culture is needed. Fixing this creative depression is key to articulating and mobilising a collective response to neo-liberal politics and free market economics. Olma goes on to state that “Creativity and citizenship should be two sides of the same coin”. If artists and designers are able to direct their own autonomous practices that are not based on imitating the same technological solution-ism we have been subject to till now, then a vehicle for alternative political programs through creative expression is possible. However, my concern is that the current creative and start-up infested world might be so deeply ingrained that it becomes difficult, if not impossible, to try and distinguish between what Olma describes as ‘false innovation’ and identify what qualifies as ‘good innovation’. Making such a distinction is based on political subjectivity, which will always fall short on a old framework of left and right ideological values. Take for example a typical Dutch design competition called What Design Can Do, which last year asked designers to respond to what they call the ‘refugee challenge’ 10. 3D printed modular homes, food trucks, democratic voting apps and interactive maps provided business, charities and NGOs with a huge selection of ideas and concepts to help contribute towards improving the humanitarian crisis. Now, even without fully evaluating the impact of each project I would still find it difficult to dismiss all the endeavours as nothing more than what Olma describes as ‘change-gymnastics’ (pg77,2016). I think what Olma is requesting in his writing is for a more audible and self-reflective practice of innovation so that “the social contexts of the technologies used [are] part and parcel of its practice” (pg 68, 2016). In this sense, perhaps a greater critical evaluation is required when determining the value of social innovation. When considering Olma’s analysis in the context of 2017, forming a radical politics in the face of neo-liberal or neo-fascist regimes should hopefully galvanize and mobilise a unified resistance, however one has to be aware of the fused social corporate structure in which these common forms of resistance will eventually manifest. Brands are quickly tapping into and attempting to integrate alongside social activism 11 and an agency I was recently introduced to titled Doyougetme.world? specialises in connecting brands with ‘radical’ activism12. Although these initiatives may appear to be the latest attempts from corporations to engage with young consumers I believe they highlight the hybrid culture in which this radical politics of innovation will need to emerge. What if a mass mobilisation was initiated or deployed by a brand or corporation, as imagined in this uncanny piece of short fiction that was published this month by Andrea Phillips entitled ‘The Revolution, as bought to you by Nike’ 13. In this story, Nike launch a pitch perfect campaign in order to start a social revolution and the strategies of brand engagement become the tools with which to manifest large scale disruption to globalized power and corruption. The plausibility of such an attempt is very credible at a time when both citizens and companies are converging to protest against president Donald Trump and his decisive actions seem to divide citizens and open up new markets of political consumers. Considering these manoeuvres, one should be prepared for a radical politics of innovation to be a multifaceted, multi-political project, and not rely on a traditional political framework to evaluate creativity, innovation and citizenship. It is an important time to ask how creativity, social innovation and tech culture can support social mobility and radical politics, when what feels like an uncontrollable rise of neo-fascism, rather than dismiss existing creative practises of innovation it is an opportunity to consider how creativity can once again become the vehicle to take us out of ‘changeless change’ and into a radical politics of innovation.

Max Dovey
‘In Defence of Serendipity : For a Radical Politics of Innovation’ by Sebastian Olma is out now from Repeater Books http://repeaterbooks.com/books/in-defence-of-serendipity-sebastian-olma/

Max Dovey is a researcher, artist and critic based in Netherlands.
Www.maxdovey.com

Interview: Looking at Alien Matter with Inke Arns

Since 2005, Inke Arns has been the curator and artist director of Hartware MedienKunstVerein, an institution focusing the cross-section between media and technology into forms of experimental and contemporary art. This year, she was the curator for the exhibition titled alien matter during transmediale festival’s thirty-year anniversary. I had the pleasure of meeting Inke and taking a leisurely stroll with her around the exhibition.

The interview is written as part of a late-night email exchange with Inke a couple of weeks following our initial meeting.

CS: How did the idea come about? In your introductory text you mention The Terminator. Were you truly watching Arnold when alien matter occurred to you as an exploratory concept?

IA: Haha, good question! No, seriously, this particular scene from Terminator 2 (1991) was sitting in the back of my head for years, maybe even decades. It’s the scene where the T-1000, a shape-shifting android, appears as the main (evil) antagonist of the T-800, played by Arnold Schwarzenegger. The T-1000 is composed of a mimetic polyalloy. His liquid metal body allows it to assume the form of other objects or people, typically terminated victims. It can use its ability to fit through narrow openings, morph its arms into bladed weapons, or change its surface colour and texture to convincingly imitate non-metallic materials. It is capable of accurately mimicking voices as well, including the ability to extrapolate a relatively small voice sample in order to generate a wider array of words or inflections as required.

The T-1000 is effectively impervious to mechanical damage: If any body part is detached, the part turns into liquid form and simply flows back into the T-1000’s body from a far range, up to 9 miles. Somehow, the strange material of the T-1000 was teaming up with Jean-Francois Lyotard’s notion of “Les Immatériaux” (1985). Lyotard tried to describe new kinds of matter, that at first sight look like something that we know of old, but in fact are materials that have been taken apart and re-assembled and therefore come to us with radically new qualities. It is essentially alien matter which Lyotard was describing.

CS: You also comment on intelligent liquid and then make reference to four subcategories for the ‘rise of new object cultures’: AI, Plastic, Infrastructure, and the Internet of Things. Is this what makes up ‘alien matter’ to you? Inorganic materials? Simultaneously, HTF The Gardener and Hard Body Trade explicitly and dominantly utilise nature.

IA: Well, the shape shifting intelligent liquid acts more like a metaphor. It is a metaphor for the fact that the clear division between active subjects and passive objects is becoming more and more blurred. Today, we are increasingly faced with active objects, with things that are acting for us. The German philosopher Günther Anders, yet another inspiration for alien matter, described in his seminal book The Obsolescence of Man (Die Antiquiertheit des Menschen) how machines – or computers – are “coming down”, how over time they have come to look less and less like machines, and how they are becoming part of the ‘background’. Or, if you wish, how they have become environment. That’s what I tried to capture in these four subcategories AI, Internet of Things, Infrastructure and Plastic. It is subcategories that reflect our contemporary situation, and at the same time are future obsolete. All of this is becoming part of the big machine that is becoming visible on the horizon. The description that Anders uses is eerily up to date.

Is this alien matter inorganic? Well, yes and no. It is primarily something inorganic as plastic could be described as one of the earliest alien matters – its qualities, like, e.g., its lifespan, are radically different from human qualities. However, it is something that increasingly merges with organic matter – Alien in Green showed this in their workshop that dealt with the xeno-hormones released by plastic and how they can be found in our own bodies. They did this by analyzing the participants’ urine samples in which they found stuff that was profoundly alien.

In the exhibition, everything is highly artificial, even if it looks like nature, like in Ignas Krunglevicius’ video Hard Body Trade or Suzanne Treister’s series of drawings/prints HFT The Gardener. The ‘natural’ is becoming increasingly polluted by potentially intelligent xeno-matter. We are advancing into murky waters.

CS: There is no use of walls in the exhibition, other than Video Palace, standing as a monumental structure made out of VHS tapes. Why did you decide to exclude setting up rooms or walls for alien matter?

IA: I knew right from the beginning that I wanted to keep the space as open as possible. Anything you build into this specific space will look kind of awkward. This is also how I make exhibitions in general: Keeping the exhibition space as open as possible, building as few separate spaces as possible in order to allow for dialogues to happen between the individual works. For alien matter we worked with raumlaborberlin, an architectural office that is known for its unusual and experimental spatial solutions and that has been working with transmediale for quite some time now. I have worked with them for the first time and I am super happy with the result. We met several times during the development process, and raumlabor proposed these amazing tripods you can see in the show. They serve as support for screens and the lighting system. (Almost) nothing is attached to the walls or the ceiling. raumlabor were very inspired by the aliens in H.G. Wells’ War of the Worlds – where the extraterrestrials are depicted with three legs and a gigantic head. Even if the show is not about aliens I really liked the idea and the appearance of these tripods. They look at the same time elegant, strange, and through their sheer size they are also a bit awe-inspiring. Strange elegant aliens so to speak to whom we have to look up in order to see. At the same time they are ‘caring’ for the exhibition, almost as if they were making sure that everything is running smoothly.

CS: What can you tell me about the narrative behind Johannes Paul Raether’s Protekto.x.x. 5.5.5.1.pcp.? You mentioned that it was originally a performance in the Apple Store, nearly branding the artist a terrorist.

IA: Correct. The figure central to the installation is one of the many fictional identities of artist Johannes Paul Raether, Protektorama. It investigates people’s obsession with their smartphones, explores portable computer systems as body prosthetics, and addresses the materiality, manufacturing, and mines of information technologies. Protektorama became known to a wider audience in July 2016 when a performance in Berlin, in which gallium—a harmless metal—was liquefied in an Apple store, led to a police operation at Kurfürstendamm. In contrast to the shrill tabloid coverage, the performative work of the witch is based on complex research and visualizations, presented here for the first time in the form of a sculptural ensemble including original audio tracks from the performance. The figure of Protektorama stems from Raether’s cyclical performance system Systema identitekturae (Identitecture), which he has been developing since 2009.

CS: Throughout the exhibition there is an awareness that technological singularity can and possibly will overcome the human body and condition. In the context of the exhibition, do you think that we may be accelerating towards technological and machinic singularity? As humans, are we already mourning the future?

IA: The technological singularity is a trans-humanist figure of thought that is currently being propagated by the mathematician Vernor Vinge and the author, inventor and Google employee Ray Kurzweil. This is understood as a point in time, and here I resort to Wikipedia, “at which machines rapidly improve themselves by way of artificial intelligence (AI) and thus accelerate technical progress in such a way that the future of humanity beyond this event is no longer predictable.” The next question you are probably going to ask is whether I believe in the singularity.

CS: Do you?

IA: Whether I believe in it? (laughs) The singularity is in fact a kind of almost theological figure. Technology and theology are very close to one another in a sense. The famous American science fiction author Arthur C. Clarke once said that any sufficiently developed technology can’t be differentiated from magic. I consider the singularity to be an interesting speculative figure of thought. Assuming the development of technology were to continue on its course as rapidly as it has to date, and Moore’s Law (stating that computing performance of computer chips doubles every 12-24 months) retained its validity, what would then be possible in 30 years? Could it really come to this tipping point of the singularity in which pure quantity is transformed into quality? I don’t know. What is interesting right now is that instead of the singularity, we are faced with something that the technology anthropologist Justin Pickart calls the ‘crapularity’: “3D printing + spam + micropayments = tribbles that you get billed for, as it replicates wildly out of control. 90% of everything is rubbish, and it’s all in your spare room – or someone else’s spare room, which you’re forced to rent through AirBnB.” I also suggest to check out the ‘Internet of Shit’ Twitter feed.

CS: You come from a literary background. Noticing the selection and curation of alien matter, it becomes clear that you love working with narratives. Do you feel as though your approach of combining narrative and speculative imaginations is fruitful and rewarding?

IA: I do (if I didn’t I wouldn’t do it). I think narrative – or: storytelling – and speculative imaginations are powerful tools of art. They allow us to see the world from a different perspective. One that is not necessarily ours, or that is maybe improbable or unthinkable today. The Russian Formalists called this (literary) procedure ‘estrangement’ (this was ten years before Bertolt Brecht with his ‘estrangement effect’). Storytelling and/or speculative imaginations help us grasping things that might be difficult to access from our or from today’s perspective. It’s like an interface into the unknown. Maybe you can compare it to learning a foreign language – it greatly helps you to understand your own native language.

CS: On a final note, I’d like to revisit a conversation we had during transmediale’s opening weekend. We spoke about a potential dichotomy or contention between the discourse followed by transmediale and that of the contemporary art world, using the review by The Guardian about the Berlin Biennial as an example. Beautifully written, albeit you seemed to disagree with some points made – particularly at the notion enforced by the writer that works shown there, similar in nature to the works in alien matter, are not ‘art’. Could you elaborate on your thoughts?

IA: You are mixing up several things – let me try to disentangle them. I was referring to the article “Welcome to the LOLhouse” published in The Guardian. The article was especially critical of the supposed cynicism and sarcasm it detected in the Berlin Biennale curators’ and most of the artists’ approaches. Well, what was true for Berlin Biennale was the fact that it showed many younger artists from the field of what some people call ‘post-Internet’ art. This generation of artists – the ‘digital natives’ – mostly grew up with digital media. And one of the realities of the all pervasive digital media is the predominance of surfaces. The generation of artists presented at the Berlin Biennale dealt a lot with these surfaces. In that sense it was a very timely and at the same time a cold reflection of the realities we are constantly faced with. I felt as if the artists held up a mirror in which today’s pervasiveness of shiny surfaces was reflected. It could be interpreted as sarcasm or cynicism – I would rather call it a realistic reflection of contemporary realities. And it was not necessarily nice what we could see in this mirror. But I liked it exactly because of this unresolved ambivalence.

About transmediale and the contemporary art world: These are in fact two worlds that merge or mix very rarely. I have often heard from people deeply involved in the field of contemporary art (even some friends of mine) that they are not interested in transmediale and/or that they would never attend the festival or go and see the exhibition. And vice versa. This is mainly due to the fact that the art people think that transmediale is too nerdy, it’s for the tech geeks (there is some truth in this), and the transmediale people are not interested in the contemporary art world as they deem it superficial (there is some truth in this as well). For my part, I am not interested in preaching to the converted. That’s why I included a lot of artists in the show that have never exhibited at transmediale before (like Joep van Liefland, Suzanne Treister, Johannes Paul Raether, Mark Leckey). However, albeit the borders, the fields have become increasingly blurred. It is also visible that what is coming more from a transmediale (or ‘media art’) context clearly displays a greater interest in the (politics of) infrastructures that are covered by the ever shiny surfaces (that bring along their own but different politics).

I could continue but I’d rather stop, as it is Monday morning, 3:01 am.


You can also read a review of alien matter, available here.
alien matter 
is on display until the 5th of March, in conjunction with the closing weekend of trasmediale. Don’t snooze on the last chance to see it!

All in-text images are courtesy of Luca Girardini, 2017 (CC NC-SA 4.0)
Main image is a still from the movie The Terminator 2 (1991)

What is truly alien? – A review of alien matter, curated by Inke Arns

Within the context of transmediale’s thirty-year anniversary, Inke Arns curates an exhibition titled alien matter. Housed in Haus der Kulturen der Welt, alien matter is a stand-alone product that has been worked on for more than a year, featuring thirty artists from Berlin and beyond. In the introductory text, Arns utilises her background in literature and borrows a quote from J.G. Ballard, an English novelist associated with New Wave science fiction and post apocalyptic stories. The quote reads:

The only truly alien planet is Earth. – J.G. Ballard in his essay Which Way to Inner Space?

Ballard was redefining the notion of space as ‘outer space’, seemingly beyond the Earth, and ‘inner space’ as the matter constituting the planet we live on. For him, the idea of outer space is irrelevant if we do not fully understand the components of our inner space, claiming, ‘It is inner space, not outer, that needs to be explored’. The ever increasing and accelerating modes of infrastructural and therefore environmental change caused by humans on our Earth is immense. Arns searches for the ways by which this form of change has contributed to the making of alien matter on a planet we consider secure, familiar and essentially, our home. In the age where technological advancements are so severe that machines are taking over human labour, singularity is a predominant theme whilst the human condition is reaching a deadlock in more ways than we can predict. The works shown in alien matter respond to this deadlock by shedding their status as mere objects of utility and evolve into autonomous agents, thus posing the question, ‘where does agency lie?’

Entering the space possessing alien matter, one is immediately confronted with a giant wall – not one like Trump’s, but instead a structure made out of approximately 20,000 obsolescent VHS tapes on wooden shelves. It is Joep van Liefland’s Video Palace #44, hollowed inside with a green glow coming from within at its entry point. The audience has the opportunity to enter the palace and be encapsulated within its plastic and green fluorescent walls, reminiscent perhaps of old video rental stores with an added touch of neon. The massive sculpture acts as an archaeological monument. It highlights one of Arns’ allocated subcategories encompassing alien matter, (The Outdateness of) Plastic(s); the rest are as follows: (The Outdatedness of) Artificial Intelligence, (The Outdatedness of) Infastructure and (The Outdatedness of) Internet(s) of Things.

Part of Plastic(s) is Morehshin Allahyari and Daniel Rourke’s project titled The 3D Additivist Cookbook, initially making its conceptual debut at last year’s transmediale festival. In collaboration with Ami Drach, Dov Ganchrow, Joey Holder and Kuang-Yi Ku, the Cookbook examines 3D printing as possessing innovative capabilities to further the functions of human activities in a post-human age. The 3D printer is no longer just an object for realising speculative ideas, but instead is manifested as a means of creating items that may initially (and currently) be considered alien for human utility. Kuang-Yi Ku’s contribution, The Fellatio Modification Project, for example, applies biological techniques of dentistry through 3D printing in order to enhance sexual pleasure. Through the 3D Additivist Cookbook, plastic is transformed into a material with infinite possibilities, in which may also be considered as alien because of their human unfamiliarity.

Alien and unfamiliarity is also prevalent when noticing the approach by which the works are laid out and lit throughout the exhibition. Without taking Video Palace #44 into consideration, the exhibiting space is void of walls and rooms. Instead, what we witness are erect structures, or tripods, clasping screens and lights. These architectural constructions are, as Arns points out in the interview we conducted, reminiscent of the extraterrestrial tripods invading the Earth in H.G. Wells’ science fiction novel, The War of the Worlds; initially illustrated by Warwick Goble in 1898. The perception of alien matter is enriched through this witty application of these technical requirements as audiences wander amongst unknown fabrications.

Amidst and through these alien structures, screens become manifestations for expressive AIs. Pinar Yoldas’ Artificial Intelligence for Governance, the Kitty AI envisages the world in the near future, 2039. Now, in the year 2017, Kitty AI appears to the viewer as a slightly humorous political statement, however, much of what Kitty is saying may not be far from speculation. Kitty AI appears in the form of rudimentary and aged video graphics of a cute kitten, possibly to not alarm humans with its words. It speaks against paralysed politicians, extrapolates on overloaded infrastructures of human settlement, the on-going refugee crisis still happening in 2039 but to larger dimensions and… love.

The Kitty AI is ‘running our lives, controlling all the systems it learns for us’, providing us with a politician-free zone and states that it ‘can love up to three million people at the time’ and that it ‘cares and cares about you’. Kitty AI has evolved and possesses the capacity to fulfil our most base desires and needs – solutions to problems in which human are intrinsically the cause of. Kitty AI  is a perfect example when taking into consideration Paul Virilio’s theory in his book A Landscape of Events, stating:

And so we went from the metempsychosis of the evolutionary monkey to the embodiment of a human mind in an android; why not move on after that to those evolving machines whose rituals could be jolted into action by their own energy potential. ­– Paul Virilio in his book A Landscape of Events

Virilio doesn’t necessarily condemn the evolution of AIs; humans had the equal opportunity to progress throughout the years. Instead his concerns rise from worries that this evolution is unpredictably diminishing human agency. The starting stage for this loss of agency would be the fabrication of algorithms having the ability to speculate possible scenarios or futures. Such is the work of Nicolas Maigret and Maria Roszkowska titled Predictive Art Bot. Almost nonsensical and increasingly witty, the Predictive Art Robot borrows headlines from global market developments, purchasing behaviour, phrases from websites containing articles about digital art and hacktivism, and sometimes even crimes to create its own hypothetical, yet conceivable, storyboards. The interchange of concepts rangings from economics, to ecologies, to art, transhumanism and even medicine, pertain subjects like ‘tactical self-driving cars’ and ‘radical pranks’ for disruption and ‘political drones’ and even ‘hardcore websites perverting the female entity’.

To a certain degree, both Kitty AI and Art Predictive Bot could be seen as radical statements regarding the future of human agency, particularly in politics. There is always an underline danger regarding fading human agency and its importance for both these works and imagined scenarios – particularly when taking into consideration Sascha Pohflepp’s Recursion.

Recursion, acted by Erika Ostrander,is an attempt by an AI to speak about human ideas coming from Wikipedia, songs by The Beatles and Joni Mitchell, and even philosophy by Hegel, regarding ‘self-consciousness’, ‘sexual consciousness’, the ‘good form of the economy’, and ‘the reality of social contract’. Ostrander’s performance of the piece is almost uncanny to how we might expect AIs to understand and read through language regarding these subjects. The AI has been programmed to compose a text from these readings starting with the word ‘human’ – the result is a computer which passes a Turing test, almost mimetic of what in its own eyes is considered an ‘other’ in which we can understand that simulacra gains dialectal power as the slippage becomes mutual. Simultaneously, these words are performed by a seemingly human entity, posing the question of have we been aliens within all along without self-conscious awareness?

Throughout alien matter it becomes gradually apparent that the reason why AIs are problematic to agency is because of their ability to imitate or even be connected to a natural entity. In Ignas Krunglevičius’ video, Hard Body Trade, we are encapsulated by panoramic landscapes of mountains complimented by soothing chords and a dynamic sub-bass as a soundtrack. The AI speaks over it ‘we are sending you a message in real time’ for us to be afraid, as they are ‘the brand new’ and ‘wear masks just like you’ implying they now emulate human personas. The time-lapse continues and the AI echoes, ‘we are replacing things with math while your ideas and building in your body like fat’ – are humans reaching a point of finitude in a landscape whereby everything moves much faster than ourselves?

Arn’s potential resolution might be to foster environments of participation and understanding, as with the inclusion of Johannes Paul Raether’s Protektor.x.x. 5.5.5.1.pcp. Raether’s project is a participatory narrative following the daily structures of the WorldWideWitches and tells the story of an Apple Store ‘infiltration’ which took place on the 9th of July 2016 in Berlin. The performance itself was part of the Cycle Music and Art Festival and was falsely depicted by the media as scandalous; the Berliner Post called it ‘outrageous’. The performance featured Raether, wearing alien attire walking into the Store and allowing gallium to swim on the table. Gallium, as a substance is completely harmless substances to human beings, but if it touches aluminium the gallium liquid metal can completely dissolve the aluminium.

The installation is a means of communicating not only the narrative of the World Wide Witches, but to uncover the fixation that humans have with material metal objects such as iPhones. The installation itself is interactive and quite often engaged a big crowd around it, all curious to see what it was. It was placed on a table covered in a imitated form of gallium spread over cracked screens and pipes which held audio ports for the audience to listen to the WorldWideWitches story. Raether’s work, much like the exhibition as a whole, is immersive, engaging and participatory.

The exhibition precisely depicts alien matter in all its various and potential manifestations. The space, with all its constant flooding of sounds, echoes and reverbations, simulates an environment whereby the works foster intimacy not only with transmediale, but also with its audience. Indeed, Arns with a beautiful touch of curation, has fruitfully brought together the work of these gifted artists fostering an environment that is as much entertaining as it is contemplative. You can read more about Arns’ curatorial process and thoughts on alien matter  through her recent interview with Furtherfield.

alien matter is on display until the 5th of March, in conjunction with the closing weekend of trasmediale. Don’t snooze on the last chance to see it!

All images are courtesy of Luca Girardini, 2017 (CC NC-SA 4.0) 

Superdiversity: Picturing Finsbury Park

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IMAGES FROM THE OPENING EVENT

Furtherfield presents Superdiversity: Picturing Finsbury Park, an exhibition collaboration between researcher and artist Katherine Stansfeld and local people and communities in London’s Finsbury Park. Support gratefully acknowledged from Ordnance Survey, the Economic and Social Research Council, and the Royal Holloway Centre for the GeoHumanities.

“My roots are here, I’m very proud to be where I am, I’m happy to be where I am…I have very good memories and bad I guess, I felt like one of the key things for my children is to make sure they fit in, it’s so important to fit in and feel part of something and I think that was my struggle…” – Finsbury Park worker and ex-resident

Superdiversity: Picturing Finsbury Park questions what the area means for different people. It is an exploration of what place and difference mean in the context of a neighbourhood in today’s London, a global city. It attempts to re-socialise ‘the map’ through a social research practice.

The diversity of contemporary urban life reflects and creates its complexity. This is particularly true of Finsbury Park, an area of London which is home to people from all backgrounds. Conceptualising place as open and shifting, the exhibition focuses on the different ways local place is understood and experienced in the super-diverse area of Finsbury Park. ‘Superdiversity’ is a concept that attempts to conceptualise the complexity, mobility and unpredictability of this form of diversity, recognising the ‘diversification of diversity’.

“The area has got a lot busier. Different types of people are coming in from all walks of life. I saw lots of different faces that I’d never seen before, and it was weird to me at first, but I’ve kind of got used to it now. I’m okay with it now.“ – Finsbury Park resident.

Tens of thousands of people move through Finsbury Park, and people spill off pavements, landscapes alter as buildings rise, and impending verticality threatens sought-after sunshine. This exhibition explores city dwellers’ experiences of the city’s increasing density and accelerated transformation, alongside so many others, and how it affects the meaning of neighbourhood space.

Superdiversity – Picturing Finsbury Park. At Furtherfield gallery. 18 – 26 February 2017. Photo by Pau Ros.

Photographic ‘place portraits’ created by Stansfeld as part of walking interviews acknowledge the everyday places that matter, accompanied by audio narrations by participants explaining their significance. Stansfeld’s films of urban encounters and maps of vernacular geographies, constructed using digital mapping tools, explore whether a new cultural cartography is possible – one that is fluid and dynamic – a shifting platform to express super-diversity.

“It feels more homely being around people from everywhere” – Finsbury Park resident.

Using visual ethnography: video, photography, and mapping, the exhibition explores how lives and trajectories overlap in the area. Stansfeld observes and encounters many different people to find out what type of space fosters conviviality or causes contestation. Through this process, Stansfeld not only uncovers social relations but captures the experience of super-diversity, evoking the particular practices, rhythms and moods that create the urban multicultural place of Finsbury Park.

“Anything old is slowly being knocked down, especially in these parts. I’ve lived in this area since 1994, so 22 years. So I’ve seen things unfolding and things changing for the better even though you’re missing the old faces, some of the old people, they’ve moved on, they’re no longer in this area” – Woodberry Down resident.

Image from ‘Finsbury Park Vernacular’, June 2016, including background fuzzy boundary map by Paul Brindley. Contains Ordnance Survey data © Crown copyright and database right 2015 – Katherine Stansfeld, 2016.

ACCOMPANYING EVENTS

Geohumanities Exhibition Tour and Seminar: The Multiplicity of Place
Wednesday 22 February 2-4pm – Furtherfield Gallery & Commons BOOK HERE
‘Place is increasingly theorised as elusive, multiple, a constellation of trajectories’ (Massey, 2005). Hosted by Furtherfield in Finsbury Park, N4, this event will combine a short pre-circulated reading with an Exhibition Tour by RHUL PhD student Katherine Stansfeld and Furtherfield co-director Ruth Catlow in order to open up a wider discussion of the multiplicity of place.
FREE – Limited places, booking essential

Passengerfilms presents Conviviality
Friday 24 February, 6-9pm – Furtherfield Commons BOOK HERE
Join Passengerfilms for an evening of film and discussion on the themes of documentary encounters, multiculture and the city with Marc Isaacs, Emma Jackson, Andy Lee, chaired by Katherine Stansfeld.
FREE – Donation on the door – Limited places, booking essential

Walk and Talk in Finsbury Park
Saturday 25 February, 2-5pm – Furtherfield Gallery
Whether you’re spending your Saturday afternoon outdoors or just passing from A-B, share your stories with researcher Katherine Stansfeld and artist Alison Ballard as you walk through Finsbury Park. They’ll be out and about recording between 2-5pm. If you’d like to share your stories, or just have a chat, pop in to Furtherfield Gallery and ask the invigilators to track them down. They won’t be far away.

ABOUT FINSBURY PARK

Finsbury Park is an area which faces large population churn and includes areas, just streets apart, which vary from being among the 2% most deprived in the country compared to the 50% least deprived. The area straddles official and vernacular boundaries and is home to people from all backgrounds. It sits within Islington, Hackney and Haringey where almost two-thirds of the population, and over 70% of young people are from ethnic minority backgrounds and over 100 languages are spoken. In Islington, a third of the population (36%) were born out of the UK and a quarter of households have an individual with a long term health problem or disability. In Hackney 1 in 10 people define as LGBT and the borough has significantly higher proportions of Buddhist, Jewish and Muslim residents than the rest of the UK.

ABOUT FURTHERFIELD

Furtherfield was founded in 1997 by artists Marc Garrett and Ruth Catlow. Since then Furtherfield has created online and physical spaces and places for people to come together to address critical questions of art and technology on their own terms.

Furtherfield Gallery
McKenzie Pavilion
Finsbury Park, London, N4 2NQ
Visiting Information

Furtherfield Gallery is supported by Haringey Council and Arts Council England.

      

      

What is a question? A stranger like Dada / Weird like quaint collage ¯\_( ͡ఠʘᴥ ⊙ಥ‶ʔ)ノ/̵͇̿̿/̿ ̿ ̿☞

  “Your work is so Dada, its just weird…” Even though the sentence was uttered playfully and with no foul intentions, it hit me. It sounded dismissive; in my ears, my friend just admitted disinterest. Calling something “weird” suggests withdrawal. The adjective forecloses a sense of urgency and classifies the work as a shallow event: the work is funny and quirky, slightly odd and soon becomes background noise, ’nuff said. I tried to ignore the one word review, but I will never forget when it was said, or where we were standing. I wish I had responded: “I think we already know too much to make art that is weird.” But unfortunately, I kept quiet.  

In his book Noise, Water, Meat (1999), Douglas Kahn writes: “We already know too much for noise to exist.” A good 15 years after Kahn’s writing, we have entered a time dominated by the noise of crises. Hackers, disease, trade stock crashes and brutalist oligarchs make sure there is not a quiet day to be had. Even our geological time is the subject to dispute. But while insecurity dictates, no-one would dare to refer to this time as the heyday of noise. We know there is more at stake than just noise.

This state is reflected in critical art movements: a current generation of radical digital artists is not interested in work that is uninformed by urgency, nor can they afford to create work that is just #weird, or noisy. The work of these artists has departed from the weird and exists in an exchange that is, rather, strange. it invites the viewer to approach with inquisitiveness – it invokes a state of mind: to wonder. Consequently, these works break with tradition and create space for alternative forms, language, organisation and discourse. It is not straightforward: it is the art of creative problem creation(Jon Satrom during GLI.TC/H).

In 2016 it is easy to look at the weird aesthetics of Dada; its eclectic output is no longer unique. The techniques behind these gibberish concoctions have had a hundred years to become cultivated, even familiar. Radical art and punk alike have adopted the techniques of collage and chance and applied them as styles that are no longer inherently progressive or new. As a filter subsumed by time and fashion, Dada-esque forms of art have been morphed into weird commodities that invoke a feel of stale familiarity.

But when I take a closer look at an original Dadaist work, I enter the mind of a stranger. There is structure that looks like language, but it is not my language. It slips in and out of recognition and maybe, if I would have the chance to dialogue or question, it could become more familiar. Maybe I could even understand it. Spending more time with a piece makes it possible to break it down, to recognize its particulates and particularities, but the whole still balances a threshold of meaning and nonsense. I will never fully understand a work of Dada. The work stays a stranger, a riddle from another time, a question without an answer. The historical circumstances that drove the Dadaists to create the work, with a sentiment or mindset that bordered on madness, seems impossible to translate from one period to the next. The urgency that the Dadaists felt, while driven by their historical circumstances, is no longer accessible to me. The meaningful context of these works is left behind in another time. Which makes me question: why are so many works of contemporary digital artists still described—even dismissed—as Dada-esque? Is it even possible to be like Dada in 2016?

The answer to this question is at least twofold: it is not just the artist, but also the audience who can be responsible for claiming that an artwork is a #weird, Dada-esque anachronism. Digital art can turn Dada-esque by invoking Dadaist techniques such as collage during its production. But the work can also turn Dada-esque during its reception, when the viewer decides to describe the work as “weird like Dada.” Consequently, whether or not today a work can be weird like Dada is maybe not that interesting; the answer finally lies within the eye of the beholder. It is maybe a more interesting question to ask what makes the work of art strange? How can contemporary art invoke a mindset of wonder and the power of the critical question in a time in which noise rules and is understood to be too complex to analyse or break down?

The Dadaists invoked this power by using some kind of ellipsis (…): a tactic of strange that involves the withholding of the rules of that tactic. They employed a logic to their art that they did not share with their audience; a logic that has later been described as the logic of the madmen. Today, in a time where our daily reality has changed and our systems have grown more complex, the ellipses of mad logic (dysfunctionality) are commonplace. Weird collage is no longer strange; it is easily understood as a familiar aesthetic technique. Radical Art needs a provocative element, an element of strange that lures the viewer in and makes them think critically; that makes them question again. The art of wonder can no longer lie solely in ellipsis and the ellipsis can no longer be THE art.

This is particularly important for digital art. During the past decades, digital art has matured beyond the Dadaesque mission to create new techniques for quaint collage. Digital artists have slowly established a tradition that inquisitively opens up the more and more hermetically closed—or black boxed—technologies. Groups and movements like Critical Art Ensemble (1987), Tactical Media (1996), Glitch Art (since ±2001, and later a subgenre that is sometimes referred to as Tactical Glitch Art) and #Additivism (2015) (to name just a few) work in a reactionary, critical fashion against the status quo, engaging with the protocols that facilitate and control the fields of, for instance, infrastructure, standardization, or digital economies. The research of these artists takes place within a liminal space, where it pivots between the thresholds of digital language, such as code and algorithms, the frameworks to which data and computation adhere and the languages spoken by humans. Sometimes they use tactics that are similar to the Dadaist ellipsis. As a result, their output can border on Asemic. This practice comes close to the strangeness that was an inherent component of an original power of Dadaist art.

But an artist who still insists on explaining why a work is weirdly styled like Dada is missing out on the strange mindset that formed the inherently progressive element of Dada. Of course a work of art can be strange by other means than the tactics and techniques used in Dada. Dada is not the father of all progressive work. And not all digital art needs to be strange. But strange is a powerful affect from which to depart in a time that is desperate to ask new critical questions to counter the noise.

Thanks to Amy J. Elias and Jonathan P. Eburne
NotesImages in this article are part of the exhibition Filtering Failure curated by Julian van Aalderen and Rosa Menkman in 2011.

Catalogue of exhibition here:
http://www.slideshare.net/r00s/filtering-failure-exhibition-catalogue

One & Other: the Everyday Duality of the Self in Contemporary Culture

“It is highly unlikely that we, who can know, determine, and define the natural essences of all things surrounding us, which we are not, should ever be able to do the same for ourselves – this would be like jumping over our own shadows.” – Hannah Arendt, The Human Condition

One & Other, part of the Zabludowicz Collection’s annual Testing Ground Project, is a curatorial collaboration between MA Curating students from Chelsea College of Arts and CASS, London Metropolitan University. The show holds together works by Ed Atkins, David Blandy, Cécile B. Evans, Leo Gabin, Isa Genzken, Rashid Johnson, Tim Noble, Sue Webster, Ferhat Ozgur, Jon Rafman, Ugo Rondinone, Amalia Ulman, Ulla Von Brandenburg and Gillian Wearing.

The exhibition threads the simultaneously disturbing yet beautiful dualities between the simulated daily persona humans perform and, as Atkins’ work states, ‘actual’ human presence – the distinction between real and the Other.

Walking into the main area of the late 19th century former Methodist Chapel, Atkins’ work echoes through the two-storey building in an authoritative manner, “read my teeth, read my lips, listen, listen, you don’t know how to listen”.

Situated on the ground floor of the space, No one is more WORK than me (2014) appears to be a lower grade CGI avatar of Dave, a persona from Atkins’ Ribbons. I will just call him Dave. Dave is glitchy, at times not synced. His desire to bring himself into the perceived physicality is overwhelming as he elaborates on causal harm features making himself more human, ‘it’s blood, it’s blood, there’s a bruise’. All the works within the space, share the same space and thus are always accompanied by the backdrop of Atkins’ voice, repetitively stating ‘this is my actual head’ and describing the features on the figure’s face. Dave’s comments about his ‘actual’ body features shape the ambience and undertones of the show.

Shown on a flat screen placed on the floor, Dave commands the space to his will as the only video work not bearing headphones. Dave sings for us on multiple occasions, specifically performing Bryan Adam’s ‘Everything I Do (I Do It for You)’. At times he becomes almost irrationally frustrated with himself and the audience, tells us to do him ‘a favour’ and ‘fuck off’. His performance – and frustration – are immersive and quite literally frame the entire show around the work’s presence. Cécile B. Evans’ work positioned directly opposite it, corresponds with teeth, although harmoniously to the corporeal visuals provided by Atkins’ work.

Evans, now exhibiting at the Tate Liverpool, has been making outstanding work since I first came across Hyperlinks, or it didn’t happen (2014) at Seventeen Gallery in London. In One & Other, her video, The Brightness (2013), involves the visual three-dimensional participation of the audience as the invigilators provide 3D-glasses. She states ‘I am here because I am plastic’ and ‘I was real then’, whilst a CGI render of pirouetting teeth is shown, dislocated from their place of origin, the mouth.

The teeth, traditionally a sign interpreted from dreams as a symbol of anxiety, are animated, dancing and may be symbolising the unease experienced when becoming something outside of what you are. Evans’ work is placed within close proximity to Atkins’ work, adjusting for a very comfortable relational approach to both pieces in conversation with each other as motifs of personifying the unanimated, the plastic.

Sleeping Mask (2004) is a mask of a human face made out of painted wax. Playing with notions of human disguised as human, Wearing creates a re-enactment of one of the most human physical properties, the face. Sleeping Mask was placed on a plinth, on a slightly elevated podium, with a singular spotlight shining on it like the Genie Lamp in the Cave of Wonders, thus proving that particular notion to be very effective.

Less effective, and regrettably so, one of the weaker curatorial links to the show, was the inclusion of Amalia Ulman’s Excellences & Perfections – Do You Follow? (2014). As a scripted online-performance viable and lived through her Instagram account, Ulman appears to be critiquing the vanity of self-indulgent approval on social media. Through creating the persona of an overactive digital self, Ulman’s work comes as no surprise when taking into consideration the wider context of the conceptualisation of One & Other. Having been featured in The Telegraph this time last year, she seems to have grabbed the attention of a more public young audience, themselves feverishly present on social media. Whilst her inclusion is not controversial at all, it more so had the teetering effect of ‘oh, it’s that work by Amalia Ulman’. The decision to include her in the show might be interpreted as making a statement – audience participation within this critique becomes redundant as it is vocalised through the very tool she is critiquing. Nonetheless, the surprising addition of Sue Webster and Tim Noble’s work, Ghastly Arrangements (2002), made up for the aforementioned curatorial paradox.

Placed in a room of their own, the work captivates all attention in the darkness. Ghastly Arrangements is an arrangement of silk and plastic flowers in a ceramic vase with a single spotlight projecting its shadow onto the wall. The work addresses the concept of human duality without using humans as a visual medium, perhaps even addressing it more appropriately because it doesn’t involve humans- it involves shadows. The Other in One & Other, is an entity by which can be projected onto, containing duality. Such is Ghastly Arrangements, as the Other assumes a signifier through the shadow as the self. An object can thus be a more powerful vehicle for thought than representation itself – another point made with Jon Rafman’s choice regarding plinths.

A friend of mine once said that a good plinth signifies art with value, making it the ultimate art object. Rafman’s New Age Demanded (2014) is a series of digital sculptures, scattered on tall mirror coated plinths with self-assured confidence on the wooden stage stairs in the upstairs area. Faceless representations of humans are created through quite uncanny looking textured materiality; smooth marble, dripping resin, copper patina and rough concrete. The non-faces are unidentifiable and the absence of definite characteristics moulds an audience-subjective projection of the Other self. The mirror plinth adds to the dimension of projecting oneself, the performative experience and known duality of the self in contemporary society begging the question of, ‘How many people do we exist as?’

Overall, within such an overwhelmingly impressive structure housing the Zabludowicz Collection, a near-perfect group show can prove very challenging to execute. The architecture of the space, its high ceilings, stage and upper balcony, may interfere with the presentation of the art. In One & Other’s case, it felt as though there was too much going on, conceptually but more importantly spatially. Rafman’s immense installation would have been better suited as an isolated entity in the balcony upstairs, whilst the works of Atkins, Evans, Wearing, Webster and Noble could have also stood their own ground conceptually without any further additions. One & Other felt like it could have done with constraining itself to only one type of self-identifying duality, instead of attempting to assess multiple, and although I love the work of Rashid Johnson, it felt slightly out of place within the space; perhaps less is more.

Whilst this piece of writing is only comprised of personal highlights and observations, One & Other is a show not to be missed, and to inspire fellow young and aspiring curators.In the curatorial team for One & Other were Caterina Avataneo, Ryan Blakeley, Nadine Cordial Settele, Sofía Corrales Akerman, Gaia Giacomelli and Angela Pippo.

On until the 26th of February 2017.

All images by Tim Bowditch, courtesy of the Zabludovicz Collection. 

Choose Your Muse Interview: Carla Gannis

Choose Your Muse is a new series of interviews where Marc Garrett asks emerging and established artists, curators, techies, hacktivists, activists and theorists; practising across the fields of art, technology and social change, how and what has inspired them, personally, artistically and culturally.

Gannis is informed by art history, technology, theory, cinema, video games, and speculative fiction, expressing her ideas through many mediums, including digital painting, animation, 3D printing, drawing, video projection, interactive installation, performance, and net art. However, Gannis’s core fascinations, with the nature(s) and politics of identity, were established during her childhood in North Carolina. She draws inspiration from her Appalachian grandparents singing dark mountain ballads about human frailty, her future-minded father working in computing, and a politicized Southern Belle of a mother wearing elaborate costumes, performing her prismatic female identity.

“I am fascinated by contemporary modes of digital communication, the power (and sometimes the perversity) of popular iconography, and the situation of identity in the blurring contexts of technological virtuality and biological reality. Humor and absurdity are important elements in building my nonlinear narratives, and layers upon layers of history are embedded in even my most future focused works.” Gannis.

We begin…1. Could you tell us who has inspired you the most in your work and why?

The complete list of people who have inspired me is inordinately long. I’m sharing with you here clusters of some of the “most most” inspiring.

Lynn Hershman Leeson, Maya Deren, Lady Ada Lovelace, Mary Wollstencraft – I saw Lynn Hershman Leeson’s Conceiving Ada in the late 90s. It was my first introduction to her work, and

I have been blown away by her prescience ever since. Deren, Lovelace, and Wollstencraft, like Leeson, have all been groundbreaking in their creative, scientific and intellectual contributions to humankind.

Yael Kanarek, Marge Piercy, Octavia Butler, Sadie Plant, Jonathan Lethem, Harry Crews and Flannery O’Connor – Artist Yael Kanarek’s “World of Awe” was one of the first net art pieces, through its poetry and world building, to inspire me to transition from painting into a new media arts practice. Piercy and Butler are two favorite authors, and they have both written novels where women travel into the past and to the future to reconcile their identities, to come to terms with their present selves — themes that constantly recur throughout my work. Plant opened up broad vistas to me as a woman and feminist working with technology, and the melange of genres Lethem mashes up in his fictional works: sci fi, noir, autobiography, and fantasy, appeals to my own hybrid sensibilities. Crews and O’Connor testify to the absurdity of the human condition, and being a native of the “American South,” their gothic sensibilities resonate with me deeply.

Philip Guston, San Clemente, 1975, Oil on canvas, 68 x 73 1/4 inches
Philip Guston, San Clemente, 1975, Oil on canvas, 68 x 73 1/4 inches

Philip Guston, Suzanne Valadon, Artemisia Gentileschi, Louise Bourgeois, Hieronymus Bosch and Giotto di Bondone – I studied painting at a school where Guston had taught (many years before I arrived there), and coincidentally we share the same birthday. I have always felt a very strong connection to his work, particularly to his late work, where he resisted the art establishment and made pictures that he felt truly represented his time. Valadon, an autodidact, likewise bucked the conventions of 19th century “lady painting” focusing on the female nude throughout her oeuvre. Gentilsechi in the 17th Century established herself as an artist who painted historical and mythological paintings, rendering women with more agency and strength than her male contemporaries. Bourgeois’s work, the rawness of her drawings particularly, were quite significant to me as a young artist. Twice I got to attend her Sunday Salons in New York, sharing my work with her. She was a tough critic by the way. Bosch and Giotto have long been favorites, the enigmatic quality of Bosch’s vision, and the amalgam of Medieval and Renaissance perspectives colliding in Giotto’s paintings.

Charlie White, Laurie Simmons, Gregory Crewdson, Renee Cox & Cindy Sherman – I think of these photographers as important conceptual forerunners of a Post-Photography movement that seems to be reaching its apogee now. They were each essential to me as I searched for a new aesthetic language, after throwing away my oil paints and canvases.

And today there are so many younger artists who I have deep respect for, Gretta Louw, Angela Washko, RAFiA Santana, Jeremy Bailey, Lorna Mills, Andrea Crespo, Clement Valla, Faith Holland, Jacolby Satterwhite, Morehshin Allahyari and Alfredo Salazar-Caro (to name only a few). They all have significant presences online, and I encourage readers to “google them” for glimpses into the contemporary visions that are shaping and predicting our future.”

2. How have they influenced your own practice and could you share with us some examples?

In my teens and 20s I copied much of the work of my sheroes and heroes. There is little I can share with you of that work now, as I’d copy then delete back then. To be more accurate, since it was physical work, I’d copy and destroy. I destroyed more work than I saved until I found a way to absorb and remix through the filter of my own identity.

Today I identify as a visual storyteller who cuts and pastes from the threads of googleable art history, speculative fiction and networked communication in efforts to aggregate some kind of meaningful narrative. Appropriation feels like an authentic artistic response to mediated culture, registering at a different conceptual frequency than simple mimicry. I mean making a painting like Giotto or Bosch doesn’t make sense in the 21st century, well, unless you “emojify” it (wink). Here is one recent work where my quotation is obvious, “The Garden of Emoji Delights.” In the other works below, a collection of influences are embedded, but perhaps less perceptible on first glance.

Carla Gannis, The Garden of Emoji Delights, 2014
Carla Gannis, The Garden of Emoji Delights, 2014
Carla Gannis, Selfie Drawing 36 Universal Translator, 2015
Carla Gannis, Selfie Drawing 36 Universal Translator, 2015
Carla Gannis, Fable, from the project in collaboration with poet Justin Petropoulos, pen and ink on paper, 2013, 8.5 x 11 inches
Carla Gannis, Fable, from the project in collaboration with poet Justin Petropoulos, pen and ink on paper, 2013, 8.5 x 11 inches

 3. How is your work different from your influences and what are the reasons for this?

It is essential that my work be different semiotically from the historical influences I mentioned above, if I am to actually understand the nature and power of their work — how each of them were incredibly perceptive and responsive to “their time.” They produced authentic images or texts (or code) that were assembled from aspects of their cultural milieu. Their expressions were comprehensible to their contemporaries, even if at times only a few of their peers engaged. Communication is key to every human enterprise. Nonetheless the infinite (and often futureminded) perspectives of these historical figures still reverberate in our contemporary collective consciousness and influence us to “perceive differently” in our own time.

To be different from influences who are of my own time also involves comprehending why they have an impact on me. They avoid any kind of creative and intellectual status quo. Being unique seems improbable in the internet age, but there are still innumerable ways that we can creatively parse our relationships to the past, present and future, both in concert and contrast to one another.

4. Is there something you’d like to change in the art world, or in fields of art, technology and social change; if so, what would it be?

There are many art worlds. In the more mainstream, celebrity-dominated, auctioneer enabled art world, whose market I rarely follow, but when I do, I find it to be bloated by One Percenters consumed by commodities trading, I would advocate for, if I had the power to do so, more economic temperance, less aura fetishization, and yeah, VR headsets that provide clothes for hackneyed metaphors.

It’s demoralizing that I cannot foresee, at least in the short term, a world without radical income inequality. Our world continues to be populated by a majority of “have nots” who are dominated by a tiny dominion of “haves.” It seems in every financial, social, educational, and entertainment sector, including the visual arts, capital obstructs as much as it supports creativity. Still I believe that the “other art worlds” can and will affect, actually currently are affecting change (incremental as it may seem), through social advocacy programs that embrace and foster diversity; through economic and technological models that celebrity the ubiquity instead of the scarcity of contemporary digital art; through independent artists who define their success in terms of cultural, instead of, or in addition to market value.

Positive changes are happening. Compare our cultural landscape to even two decades ago, and we see a much more diverse population represented in the arts. A new generation of artists and technologists are hopeful about their capacity to shape a better future, while being mindful of what’s a stake if they do not.

That said, and to finally answer your question directly, I’d like to see a change — a major turn in the tides of fascism, racism, xenophobia, and misogyny that are flooding countries around the world — so that the various art worlds, the ones that frustrate me, and the ones that inspire me, can survive.

Faultline :: Watch video: https://vimeo.com/156980152
Faultline :: Watch video: https://vimeo.com/156980152

5. Describe a real-life situation that inspired you and then describe a current idea or art work that has inspired you?

Sitting with and drawing digital portraits of my 99 year old Grandma Pansy Mae in January of 2015 inspired me to begin “The Selfie Drawings” project. Being in the presence of someone who has witnessed so much radical social and cultural change, over the course of almost a century, motivated me to interpret, and then stage a series of reinterpretations of myself/selves, within the context of a post-digital age. Pansy Mae was a woman born before women had the right to vote in the United States, a woman with only an 8th grade education who raised my mother, and myself to never let our gender or our class (personally) deter us from pursuing our ambitions. Grandma is now 101 years old, and I wished her Happy Birthday in binary code this past December 31st.

“Nasty Woman” is a current meme that has really struck a chord with me. I have worn a “Nasty Woman” necklace everyday, since November 7th, (the day I picked it up from the studio of artist Yael Kanarek). Embracing the nomenclature that was meant to denigrate a woman has instead empowered and galvanized a collective of women as they face, and resist, the alarming possibilities of increased subjugation under Trump’s leadership.

I recently participated in the NASTY WOMEN exhibition in New York city, (which raised over $42,000 for Planned Parenthood), because I am such a woman, a nasty woman, a bitch, a Jezebel — a complex and empathetic human being who believes change and equality can only occur when we speak up, when we eschew “politeness” in the face of serious threats to our autonomy and personhood.

6. What’s the best piece of advice you can give to anyone thinking of starting up in the fields of art, technology and social change?

I’ve got a few bits of advice. First, as an artist, work; as a technologist, feel; and as an advocate for social change, empathize. Then toss up your FEW cards (feel, empathize and work) and apply them to other aspects of your life as well.

Secondly I suggest losing, if you possess, the sense of what you think you’re entitled to because you are more special and deserving than others. This doesn’t mean you deny the gifts you possess. Nor does it mean you eschew your ambitions or balk at your successes. Brand yourself, or your cause, by all means, if that informs your practice or generates support for your work. But the “I’m a genius, so I have the right to be licentious, egotistical and completely selfserving at the sacrifice of others” trope may (temporarily) get a man into the White House, but generally is tiresome, if not loathsome, to progressive art professionals.

7. Finally, could you recommend any reading materials or exhibitions past or present that you think would be great for the readers to view, and if so why?

What I’ve been reading lately: Object Oriented Feminism edited by Katherine Behar; Artemisia Gentileschi, The Language of Painting by Jesse Locker; Lynn Hershman Leeson Civic Radar edited by Peter Weibel; Hope in the Dark | Untold Histories, Wild Possibilities by Rebecca Solnit; The Year of the Flood by Margaret Atwood

I recommend these books as a resistance to sophomoric twitter threads usurping all of your attention.

Exhibitions:

Pipilloti Rist : Pixel Forest New Museum, http://www.newmuseum.org/exhibitions/view/pipilotti-rist-pixel-fores

It is okay for art to wash over you, so that you can revel, even relax, in its beauty…for a while.

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Monster of the Machine : Laboral
curated by Marc Garrett http://www.laboralcentrodearte.org/en/exposiciones/monsters-of-the-machine

A timely and provocative exhibition (thrilled to have work included).

__________________________________________________________________

Dreamlands: Immersive Cinema and Art 1905-2016
http://whitney.org/Exhibitions/Dreamlands

A landmark show for moving image works!

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Protests:

Women’s March On Washington (Saturday, January 21st!) https://www.womensmarch.com/

…or one of the other 386 protests taking place on the same day around the world!
https://www.womensmarch.com/sisters

#notmypresident

Other Choose Your Muse Interviews on Furtherfield

Choose Your Muse Interview: Jeremy Bailey | By Marc Garrett – 26/06/2015
http://furtherfield.org/features/interviews/choose-your-muse-interview-jeremy-bailey

Choose Your Muse Interview: Annie Abrahams | By Marc Garrett – 10/09/2015
http://www.furtherfield.org/features/interviews/choose-your-muse-interview-annie-abrahams

Choose Your Muse Interview: Lynn Hershman Leeson | By Marc Garrett – 13/07/2015
http://www.furtherfield.org/features/interviews/choose-your-muse-interview-lynn-hershman-leeson

Choose Your Muse Interview: Stanza | By Marc Garrett – 03/11/2015
http://www.furtherfield.org/features/interviews/choose-your-muse-interview-stanza

Choose Your Muse Interview: Igor Štromajer | By Marc Garrett – 09/06/2015 http://www.furtherfield.org/features/interviews/choose-your-muse-interview-igor-%C5%A1tromajer

Choose Your Muse Interview: Mike Stubbs, Director of Fact in Liverpool, UK | By Marc Garrett – 20/05/2015
http://www.furtherfield.org/features/interviews/choose-your-muse-interview-mike-stubbs-director-fact 

Review: New Tendencies – Art at the Threshold of the Information Revolution (1961-1978)

The book New Tendencies – Art at the Threshold of the Information Revolution (1961-1978) by Armin Medosch presents thorough research into the international New Tendencies movement that was active in the 60s and in the 70s. In his book, Medosch gave contextualisation of the New Tendencies movement and framed it in the political, social and cultural context of its time. The New Tendencies movement arose in a culmination of high modernism in the 60s, with its centre in Zagreb, Croatia, in former Yugoslavia. This country was itself a modernistic project of the 20th century. However, semi-peripheral in industrial development, the climate of modernism in Yugoslavia influenced art and culture and thus prepared conditions for the country to become a knot in a network of artistic centres of European Fordism like Milan, Munich, Düsseldorf and Paris. One of the first who restored the memory of New Tendencies was Croatian artist and curator Darko Fritz with his research Amnesia International, which transferred the memory of NT to the newer generations of Media Art practitioners.

The New Tendencies movement had momentum in the 60s, while in the 70s, it shared conceptual art’s crisis of faith in late modernism. In the 80s, New Tendencies was almost forgotten. Medosch writes that New Tendencies’ “politics of form” was strongly influenced by its disavowal of the artist as a producer of commodities for the art market”. For the first exhibition in Zagreb, artists consciously used inexpensive new materials and new media from mass production, such as punch cards, plastic ribbons, cardboard, and plywood. In the third New Tendencies exhibition in Zagreb in 1965, organizers wanted to create a new synthesis between the art they applied art through the creation of Multiples, as reproducible art, but this idea was not received well. They wanted to democratize art and were against the scarcity principle that was deeply embedded in the art system. Although ideas around the demystification of art were not new, there was a novelty in “the specific way New Tendencies tried to achieve this — through the formula of art as visual research.” Art was redefined as visual research, and mass production and abundance were not considered negative. Ideas of interactivity, the democratization of art and the participation of the public in New Tendencies exhibitions were sometimes seen as seductive, especially when, in the late sixties, political movements and counter-culture started to influence the art world and became much more explicit in demands for political and social change.

Third New Tendencies exhibition in Zagreb: visitors engage with Rudolf Kämmer’s Drehgrafik (Rotary Graphic) (1964–1965). Courtesy the artist and Museum of Contemporary Art, Zagreb.
Third New Tendencies exhibition in Zagreb: visitors engage with Rudolf Kämmer’s Drehgrafik (Rotary Graphic) (1964–1965). Courtesy the artist and Museum of Contemporary Art, Zagreb.

The book New Tendencies – Art at the Threshold of the Information Revolution (1961-1978) is valuable material for a non-western centric approach to the history of art (it is worth noting that the histories of computer and digital art are not exempt from western-centric historicization). Still today, there are many examples of ignorance of what was happening outside North America and Western Europe, despite more and more stories, research and documentation about post-WW2 art. Medosch is not looking for the “Other”, trying to fill the geo-holes in the history of arts, or fixing “colonial guilt”, but he is using New Tendencies as a case study of an art movement that connects the early history of art & media with social issues. As secondary, it came out that the centre of this movement was Zagreb and former Yugoslavia. However, non-intentionally, Medosch uncovers the story of the soft power of that time in Yugoslavia – an uncovering which proves thought-provoking as a counter to western-centrism.

As Medosch outlines, the Croatian artist and curator Darko Fritz was the first to suggest reading New Tendencies as a network – or rather a network of networks that included group Zero from Germany, the groups N and T from Italy, Equipo 57 from Spain, and Paris-based Group de Recherche d’Art Visuel (GRAV), to name just a few. Also, in Zagreb, New Tendencies had direct precursors such as EXAT 51 or GORGONA, whose members had close ties with the movement.

Frieder Nake, Achsenparalleler Polygonzug, 25/2/65 Nr. 14 (Rectangular Random Polygon 25/2/65 No. 14) (1965): computer-generated drawing, ink on paper, 22.4 × 31.1 cm. Courtesy the artist and Museum of Contemporary Art, Zagreb
Frieder Nake, Achsenparalleler Polygonzug, 25/2/65 Nr. 14 (Rectangular Random Polygon 25/2/65 No. 14) (1965): computer-generated drawing, ink on paper, 22.4 × 31.1 cm. Courtesy the artist and Museum of Contemporary Art, Zagreb

The formation of groups and networking in New Tendencies includes two processes. The first is standard practice in art history: young artists gather to strengthen their position in art and the social system. The second also showed renewed trust in common destiny and solidarity, corrupted by collective totalitarian experiences and disappeared during and after WW2. New Tendencies artists are of a generation that renovated belief in social progress, common interest and direct democracy. Therefore some groups like GRAV, Equipo 57, and N experimented with collective authorship, a model that, for the market, is not easy to deal with. This group ethos was present in artistic practice and in curatorial and organizational practices. The curatorial boards of New Tendencies exhibitions and events engaged in joint decision-making, often actively communicating with artists about the content they produced. For example, the small details involved in artists filing “application forms” about themselves and describing their works was a self-managed bureaucratic procedure which developed into more complex research and decision-making.

New Tendencies artists embraced Fordist technological innovation; rather than opposing technological acceleration, as most other artists at that time were thinking of a future technological society beyond alienation and oppression. Similar to their “artistic relatives” Situationists, some NT artists used playful elements envisioning post-Fordist conditions where repetitive work was viewed as oppressive. In his book, Medosch analysed the similarities and differences between these two groups that shared much common ground.

In his book, Medosch emphasized the connection between social analysis and developed a critique of New Tendencies groups and new readings of Marx, particularly those of Operaismo in Italy and Praxis in Yugoslavia. A central element of these new readings was “Marx’s critique of commodity fetishism applied to artwork and its ideological function in the capitalist world.” Medosch intends to minimize the current tendency to re-inscribe movements that developed a half-century ago in favour of investigating theoretical frameworks and political conditions of that time.

In August 1968, in Zagreb, a symposium Computers and Visual Research was organized at the same time as the Cybernetic Serendipity exhibition in London. The exhibition in Zagreb, called t-4 (Tendencies – 4) in 1969, followed the symposium and Cybernetic Serendipity, which was the inaugural moment of international computer art. The symposium Computers and Visual Research marked the line between the first phase of New Tendencies’ analogue “programmed artworks” (as Umberto Eco defines it in the exhibition catalogue) and the second phase in which NT embraced art that used computers.

Vjenceslav Richter, Yugoslav Pavilion for World Expo 1958, photograph of model, 1956. Courtesy Museum of Contemporary Art, Zagreb.
Vjenceslav Richter, Yugoslav Pavilion for World Expo 1958, photograph of model, 1956. Courtesy Museum of Contemporary Art, Zagreb.

Although Medosch’s idea was not to emphasize Yugoslavian context beyond the extent needed for general contextualization of the movement, the fact that Zagreb had the logistical, infrastructural and intellectual capacity to be the centre of the movement for almost 2 decades showed certain “properties” of Yugoslavia of that time. For the book’s readers in former Yugoslavian countries, the book brings certain discomfort since, after the Yugoslav wars in the nineties, there is a general tendency to forget the heritage of the Yugoslav modernist project. Also, the “eagerness” of activity in Zagreb could be because, after the breakup of Yugoslavia’s ties with Stalin in 1948, Zagreb wanted to restore connections with the cultural context of what historian Eric Hobsbawm called the “main mountain range or crest of European economic and cultural dynamism”, an area that encompasses Paris, the Rhine valley, north Italy, south Germany and Switzerland.

First New Tendencies exhibition, 1961. Exhibition view: b 256 and b 36 by Paul Talman (1961; floor and wall); Julio Le Parc, Probabilité Du Noir Égal Au Blanc N° 4 (Probability of Black Being Equal to White No. 4) (1961), wall, right side. Courtesy Museum of Contemporary Art, Zagreb; copyright © Bildrecht.
First New Tendencies exhibition, 1961. Exhibition view: b 256 and b 36 by Paul Talman (1961; floor and wall); Julio Le Parc, Probabilité Du Noir Égal Au Blanc N° 4 (Probability of Black Being Equal to White No. 4) (1961), wall, right side. Courtesy Museum of Contemporary Art, Zagreb; copyright © Bildrecht.
First New Tendencies exhibition, 1961. Exhibition view: b 256 and b 36 by Paul Talman (1961; floor and wall); Julio Le Parc, Probabilité Du Noir Égal Au Blanc N° 4 (Probability of Black Being Equal to White No. 4) (1961), wall, right side. Courtesy Museum of Contemporary Art, Zagreb; copyright © Bildrecht.
First New Tendencies exhibition, 1961. Exhibition view: b 256 and b 36 by Paul Talman (1961; floor and wall); Julio Le Parc, Probabilité Du Noir Égal Au Blanc N° 4 (Probability of Black Being Equal to White No. 4) (1961), wall, right side. Courtesy Museum of Contemporary Art, Zagreb; copyright © Bildrecht.

In a way similar to New Tendencies in the ’60s and ’70s, Media Art (a generic term that covers new media art, net.art, net cultures, and digital art at the end 90’s and beginning of 2000) experienced a “specific” relationship with the mainstream art system. The first thing that connects both New Tendencies and later Media Art is a reluctance to be incorporated into the contemporary art system. This uneasiness has fuelled recent debates ranging from considering that Media Art is part of the contemporary art system to opinions that Media Art is a completely different category. This relationship has similarities with that of the New Tendencies movement concerning the contemporary art system half a century ago. The other is something that is unfolding in front of our eyes, a kind of new Amnesia International 2.0, slowly covering memories of media art and culture of the 90s and early 2000.

Armin Medosch’s book makes a structural connection between early media art and culture and the media art of the 90s and early 2000s. Concepts of sharing, critique of the commodification of art objects, the de-elitization and democratization of art, demystification of art, and the embracing of discussion of pluralistic techno-political impacts of technology; these are common denominators that connect art at the threshold of the Information Revolution with the art of late Informationalism in the late 20th and early 21st Century.

That Ends That Matter – An Installation by Jean-Paul Kelly

The Delfina Foundation selected Jean-Paul Kelly to undertake a residency in winter 2015. During his residency, Kelly regularly attended the City of London Magistrate’s court in Central London as a visitor. For eight weeks, he observed the routine events and procedures that took place in the courtroom. The UK’s Criminal Justice Act prohibits any form of documentation within the courtroom, whether it be a sketch or a recording, and only allows illustrators to take notes, most likely in the quick and loose form of stenography.

The absence and overall restriction of documentation within a courtroom (and beyond) leads to the fairly obvious skewing of narrative events. Kelly, who works with found photographs, videos and sounds originating from documentaries, photojournalism and online media streams, realised that the particular restriction was advantageous to the concept and the production of his new work, That Ends That Matter. For him, lack of evidence or documentation of a specific event elucidates a direct relationship between physical materiality and subjective perception of each individual.

Such situations, in which evidence is lacking, fabricate image representations based on a very unreliable form of intangible reflection and recollection as both shared and personal memories. In our day and age, information is as effortlessly accessible as the Evening Standard on the Underground. However, within the courtroom, a place of supposed honesty and acknowledged transparency, the lack of documentation is paradoxical and challenges the sovereignty of such proceedings. That Ends That Matter is an eight-minute, three-channel video acting as a subjective reproduction of the events Kelly witnessed at court. One video re-enacts the court proceedings, another shows a constant photographic image stream as a retelling of the events and the remaining video acts as a visual soundtrack animation made out of geometric shapes.

Initially walking underground into Delfina’s bunker exhibition space, the viewer is confronted by the loud noise coming from the visual animation. To the left of the space, two screens are paired together – the image stream with the animation – and to the right of the space, the re-enactment stands alone. Encountering three screens, viewers may feel bewildered as to how to view the work, however, after a bit of floating, it becomes quite apparent that viewing order doesn’t really matter as each visitor finds their own. Some focus solely on the paired screens, others on the lone screen, and some sit against the wall and view the two screens (image stream and re-enactment) of the two spaces from the side together.

The re-enactment screen video begins, and a soothing female voice sets the tone for the three-channel video:

‘Excuse me, are you appearing before us today? No? Alright, so you’re here as an observer then? Okay, thank you. Welcome… Now we’re going to switch on some noise so we can discuss the matters properly.’

White noise immediately becomes a means of blocking transparent communication, in turn emphasizing the notion of skewing memory and representation of factual information. The re-enactment is played around a table, whereby the actors appear to be waiting around, lingering and passing the time. Although the scene is filled with white noise, none of the participants are talking to each other and there is a particularly eerie focus on an old man who keeps caressing the table with his finger – he soon looks up at us. The environment itself is immersive; the longer the viewer stays with them and observes, the more explicitly the viewer’s presence is felt by the actors. Presence is noticed and through direct and uncomfortable staring at the viewer, it is implied that the viewer’s observation is not wanted. The viewer is thus inclined to move to the left space and look at the other two screens.

Kelly uses a series of motifs and shapes interacting with the tactility of the artist’s finger or palm in order to establish image representation. When the visual animation screen shows a circle and emits noise, the image-stream presents a finger hiding a specific aspect of the photograph. When it is a square or a rectangle, it is usually a palm that hides a part of the photograph. Tactility in an immovable image stream represents an abstraction towards the idea of transparency. The artist’s hands touch, caress, hide, rub, caress and thus at times become overtly sexual when corresponded with homoerotic images – the hole becomes a motif frequently expended. The motifs of tactility cover people’s faces, acts of violence found in protests, and various scenes of despair. Here, tactility not only acts as a way of forming a temporal moment of surrealism, but also as a method by which one can learn how to connect to the images one sees, much like children touching things for the first time. The white noise itself, from being disturbing becomes soothing and harmonious with all three screens.

Smoke acts as another motif in images the viewer is shown. In a photograph where protesters are suffocated by teargas, the solution to the pain is pouring milk over your face, another act of blindness. Smoke becomes recurrent, and in the final frames of both the image-stream screen and the re-enactment screen, smoke presents itself with vigour. Smoke appears in the court of the re-enactment screen, and simultaneously, the sound stops altogether as the figures disappear in the haze.

That Ends That Matter’s representational strategy is based solely on memory and subjectivity as its response, much like the creation of human memories. To a certain degree, Kelly’s work embodies apophenia, a way of drawing connections and conclusions from sources that have no direct correlation other than their lasting perceptions – a spontaneous connection. It’s about communicating signs and non-objective matter, behaving in a way that strives to avoid both nostalgia and emotionlessness in order to question indexical notions of ethics in matters of transparency. Kelly may be asking, is abstraction fairer?

All images by Tim Bowditch, courtesy of Delfina Foundation.

The Blockchain: Change everything forever

“Decentralised computer infrastructure does not necessarily mean decentralised power” *


Announcing a new film and groundbreaking collaboration

The Blockchain: Change everything forever WATCH HERE

This new film released online on 3 October 2016 by Furtherfield in collaboration with Digital Catapult broadens the current debate about the impact of emerging blockchain technologies.

The underpinning technology of Bitcoin digital currency, the Blockchain is reshaping concepts of value, trust, law and governance. This film sets out to diversify the people involved in its future by bringing together leading thinkers, computer scientists, entrepreneurs, artists and activists who discuss:

What can a blockchain do?

Who builds this new reality?

How will we rule ourselves?

How will the future be different because of the Blockchain?

A groundbreaking collaboration

This is a unique collaboration between Furtherfield, dedicated to new forms of cooperation in arts, technology and society and Digital Catapult, an organisation dedicated to growing the UK digital economy.

DOWNLOAD
PRESS RELEASE (.pdf)
TRANSCRIPT (.pdf) 

Film credits

Directed by Pete Gomes

Concept, research and development by Ruth Catlow, Furtherfield, Co-founder and Co-director.
Contributors: Dr Anat Elhalal, Digital Catapult; Ben Vickers, Co-founder unMonastery and Curator of Digital, Serpentine Galleries; Dr Catherine Mulligan, Research Fellow, Associate Director – Centre for Cryptocurrency Research, Imperial College; Elias Haase, Developer, Thinker, Beekeeper, Founder of B9lab; Irra Ariella Khi, Co-founder and CEO Vchain Technology; Jaime Sevilla, developer, researcher, GHAYA , #hackforgood; Jaya Klara Brekke, digital strategy, design, research and curating, Durham University; Kei Kreutler, Independent Researcher, Co-founder  unMonastery; Pavlo Tanasyuk, CEO BlockVerify; Rhea Myers, artist, writer, hacker; Sam Davies, Lead Technologist – Creative Programmes, Digital Catapult; Vinay Gupta, resilience guru, Hexayurt

Screenings and debate

Pixelache Festival 2016, Helsinki, Finland. 22-25 September 2016

BLOCKCHAIN MEETUP, London Digital Catapult Centre, London, UK. 27 October 2016

INAUGURAL BRISBANE BLOCKCHAIN SYMPOSIUM 2016, Brisbane, Australia. 3 November 2016

The Blockchain – Change everything forever has been made as part of Furtherfield’s Art Data Money programme which seeks to build a commons for the arts in the network age. A book, Artists Re:Thinking The Blockchain in partnership with itinerant publisher and arts organisation Torque will be published in Spring 2017 with the prequel due out November 2016.

Furtherfield is an international hub for arts, technology and social change. Since 1997, Furtherfield has created online platforms and physical places for exhibitions, labs and debates where different types of people explore today’s important questions. Furtherfield is an Arts Council England ‘National Portfolio’ organisation with a Gallery and Lab in London’s Finsbury Park http://furtherfield.org/

Digital Catapult works with SMEs to help them grow and scale faster. It helps larger corporates in their digital transformation. It does this through programmes of collaboration and open innovation, by bringing academic leading edge expertise into the mix combined with the organisation’s own business and technological expertise. https://digital.catapult.org.uk

For any additional materials and interviews
Please contact Ruth Catlow
ruth.catlow@furtherfield.org
@furtherfield

A Furtherfield film made in collaboration with Digital Catapult, with support from Arts Council England and Southbank Centre.

Notes for editors about the film

Blockchain: Change everything forever

What is  the Blockchain?
The Blockchain is the underpinning technology for Bitcoin digital currency, and is said to be at the same stage of development as the World Wide Web in the late 1980s. Its promoters claim that the global deployment of smart contracts via this new decentralised protocol will change everything forever.

The Blockchain in Context
In 2008 Bitcoin, the first global digital currency was described in a white paper by the pseudonymous Satoshi Nakamoto. While the WWW facilitated a worldwide (economic and social) revolution in the global distribution of information, the Blockchain, would facilitate secure, decentralised record-keeping, exchange of digital assets and the mining and exchange of computationally secured value.

Since 2013 blockchains have become a focus for investment by world banks, FinTechs and corporations who predict a fourth industrial revolution of super-automation and hyperconnectivity. This is also accompanied by predictions from the World Economic Forum of increased global inequity.

In this version of the future, code replaces legislation. “Code becomes law”. Decentralised Autonomous Organisations (DAOs) route around systems of regulation and taxation via immutable smart contracts, globally deployed across the Blockchain.

The film The Blockchain: Change everything forever proposes that people from diverse disciplines and backgrounds should be involved to work out how Blockchain technologies can be shaped for more decentralised power, diverse needs and interests into the future.

*Jaya Klara Brekke, Digital strategy, design, research and curating, Durham University

HFT The Gardener: A Network of Financial Trading, Drugs and Botany

At first glance networks and the practice of drawing would seem to be worlds apart. However, the diagram, originally a hand-drawn symbolic form, has long been employed by science as a means of visualising and explaining concepts. Perhaps the most important of these concepts is that of relationships visualised as circles and lines that represent nodes and links or effectively what is related.  As such networks, that is groupings of relationships, have come to be visualised through the use of the same styles and iconography employed in diagrams. For artists to reclaim the diagram as a part of their own practice and thereby adopt the practice of visualising networks developed within science sees the practice of creating diagrams in a sense come full circle. Artists have time and time again drawn diagrams and networks that explore relationships. For example: Josef Beuys famously used blackboard diagrams as part of his teaching performances concerning art and politics; Stephen Willats has since the 1960s developed drawn diagrammatic works that explore his socially formed practice; Mark Lombardi drew societies’ networks of power relations throughout the 1990s; Torgeir Husevaag has since the late 1990s drawn diagrams of a number of networks within which he participated while Emma McNally draws diagrammatic networks “bringing different spaces into relation [such as] the virtual world, the networked world and the supposedly real world” (Hayward, 2014).

HFT The Gardener/Diagrams/Key Diagram, 2014-2015. Annely Juda Fine Art
HFT The Gardener/Diagrams/Key Diagram, 2014-2015. Annely Juda Fine Art

The work of Suzanne Treister resides within this category of artist’s drawing, and in this instance also painting, networks. With a background in painting Treister works across video, the internet, interactive technologies, photography, drawing and watercolour painting (Treister, n.d.). Her work employs “eccentric narratives and unconventional bodies of research to reveal structures that bind power, identity and knowledge” (ibid) within contemporary contexts. As a result of this process of revealing structures, essentially the relationships within the subject matter she addresses and the resulting networks they form, her practice has since the 1990s been closely allied with art that employs or explores technology. She has been repeatedly included in exhibitions and publications that link her work with networks, cybernetics, new media and most recently Post-Internet Art (Flanagan and Booth, 2002; Pickering, 2012; Larsen, 2014; Warde-Aldam, 2014).

HFT the Gardener (2014-15), a recent solo exhibition by Treister at Annely Juda Fine Art in London, is a body of artworks consisting of drawings, paintings, photographs and digital prints supposedly created by a fictional character and a documentary video about the same character. The character, Hillel Fischer Traumberg, is an algorithmic high-frequency trader (HFT) within the London Stock Exchange. After an optically induced semi-hallucinogenic state, Traumberg experiments with psychoactive drugs in order to recreate and further the experience (Treister, 2015). Along the way Traumberg becomes fascinated with botany, experiments with the molecular formulae of drugs as trading algorithms, makes links between the numerological equivalents of plants’ botanical names and the FT Global 500 index, visually documenting all of his research and ultimately becoming an ‘outsider’ artist (ibid). In the process Traumberg transitions from an insider of one network, a trader within the stock exchange, to that of an outsider in another, the contemporary art world.

Outsider Artworks detail, Cannabis sativa (Marajuana) - Susan Treister. Image by Garrett Lynch
Outsider Artworks detail, Cannabis sativa (Marajuana) – Susan Treister. Image by Garrett Lynch
Outsider Artworks detail, Coleus blumei (El Nene) - Susan Treister
Outsider Artworks detail, Coleus blumei (El Nene) – Susan Treister

This juxtaposition of opposites is repeated throughout the exhibition. For example, the drawings and paintings of HFT the Gardener employ illustrations of networks containing nodes and links. These illustrate a number of different sets of relationships that are established by the artist. These include: that of the central character to his concepts, research and environment; the locations where drugs were taken; states of consciousness; the components of an algorithm; different companies within a sector and different aspects of the universe including life and art. Additionally a variety of diagrammatic forms are co-opted in the creation of the drawings and paintings including the Judaic Kabbalah Tree of Life, radial diagrams, flowcharts similar to those used in software design and reference is made to a number of other abstracted forms including star charts, snow crystals, fractals and paisley design. Through both form and subject matter the illustrations of networks and the diagrams gather together combinations of opposites. There is of course the use of what can be considered traditional media to illustrate new media forms, however among others there are also the opposites of painting and software, science and art, corporate and counter-culture, belief and fact, fiction and reality.

To coincide with the creation of the artwork a book of the same name has been published. In the foreword Erik Davis states that there is an “initial shock of Treister’s juxtaposition of esoterica and the financial sector” (2016). The same could be said of the numerous other juxtapositions that occur within HFT the Gardener. However, are Treister’s, or is it Traumberg’s, combinations really contrasts that shock? Treister does more than simply juxtapose opposites. The artist effectively synthesises them into a whole that is indicative of our networked era where individuals routinely select, cut, paste and combine combinations ad-hoc to suit a moment or context. HFT the Gardener is an artwork that could only be created in this era of networks and as such it cannot be considered shocking or out of context with the eclectic recombinatory society that surrounds it.

Trading Algorithm using Molecular Formulae of 10 Alkaloids to return feedback on Holographic Dimensions of Consciousness. Susan Treister. Image: Garrett Lynch
Trading Algorithm using Molecular Formulae of 10 Alkaloids to return feedback on Holographic Dimensions of Consciousness. Susan Treister. Image: Garrett Lynch

Not only are drawn diagrams and networks employed extensively throughout the exhibition in a number of ways but a network-like structure is also employed to arrange the artworks within the space of the gallery. Initially on entering the gallery space it seems as if artworks are arranged in no particular order. However it gradually becomes clear that this arrangement is purposefully obliging the visitor to enter into and move through the space as if it were a network; that is entering at any point and navigated in any order. While some series of artworks within HFT the Gardener, such as the Botanical prints, maintain an order to illustrate the ranking of companies employed in their creation, the majority of artworks are experienced out of the order they have been created and the documentary video about Traumberg, presumably from Treister’s perspective, is encountered at the midpoint of the exhibition. As such the artworks are presented as if they are interconnected nodes in a network.

Botanical Prints. Susan Treister at Annely Juda. Image: Garrett Lynch
Botanical Prints. Susan Treister at Annely Juda. Image: Garrett Lynch

As a result of the diagrams, illustrations of networks, juxtaposed combinations of subject matter and a network-like structure in arranging the artworks within the exhibition Treister successfully manages to make one last combination of opposites, that of non-linearity of experience and linearity of narrative. In doing so the visitor experiences the juxtapositions, combinations and resulting networks formed by Traumberg’s hallucinatory non-linear associations and yet manages to steadily interpret the detailed narrative carefully constructed by the artist. It is in this last combination where the strength of Treister’s exhibition lies as it not only reflects society at large but also suggests that art is and perhaps always has been, a non-linear networked experience that is only now coming into its own.

An exhibition catalogue of HFT The Gardener is available through ISSUU (https://issuu.com/annelyjuda/docs/treister_cat) and a fully illustrated book of the same name is available from Black Dog Publishing, London.

HFT The Gardener will continue to tour throughout 2017 at the following venues. Please see the artist’s website for exhibition updates.

22/10/2016 – 05/03/2017
Selected works from HFT The Gardener exhibited in The World Without Us
Hartware MedienKunstVerein (HMKV),
Dortmund, Germany.

07/01/2017 – 18/02/2017
HFT The Gardener
diagrams exhibited in Underlying system is not known
Western Exhibitions, Chicago, USA.

03/02/2017 – 05/03/2017
Selected works from HFT The Gardener exhibited in Alien Ecologies
Transmediale 2017
Haus der Kulturen der Welt, Berlin, Germany.

Platforming Finsbury Park

We are based in the heart of Finsbury Park, which is used by roughly 55,000 people weekly in a neighbourhood described as ‘superdiverse’ for the nearly 200 languages spoken locally. Working with park users and stakeholders, artists, techies, researchers, policy-makers, and other local arts organisations we have developed a new approach to cultural co-creation in this much loved shared public space: ‘Platforming Finsbury Park’.

Our aims are to:

An important part of this work is our 2019-21 programme, Citizen Sci-Fi, designed to engage our local community in creative imaginings of the future of Finsbury Park. We are producing a range of participatory networked art practices that respond to today’s important questions, in this unique urban park context, that empower local participants, and draw on international areas of practice.

By transforming Finsbury Park into a canvas for participatory digital arts we want to explore how insights drawn from the locality, and meaningful co-created cultural experiences can improve wellbeing for people, establishing new arts practices for Finsbury Park and other public spaces and localities.

Read more about this project in our Spring 2018 Editorial

Citizen Sci-Fi Programme 2019-2021

This 3-year programme combines citizen science and citizen journalism by crowdsourcing the imagination of local park users and community groups to create new visions and models of stewardship for public, urban green space. By connecting these with international communities of artists, techies and thinkers we are co-curating labs, workshops, exhibitions and Summer Fairs as a way to grow a new breed of shared culture.

#CitSciFi – crowdsourcing creative and technological visions of our communities and public spaces, together.

Citizen Sci-Fi: Time Portals 2019

The Time Portals exhibition, held at Furtherfield Gallery (and across our online spaces), celebrates the 150th anniversary of the creation of Finsbury Park. As one of London’s first ‘People’s Parks’, designed to give everyone and anyone a space for free movement and thought, we regard it as the perfect location from which to create a mass investigation of radical pasts and futures, circling back to the start as we move forwards.

Each artwork in the exhibition therefore invites audience participation – either in its creation or in the development of a parallel ‘people’s’ work – turning every idea into a portal to countless more imaginings of the past and future of urban green spaces and beyond.

Citizen Sci-Fi: Love Machines 2020

For this Olympic year we will consider the health and wellbeing of humans and machines.

Citizen Sci-Fi: Land Oracles 2021

For this year of predicted peak heat rises we will consider how machines can work with nature.

Data Asymmetries // Part 2 : An Interview with Jussi Parikka

In the second part of this two-part interview series Carleigh Morgan interviews Jussi Parikka about Burak Arikan’s work, discussing the way data and networks condition and construct the way we view and interact with the world. The first part of the series, an interview with Burak Arikan, can be read here.

Burak Arikan is one of Turkey’s leading media artists. Through his practice he maps relations of power and invisible infrastructures using network mapping tools. Arikan’s Graph Commons, an online network mapping tool, is an open platform for the creation of networks that encourages its users to explore the functional limits of network architectures as a mechanism for storytelling, data visualization, and modelling our contemporary moment, from graphing financial microtransactions to mapping superstructures splayed across a continent.

Arikan’s most recent body of work, Data Asymmetry, was hosted at the Winchester School of Art from November 10-24, 2016. The exhibition was curated by new media theorist Jussi Parikka (Professor in Technological Culture & Aesthetics at Winchester School of Art) who comments on the themes, provocations, and challenges that this show invites its audience to consider.

Burak Arikan at Winchester Art Gallery

CM: In your essay New Materialism as Media Theory, you conclude: “I propose a multiplicity of materialisms, and the task of new materialism is to address how to think materialisms in a multiplicity in such a methodological way that enables a grounded analysis of contemporary culture. Such methodologies and vocabularies need to be able to talk not only of objects, but also as much about nonsolids and the processual…so we can understand what might be the specificity of this brand of materialism that we encounter (but do not always perceive) in contemporary media culture.”

Are network visualizations like those in Burak Arikan’s art practice—for example, Islam Republic Neoliberalism, which organises data collected about the urban infrastructure—one way to capture the materialism that “we encounter but do not always perceive”? Are networks as a vocabulary sufficient to do this, and are these limitations to Burak’s methodologies that alert us to this kind of multiplicity of materialisms that cannot conform to the network graph?

JP: The network is one form of seeing the world; it gives one form to things we might sense around us as intuitively present even when we are not sure how to express that. The network is not necessarily an end in itself but one particular frame through which to map things – such as urban transformations, architectures as they pertain to our lived experience – and allows you to put yourself on that map. I don’t see networks as an overarching ontology but as a methodological entry to those relations that then scale on other levels too: experiences, narratives, etc. What’s interesting is how Burak’s work plays out this network relationality not only as a visual reality to be looked at, but as a collective form of doing: how to build a network through workshops, or how to express things that we feel crucial to our existence, especially in some of the more politically oriented activist works.

CM: Networking mapping seems to cover a range of modes: cultural epitome, critical methodology, data visualisation tool, a kind mediation narrative etc. Is there a danger to the multiplicities and modalities of representation that networks capture, namely a danger of being misused or misunderstood?

JP: I remember earlier discussions with Benjamin Bratton where we discussed “big data apophenia”: a particular sort of disorder that is conditioned by data: namely, to see relations and to establish them, even if they are not necessarily as real as one can infer from data. The same thing pertains to network methods: you could use it as a pataphysical tool as well to create imaginary worlds of relations, to offer causalities across logical relations, and to create as such a speculative alternative world. Oddly enough, this is exactly something that speaks to the now hot topic of “post truth politics”: how to manipulate and cater data and “information” in ways that becomes effective whether true or not. We are in any case talking of such methods than can be mobilized for multiple uses.

Burak Arilan at Winchester Art Gallery

CM: “To produce maps is a method of mapping power, addressing by visual means the asymmetry that defines our situation. Not only asking where we are, but inquiring: where is our data and who owns your data trail? This exhibition maps the shift from information asymmetry to data asymmetry, where aggregation of data is where contemporary power lies.”

Do you see network mapping as inherently emancipatory? Is the need to orient oneself via networking mapping also an exercise in self-reflexive targeting, one that uses modes of surveillance and data capture in an attempt to evade those same modes of capture executed at the level of the corporate-state nexus–is this a contradiction and a risk worth taking in order to achieve an orientation within our own data?

JP: It’s a great point—and demonstrates the paradoxes in this sort of activist work. It’s pretty much a necessity to engage head on and inside such techniques to understand their work: the critical distance often required in institutional or political critique is not really sufficient if we want to understand data culture. We need to be able to work inside such techniques and data, also institutions, in order to be able to shift, transform and manipulate those tools to other ends.

CM: Any other comments on the Furtherfield show and Burak’s body of work?

JP: For us it was a really pleasurable opportunity to bring an internationally known artist’s work to Winchester Gallery, and exhibit work that is at that interesting triangle of activism, contemporary media arts and issues that we discuss in media and network studies. Hence while the exhibition was on in the gallery, we also wanted to expand it into other forms of work that build on our earlier collaborations, like at transmediale where we also had Burak as our guest. We also introduced his work into workshops we organised in Winchester and London. It’s this sort of dynamic exchange that also make his works alive: his practice does not merely look at maps and visual relations of data, but also engages, understands, and uses them.

Burak’s visit was part of our AHRC funded project Internet of Cultural Things but also our new research group, or office “AMT”: Archaeologies of Media and Technology.

Burak Arikan’s most recent body of work, Data Asymmetries, was hosted at the Winchester School of Art from November 10-24, 2016. His network mapping tool, Graph Commons, is viewable here.

*Inline image photo credits: Olcay Öztürk

Data Asymmetries: An Interview with Burak Arikan

Feature image: Winchester School of Art Exhibition of Data Asymmetries. Image Credit: Olcay Öztürk

Burak Arikan is one of Turkey’s leading media artists, a figure who straddles the lines between technologist and practitioner. He explores relations between data and transactions, the regimes of datafication and identification as control, and maps relations of power and invisible infrastructures with network mapping tools. According to new media theorist Jussi Parikka, Burak’s pieces “raise questions of the predictability of ordinary human behavior with MyPocket(2008); reveal insights into the infrastructure of megacities like Istanbul as a network of mosques, republican monuments and shopping malls (Islam, Republic, Neoliberalism, 2012); remap and organise recurring patterns in the official tourism commercials of governments with Monovacation (2012); explore the growth of networks via visual and kinetic abstraction with Tense (2007-2012); and showcase collective production of network maps from the Graph Commons platform.”

Burak’s creation of the Graph Commons, an online network mapping tool, is an open platform for the creation of networks that encourages its users to explore the functional limits of network architectures as a mechanism for storytelling, data visualization, and modelling our contemporary moment, from graphing financial microtransactions to mapping superstructures splayed across a continent.

Burak Arikan’s most recent body of work, Data Asymmetry, was hosted at the Winchester School of Art from November 10-24, 2016. His network mapping tool, Graph Commons, is viewable here.

In the first of this two part interview series, Carleigh Morgan speaks to Burak Arikan about his practice. In the second part of the series Morgan interviews Jussi Parikka about Arikan’s work and the way data and networks condition and build the way we view and interact within the world.

From burak-arikan.com - Islam, Republic, Neoliberalism
From burak-arikan.com: Detail from Islam, Republic, Neoliberalism

CM: The aim of the Graph Commons is to “empower people and projects through using network mapping, and collectively experiment with mapping as an ongoing practice.” But every visualising methodology has its hermeneutical blindspots and invisible shortcomings.

With those boundary constraints and affordances in mind: What are networks in art, and how are they are extensions of or departures from the networks that they attempt to depict?

BA: I use network as a map vs network as an event separately in my work.

Network as a map is simply using dots and lines to represent observed or measured relationships in order to explore the structures of rather complex systems in life. For example, I am interested in revealing the institutionalization without walls in the world of art, so I look at relationships of artists exhibiting together with other artists, art institutions related by the artists they show, influence of collector-artist relations etc. Such network mapping reveals central actors, indirect connections, organic clusters, structural holes, bridging actors, outliers etc. Network mapping provides a view of such qualities about that particular art world that you wouldn’t see otherwise.

A network map is both a visual and a mathematical language, that you can visually follow dots and lines with your eyes, as well as apply calculations on this data diagram. When you simply record and measure activities as data points, then you can link them to generate more insight and value from the linked whole than the sum of its parts. This is typical data linking method is commonly employed in security, marketing, finance, and social media industries by governments and corporations. One position I have in my art is to use such data mapping and analysis capacity on power relationships, mapping the ones who are mapping us. No need to say, my work is not necessarily about the internet of art things, but I’ve been interested in revealing the relations at scale in variety of fields ranging from juridical systems to cinematic languages.

Network as an event is a living substrate, it is people hanging out together, machines transmitting data packages, neurons firing signals, online platforms for social networking, physical ecosystems of humans and animals where widespread infectious disease can occur. These are physical, digital, hybrid living and multilayered systems maintained by diverse interactions between independent agents, where their small interactions governed by certain protocols together constitute an ever changing larger whole. Building a living network, or network as an event is another line of effort I’ve been pursuing in my work. For example, in 2007 I’ve built Meta-Markets, an experimental online stock market for trading social media profiles, where users did IPO (Initial Public Offering) their profiles and traded with others, with a goal to evaluate the value of a social media profile, the information you cannot get from the service provider company. It ran for 2 years and a community of members formed a dynamic trade network among a couple of thousand social media profiles.

CM: What types of agencies do network maps engender their makers with, and what kinds of constraints to they bring to bear on their creators? As an artist who works with the form of networks, have you witnessed a formal re-alignment of your thinking to reflect these structures? Through ongoing interrogations with and construction of networks as an aesthetic model, would you consider yourself more alert to the networks that condition our contemporary moment?

BA: As with any research, network maps are subjective too. Because by just measuring a reality you claim a subjective position. Thus, data points are always generated, rather than collected. Furthermore, network diagrams are usually totalizing and contemplative. As McKenzie Wark writes criticizing Frederic Jameson’s cognitive mapping: network maps freeze into a contemplative totality that prescribes an ideal form of action that never comes.

My network mapping work starts with raising new questions on critical relations that scale. Then I conduct research to generate data about a “particular world”, which enables many stories, interpretations, and use cases.

As a response to the lack of the “dialectical” in the frozen totality of static diagrams, I started using algorithmic interfaces in my installations. Such interactive network maps let you touch and change the positions of the dots on a map, yet browse the names without losing their relationality to each other as the software simulation continuously organizes the network layout. This way, normally invisible relations not just become visible, but also touchable, which enables us to effectively explore the chain of influences and relationality at scale. Touching the nodes also displays information cards, where you can get richer information about individual data points. By using an algorithmic interface you navigate back and forth between an abstract large picture and concrete juicy details of a complex issue. I think such encounters help the viewer to effectively interrogate the particular issue at hand and develop better insight. This aesthetic and pedagogical experience of interactive cartography is very different from a static diagram, that still lacks criticism.

CM: There’s a resounding common thread in your work [the mapping of the urban infrastructure of Istanbul in terms of its mosques, malls and national monuments in Islam, Republic, Neoliberalism demonstrates this clearly] that seeks to articulate the imbricated matrices of politics, art, and the practices of everyday life that are often not apprehensible to the individual occupied with the attention-consuming projects of being and living.

How does your work position the actor within the network, and what kinds of political commitments do you see expressed from your position as the authoritative designer/person who captures these networks in artistic form?

BA: Since a network map provides a world rather than a story and is thus a nonlinear medium, there is no flow of introduction, development, and finalization, neither a single story. So you start exploring a network map from a “you are here” point, a familiar name or an interesting image, which may be different for every other viewer. Then you do an unplanned journey through a topology of connected information points, navigate from one connection to another. You experience a traversal, a situationist dérive on a data network.

In my workshops and lectures I tell people not to use network mapping against themselves. Network mapping is a powerful tool, it makes structures transparent. Keep the maps about yourself to yourself. Turn it around and map the ones who map you.

In fact, when you click on a follow button, swipe a metrocard, or use your credit card your data is being captured and mapped by data-driven oligarchies. Obviously, this is not just a concern of privacy violation, in this day and age, data capturing is about ownership and control, thus capital and power.

CM: MyPocket generates data from bank transactions, Monovacation from tourism commercials, Islam Republic Neoliberalism organises data collected about the urban infrastructure, Tense Series generates semi-random numbers and uses it as data.

How does your work foreground how data–as algorithmic material that exists at the level of computation, below the thresholds of human apprehension– conditions and structures the world we live in?

BA: Data about us, metadata, make our everyday behaviour more predictable. No one wants to live such a boring predictable life. In MyPocket (2008), by predicting and publishing what I will buy every other day, I demonstrated how easy it is to algorithmically predict our mundane behavior. With this work, in a way I sacrificed myself by making my data no more exclusive to a bank but available to anyone else, so that you can start thinking what corporations can predict about yourself and what it might mean to you.

By turning data around, we can reveal systematic yet invisible power structures. For example in 2012, I mapped a network of Istanbul’s 3000 mosques based on their overlapping call to prayer sounds. Most people living in Istanbul are born into this and take it for granted. However, the mosque network constitutes a subtle power structure, which became quite apparent to many as the government used this network to make calls to city squares in the days following the coup d’etat attempt on July 15th, 2016.

In most of my mapping work, I simply investigate data about one critical relation that connects many agents and constitutes more power as it scales. When completed, a data network is formed and I put that particular world to use.

From burak-arikan.com: Transactions Graph developed to forecast future purchases of the artist
From burak-arikan.com: Transactions Graph developed to forecast future purchases of the artist

CM: MyPocket discloses your personal financial records to the internet public by exploring essential patterns in your transactions and deploying software to analyse those transactions. The software, which predicts future spending, sometimes determines your future spending choices. Mark B Hansen calls this a “feed-forward” relationship—one where statistical forecasting, future prediction, and probability calculation can code user behaviour “ahead of time,” framing the future-oriented choices of a subject.

What is an example of a consumer choice you’ve exercised that you were directly influenced to make by this software prediction? Did knowing that your personal financial data was being tracked impact your financial management or change your spending behaviors at all?

BA: MyPocket software was able to successfully predict when and where am I going to buy coffee. It predicts ordinary futures. Our lives have such repetitive patterns, which are not so hard to guess right for a supervised algorithm. With MyPocket, I put myself in an experiment of living under excessive forecast about my everyday purchasing behavior. Would I change my habits, would I abide by the predictions, would I care, would I notice, would I ignore? All of these applied at various stages as I lived with this software system for 2 years.

Today, protecting your privacy is akin to quitting smoking or exercising a vegan lifestyle. Changing habits is clearly hard, but once it starts rolling, it causes a big positive change. I believe, in a society of control that monitors, simulates and pre-mediates individual identities in relation to their data trails, behavioural dissidence is superior to reactionary resistance.

CM: You are an artist and technologist. Does one of these identities emerge more frequently in your work? Did your programming skills drive you to explore the aesthetic possibilities of networking mapping? Was there a sequential logic to your artwork as a secondary and subsequent extension of your work in the computational sphere? How do you situate your artistic practice—one that is reliant on a high degree of technological literacy—to the tools of computer technologies?

BA: My art making is a subjective exploration raising questions, whereas my tool making always wants to be objective, tapping an issue with a solution. I practice them in parallel and they feed each other. Making tools helps me examine all kinds of infrastructures closely thus provides lenses for new questions in my artwork. Artistic inquiries help me change my beliefs about the world.

In the first class of an introduction to computer programming course at MIT, students are told that programming is unrelated to computers in a way that geometry is unrelated to geography. Mastering programming takes years. In fact, in my very early work, technology and algorithms had authority on the outcome, whereas later works have been freed from technological capacities.

BA: Do you find that the procedures for mapping with non-digital tools change your artistic strategies and the types of networks you produce? In a similar vein, is the medium of Graph Commons as a digital interface important to the co-collaborative possibilities that this online platform enables? Would you describe the network mapping that Graph Commons enables as an act that is inherently political, or aligned with activist models of representation?

BA: I always start modeling an idea by sketching on a paper, by discussing with people, by taking notes here and there. It is often a contemplative process that I don’t find possible in a digital tool. As the idea gets mature, the amount of related material might not be manageable on paper – then I start organizing it using digital tools, write some code to scale it and observe its extents.

Obviously, digital tools on the Internet are best for asynchronous communication. The Graph Commons data mapping and publishing platform is great for internet-scale data mapping collaborations. Network mapping particularly is a powerful tool, it makes things more transparent. So activists, journalists, researchers, and civil society organizations around the world use it to untangle complex relations that impact them and their communities.

Winchester School of Art, Data Asymmetries. Image credit: Olcay Öztürk
Winchester School of Art, Data Asymmetries. Image credit: Olcay Öztürk

CM: Do you see networks as maps? Monovacation seems to deploy features of both in its networked parody of the commodity forms and repeated images that characterize the tourism commercial as a typology. What are some key distinctions that might separate these two forms from one another in their attempts to frame, visualize, and enclose data?

BA: As I mentioned earlier, I use network as a map vs network as an event separately in my work.

Monovacation introduced network traversal as a method to deconstruct and explore movies as databases. The official tourism commercials of countries in competition with each other have been selected and each film has been divided into the possible tiniest clips. The 3-4 second long clips have been coded with tags. Tags with shared clips are connected to each other (weighted with number of clips) on a network diagram, which runs as a self-organizing software simulation. A new movie has been algorithmically generated through a traversal on this network map, a program navigating from one node to another, following the weighted path among the tags. Seashores from Egypt to Portugal, women from Israel to India, mythological figures from Thailand to Turkey formed an extracted fantasy of “vacation”.

Burak Arikan, Monovacation: network of concept tags generated by content analysis of tourism commercials
Burak Arikan, Monovacation: network of concept tags generated by content analysis of tourism commercials

CM: The Graph Commons platform contains an additional axis that static graphics do not: time. How does working within digital media open up new models for orienting the user within data collections, particularly where the ability to represent change-over-time is at play?

BA: Networks are inherently dynamic, undergoing constant changes, both within the composition of nodes, and in the relations between nodes. To help you understand how the network changes and behaves over time, Graph Commons provides a timeline interface. It animates your network map as nodes leave and enter the network and the map expands or contracts in time. The network shape, radius, density, intensity, and emergence of clusters, central and peripheral actors all become observable and comparable using the timeline feature.

CM: Networks are the predominant and paradigmatic episteme of the information age. What kinds of relationalities, phenomena, data collections, or texts do they fail to capture? In other words:

a. What the network is NOT suited to do/perform
b. On speculating through an accelerated lens, what will the predominant formal and organisational structure of the next century look like? Will networks continue to play a role, or will they be completely surpassed by new organisational and structural logics?

BA: Bare network mapping may not be sufficient in studying multilayered diverse network dynamics where actors (nodes) and relations (edges) is not clearly distinguishable from one another as in swarms of species or molecular activity. Moreover, at the heart of capturing data lies the question of measurability. If something analogue can be measured it becomes digital, then it can be linked to other data points and become a subject of a network analysis. I think in this day and age, even emotions, intentions, and desires could be measured to a degree, if not socially reproduced.

In a world where every atom can be addressable with an IP address (IP6), discussion of the possibility of capturing analogue things is increasingly less relevant. What becomes critical is the question of who captures and controls what data owned by whom. Do you own a self-driving car’s data captured from your neighbourhood? Are you in control of your data captured by the network medicine? Are you paid rent for the use of data that belongs to you? Data oligarchies will only continue to grow, and this situation of data dispossession will increasingly constitute what I call data asymmetry for many years to come, until we move from connectivity to collectivity, build purposeful exploitation-free autonomous zones, and reroute our life activities in solidarity.

Regarding the future of organizational structures as imagined to be constituted by cryptocurrencies, something clear from today is that decentralization is not necessarily democratic. It should be deliberately discussed that ones who design the protocols have power and network effects can generate inequality. A blind belief in decentralization would not be so different than a belief in free market ideology. When Poland, Chile, and Turkey opened their markets to the world in the 80s, globally networked corporations penetrated into these markets completely within the laws and yet left the small locally connected actors stagnant, this is one example how network effects could generate inequality.